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A racist protagonist?


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#26
Hanako Ikezawa

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Maybe "xenophobic" works more than "racism"? But that describes more of an aversion to other species/races. If the protag is just basically spouting "Go humans! Team human!" Then racism is the more appropriate term perhaps. Or Racial bias?

In Mass Effect 1 if you had the Earthborn background one of your gang members got arrested trying to poison Turian medical supplies and was arrested. The Turian responsible for watching him referred to him as a xenophobe, so yeah xenophobe is another term used. But since the different aliens identify as races, both ingame and in the lore and Codex, racist works fine. 



#27
AtreiyaN7

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*reads thread and headdesks*

 

Here's the problem with us being racist/specist space conquistadores, OP: I find it extremely unlikely that when selecting candidates for the ARK, the selection committee (one would assume that there was one and that there were specific criteria for the candidates if this was a long-term project and not something hastily thrown together) decided that the top candidates should include racists/specists and pro-human Cerberus rejects.

 

This is a group survival effort, and you probably want only the most psychologically stable (and intelligent!) beings who aren't specist or racist, because everyone is really going to need to get along and co-operate. I'm not against someone getting mad at an alien NPC and dropping f-bombs or using elaborate and colorful epithets in a scene of intense emotion, but come on!!!! Who in their right mind would ship off anti-alien bigots or human supremacists...with a bunch of aliens. Logic much? Hmm, BSN forums - I suppose logic doesn't often apply here.

 

You're just setting up your future civilization(s) for potential conflict and possible self-annihilation if you're not screening to keep out people with negative personality traits. I expect things might be enough of a powder keg as it is if the ARK people have limited resources in the beginning. Just read the novel Seveneves to see how things work out for the human race after a catastrophe that pretty much ruins the Earth and forces a small number of survivors to flee into space. Spoiler alert: they almost wipe themselves out and end up with only seven people left, DESPITE everyone being of the same species - only barely surviving to repopulate through genetic tinkering to create new races based on each of the seven survivors.

 

If you want your future space colonies to fail, sure, you pop all the bigots/racists/specists and wingnuts in that you like - let's see how that works out for you! And even if everyone's not living together and has their own ships, well, you're not going to win friends and keep the peace by having your character be a racist/specist d-bag. Under normal circumstances in some relatively stable game world/universe, I wouldn't actually care if someone wanted to play a racist/specist/bigot. However, I think ME:A puts everyone in a situation in which it would be the height of stupidity to send those kinds of people off as the best hope for everyone's survival.


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#28
WittyUsername

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I always felt that hostility between races/species has actually done quite a lot to my enjoyment in the Mass Effect universe. Particularly with Saren. So, yes, allow my protagonist to be an absolute dick to every other race possible. Though, I'll probably be pretty nice on my first playthrough.

#29
Zekka

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*reads thread and headdesks*

 

Here's the problem with us being racist/specist space conquistadores, OP: I find it extremely unlikely that when selecting candidates for the ARK, the selection committee (one would assume that there was one and that there were specific criteria for the candidates if this was a long-term project and not something hastily thrown together) decided that the top candidates should include racists/specists and pro-human Cerberus rejects.

 

This is a group survival effort, and you probably want only the most psychologically stable (and intelligent!) beings who aren't specist or racist, because everyone is really going to need to get along and co-operate. I'm not against someone getting mad at an alien NPC and dropping f-bombs or using elaborate and colorful epithets in a scene of intense emotion, but come on!!!! Who in their right mind would ship off anti-alien bigots or human supremacists...with a bunch of aliens. Logic much? Hmm, BSN forums - I suppose logic doesn't often apply here.

 

You're just setting up your future civilization(s) for potential conflict and possible self-annihilation if you're not screening to keep out people with negative personality traits. I expect things might be enough of a powder keg as it is if the ARK people have limited resources in the beginning. Just read the novel Seveneves to see how things work out for the human race after a catastrophe that pretty much ruins the Earth and forces a small number of survivors to flee into space. Spoiler alert: they almost wipe themselves out and end up with only seven people left, DESPITE everyone being of the same species - only barely surviving to repopulate through genetic tinkering to create new races based on each of the seven survivors.

 

If you want your future space colonies to fail, sure, you pop all the bigots/racists/specists and wingnuts in that you like - let's see how that works out for you! And even if everyone's not living together and has their own ships, well, you're not going to win friends and keep the peace by having your character be a racist/specist d-bag. Under normal circumstances in some relatively stable game world/universe, I wouldn't actually care if someone wanted to play a racist/specist/bigot. However, I think ME:A puts everyone in a situation in which it would be the height of stupidity to send those kinds of people off as the best hope for everyone's survival.

this is where our protagonist gets development and starts hating aliens because they looked at him the wrong way.



#30
Ahglock

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*reads thread and headdesks*

 

Here's the problem with us being racist/specist space conquistadores, OP: I find it extremely unlikely that when selecting candidates for the ARK, the selection committee (one would assume that there was one and that there were specific criteria for the candidates if this was a long-term project and not something hastily thrown together) decided that the top candidates should include racists/specists and pro-human Cerberus rejects.

 

This is a group survival effort, and you probably want only the most psychologically stable (and intelligent!) beings who aren't specist or racist, because everyone is really going to need to get along and co-operate. I'm not against someone getting mad at an alien NPC and dropping f-bombs or using elaborate and colorful epithets in a scene of intense emotion, but come on!!!! Who in their right mind would ship off anti-alien bigots or human supremacists...with a bunch of aliens. Logic much? Hmm, BSN forums - I suppose logic doesn't often apply here.

 

You're just setting up your future civilization(s) for potential conflict and possible self-annihilation if you're not screening to keep out people with negative personality traits. I expect things might be enough of a powder keg as it is if the ARK people have limited resources in the beginning. Just read the novel Seveneves to see how things work out for the human race after a catastrophe that pretty much ruins the Earth and forces a small number of survivors to flee into space. Spoiler alert: they almost wipe themselves out and end up with only seven people left, DESPITE everyone being of the same species - only barely surviving to repopulate through genetic tinkering to create new races based on each of the seven survivors.

 

If you want your future space colonies to fail, sure, you pop all the bigots/racists/specists and wingnuts in that you like - let's see how that works out for you! And even if everyone's not living together and has their own ships, well, you're not going to win friends and keep the peace by having your character be a racist/specist d-bag. Under normal circumstances in some relatively stable game world/universe, I wouldn't actually care if someone wanted to play a racist/specist/bigot. However, I think ME:A puts everyone in a situation in which it would be the height of stupidity to send those kinds of people off as the best hope for everyone's survival.

 

Pretty much every race/species would.  You aren't sending someone who is intentionally causing problems but you would send the people who would make sure your species/race got heard.  You wouldn't rely on all the other groups to be so progressive.  you'd assume they would send people who tried to put their species first which means if you don't you get walked over you would to. ME has set up their galaxy where all the races are conniving back stabbing twits on the political level.  Fairly realistic of politicians actually.  Name one counselor who wouldn't screw over the volus or the elcor if it benefited their species.   With that kind of atmosphere how trusting are you that this time they wont be out for themselves despite them acting that way for the last 10,000 years. The golden rule is sweet when everyone uses it, but once you think to yourself, sure I want to treat others how I want to be treated, but am I really sure bob over there thinks the same way?  Then it falls apart super quick.

 

This isn't a science experiment its human(or turian etc) nature. Paranoia influences your actions and the closer you are too destruction the more it will control you.



#31
The Antagonist

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Since we're moving to a new galaxy, maybe the main villain will be someone who wants to kick out the Milky Way refugees.



#32
Panda

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Xenophobic would be the word I'd use. 

 

I guess being colonialist would fit to ME:A, since we are going to new galaxy to try to live there although it already has alien species so colonialism could be way to make some space. I wish it's not only way though to play.



#33
Puddi III

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The Donald Trump option!

 

I also support Trump's plans to build a wall around Andromeda and make the other galaxies pay for it.


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#34
Semyaza82

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The Donald Trump option!

Instead of a renegade physical transformation the more racist options you pick, the bigger your comb over becomes.


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#35
Seboist

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A racist protagonist as in, we can say disparaging, racist non-pc things to the old races like the Krogans or the new races like the Khet.

It shouldn't be overtly racist like some of the diarrhea on the Internet, but just another option on how we want to our player character to be.

For instance, racist dialogue options can conform to a colonizers/imperialist/HUMAN SUPREMACIST character some people want to have in a particular playthrough or want to play as.

Think of Columbus and his views on Amerindians, and we are pretty much like Columbus and the Spaniards since we're going to an uncharted land(new galaxy).


In the end it will truly provide more ideological building characteristics to a protag by way of dialogue.

 

If this game allows me to name my ship the "Conquistador"  and use alien client races to advance human racial interests against an alien big bad like how Cortes conquered the Aztecs, then this'll be 10/10 goty for me.


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#36
HusarX

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Yep definitely. A strong character who can deal with those ***** liberals.


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#37
Regan_Cousland

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I support (almost) anything that allows the player to define her character however she chooses. 

We should be able to make our Pathfinder a shining, shimmering, splendid exemplar of human nobility (yes, I just quoted Aladdin), a brutal supremacist who puts the needs of humanity far above the needs of "hideous" aliens -- and everything in between.

Omnipresent political correctness is not conducive to good roleplaying.

The important thing is that our actions, good or bad, have believable consequences. You can't go around insulting every lifeform with three fingers and expect your Turian, Krogan and Quarian squadmates to bring you breakfast in bed.


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#38
Rappeldrache

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I would not like something like this. :( Have enough racists here in real-life.

 

And by the way: Ashley was a alien racist. Go with her to citadel.



#39
Laughing_Man

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*snip*

 

Very well said.


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#40
Regan_Cousland

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I would not like something like this. :( Have enough racists here in real-life.

 

I'm sorry if you have to deal with real-life racism -- but purging serious issues like racism from fiction meant for mature, thinking audiences isn't the answer.

If you're strongly opposed to racism (as I'd like to think most of us are in real life), then make your own Pathfinder a paragon of equal rights and a champion of the racially oppressed. 


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#41
Panda

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I think racism or xenophobia in terms of how it fits to the game is okay as long it's not encouraged someway. I think it's okay to give people options to be evil in mature games. Earlier BW games have allowed this in some extent, for example DA2 could hate Qunaris and side with mother Petrice and you could make some xenophobic comments towards aliens in ME. These things can be good roleplaying-wise, I used some of these comments with one of my Shepard who I headcanoned that was bit prejudiced against aliens at first, but later learned that aliens were just like humans: individuals and they needed to stand together against reapers.



#42
Erstus

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Haha, I would totally play a Space Conquistador


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#43
Arcian

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The Donald Trump option!

Trump isn't a racist, he's just a walking pile of self-imploding human refuse.


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#44
sH0tgUn jUliA

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Charles Saracino for President!


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#45
Arcian

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*reads thread and headdesks*

 

Here's the problem with us being racist/specist space conquistadores, OP: I find it extremely unlikely that when selecting candidates for the ARK, the selection committee (one would assume that there was one and that there were specific criteria for the candidates if this was a long-term project and not something hastily thrown together) decided that the top candidates should include racists/specists and pro-human Cerberus rejects.

 

This is a group survival effort, and you probably want only the most psychologically stable (and intelligent!) beings who aren't specist or racist, because everyone is really going to need to get along and co-operate. I'm not against someone getting mad at an alien NPC and dropping f-bombs or using elaborate and colorful epithets in a scene of intense emotion, but come on!!!! Who in their right mind would ship off anti-alien bigots or human supremacists...with a bunch of aliens. Logic much? Hmm, BSN forums - I suppose logic doesn't often apply here.

 

You're just setting up your future civilization(s) for potential conflict and possible self-annihilation if you're not screening to keep out people with negative personality traits. I expect things might be enough of a powder keg as it is if the ARK people have limited resources in the beginning. Just read the novel Seveneves to see how things work out for the human race after a catastrophe that pretty much ruins the Earth and forces a small number of survivors to flee into space. Spoiler alert: they almost wipe themselves out and end up with only seven people left, DESPITE everyone being of the same species - only barely surviving to repopulate through genetic tinkering to create new races based on each of the seven survivors.

 

If you want your future space colonies to fail, sure, you pop all the bigots/racists/specists and wingnuts in that you like - let's see how that works out for you! And even if everyone's not living together and has their own ships, well, you're not going to win friends and keep the peace by having your character be a racist/specist d-bag. Under normal circumstances in some relatively stable game world/universe, I wouldn't actually care if someone wanted to play a racist/specist/bigot. However, I think ME:A puts everyone in a situation in which it would be the height of stupidity to send those kinds of people off as the best hope for everyone's survival.

First of all, the ARK hasn't been confirmed yet and neither has the retarded "Let's run 2.5 million light years away from the Reapers with technology we don't have"-plan the biower drones are so maternally attached to. If you're going to make an argumentative point, don't base it on wild and unsupported speculation.


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#46
Pasquale1234

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I'm sorry if you have to deal with real-life racism -- but purging serious issues like racism from fiction meant for mature, thinking audiences isn't the answer.

If you're strongly opposed to racism (as I'd like to think most of us are in real life), then make your own Pathfinder a paragon of equal rights and a champion of the racially oppressed.


I have somewhat mixed feelings about that.

The form that racism takes in titles like ME and DA have to do with aliens or elves, dwarves, qunari - so it's representative, not a direct reflection of real-world racism based primarily on skin color / ethnicity.

When I consider other forms of bigotry - like sexism or homophobia - I'm not sure how much I want to see them in either IP in any form (though it is true that DA's Chantry and Tevinter's practice opposing forms of sexism).

I guess there are times when I want a little escape in my escapist fantasy.
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#47
Jaquio

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*reads thread and headdesks*

 

Here's the problem with us being racist/specist space conquistadores, OP: I find it extremely unlikely that when selecting candidates for the ARK, the selection committee (one would assume that there was one and that there were specific criteria for the candidates if this was a long-term project and not something hastily thrown together) decided that the top candidates should include racists/specists and pro-human Cerberus rejects.

 

This is a group survival effort, and you probably want only the most psychologically stable (and intelligent!) beings who aren't specist or racist, because everyone is really going to need to get along and co-operate. I'm not against someone getting mad at an alien NPC and dropping f-bombs or using elaborate and colorful epithets in a scene of intense emotion, but come on!!!! Who in their right mind would ship off anti-alien bigots or human supremacists...with a bunch of aliens. Logic much? Hmm, BSN forums - I suppose logic doesn't often apply here.

 

You're just setting up your future civilization(s) for potential conflict and possible self-annihilation if you're not screening to keep out people with negative personality traits. I expect things might be enough of a powder keg as it is if the ARK people have limited resources in the beginning. Just read the novel Seveneves to see how things work out for the human race after a catastrophe that pretty much ruins the Earth and forces a small number of survivors to flee into space. Spoiler alert: they almost wipe themselves out and end up with only seven people left, DESPITE everyone being of the same species - only barely surviving to repopulate through genetic tinkering to create new races based on each of the seven survivors.

 

If you want your future space colonies to fail, sure, you pop all the bigots/racists/specists and wingnuts in that you like - let's see how that works out for you! And even if everyone's not living together and has their own ships, well, you're not going to win friends and keep the peace by having your character be a racist/specist d-bag. Under normal circumstances in some relatively stable game world/universe, I wouldn't actually care if someone wanted to play a racist/specist/bigot. However, I think ME:A puts everyone in a situation in which it would be the height of stupidity to send those kinds of people off as the best hope for everyone's survival.

 

Much like how government officials are put in their position due to their credentials and experience, rather than political motivations and cronyism?

 

My state's Secretary of Education has neither a degree in education, nor has she ever worked in education or as an educator.  But she is the former governor's wife.  So, yeah.



#48
Hazegurl

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*reads thread and headdesks*

 

Here's the problem with us being racist/specist space conquistadores, OP: I find it extremely unlikely that when selecting candidates for the ARK, the selection committee (one would assume that there was one and that there were specific criteria for the candidates if this was a long-term project and not something hastily thrown together) decided that the top candidates should include racists/specists and pro-human Cerberus rejects.

Sooo, you're basically saying that not a single racist has ever been chosen to colonize another area?    If you honestly believe that then I have several bridges to sell you. 

 

And how would the Council even know a person was a racist anyway?  And who would bar them?  The Asari who believe they are superior to everyone and therefore wouldn't bar one of their own for thinking the same? The Turians who pride themselves on having the toughest military?  The Humans who steam rolled over everyone for power?  I highly doubt anyone other those three races would be selecting the candidates. Just like they selected my racist Shep to be a Spectre. If the ARK plot is real. 

 

OP, I would love racist options. My Shep was a racist in ME1 but slowly began to change sometime during ME2 although he had no issue with talking crap to Asari b**ches and shooting anti human Turians in the face. It showed that he had some character development as the series went on.



#49
Killdren88

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Eh, the way I see it, I'd rather people vent their intolerance in a fictional universe rather than ours. I have a fantasy Mod in Crusader kings 2 where my Dragon race will eat and or wipe out the lesser creatures, Elves, orcs Goblin, dwarves, humans. everyone.



#50
Kynare

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I don't see them going out of their way to create explicit racial slurs or something for this purpose. But I can see them offering distrustful conversation options that you can use for alien NPCs which allow you to interpret the PC as "xenophobic", if that's the direction you want to go with your character. They did similar in ME in some scenes. I'm happy with anything that allows you to build the character that you want. Just no auto-dialogue stuff. Like the "stupid jellyfish" thing that happens in ME3 during the hanar diplomat mission. Sounded so weird coming out of Paragon Shep's mouth. :wacko:


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