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Why did Mass Effect 3 have to be the finale?


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#1
TrueHD

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Is it odd that BioWare decided to end Shepard's story at the third game when they could have easily made a fourth or fifth. I mean, they must have knew that the IP would go on---and then there's the fact that nothing really happened in Mass Effect 2 in regard to stopping the Reapers. I feel as if BioWare wasn't forced to wrap things up, we wouldn't have gotten this mess of a finale.



#2
AlanC9

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Nobody forced Bio into anything. A trilogy was always their intention... assuming they had enough success with ME1 to even get a trilogy, which wasn't a certainty.
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#3
themikefest

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I like to see Shepard in another game


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#4
Saberchic

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I like to see Shepard in another game

I wouldn't. Don't get me wrong, I love all my Shepards, but it's time to move on.


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#5
Guest_irwig_*

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It was the final game for Shepard, but not the franchise itself. Which is why we have Andromeda coming out next year. 



#6
Get Magna Carter

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This was Bioware's first attempt at a multigame series (where there was an intention to do multiple games before starting) and it shows.

They did not plan the trilogy through trying to make it up as they went along. They clumsily repurposed ideas.

Keeping it going longer would have probably made it worst.

 

Better for them to learn from their mistakes and make a better go with a new storyline.


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#7
Monica21

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I like to see Shepard in another game


I would too, but I'm not sure what the story would be. And they'd have to canonize an ending, which they do not want to do. For the most part, I'm pretty satisfied with the story and where it ended.

#8
themikefest

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I would too, but I'm not sure what the story would be. And they'd have to canonize an ending, which they do not want to do. For the most part, I'm pretty satisfied with the story and where it ended.

Bioware doesn't have to pick one of the endings. They can choose another ending since the guy told the kid that the details have changed over time.

 

The story can be about Shepard and crew helping with the rebuilding and fighting groups that want to take over a colony while its weak and defenseless.  Have a relay turned on that leads to another system and encounter a new species and help with any problems they have or discover something that could pose a threat.

 

I'm sure there are many stories Bioware could tell with Shepard being in another game.

 

My personal preference is to rewrite the trilogy.


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#9
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Clean slate, IMO. 



#10
Northfear

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I guess that the whole BW problem with endings was their intention to make a trilogy. After 3 games Commander Shepard became one of the most famous game protagonist. Just for example.. Try to remember a few most memorable main characters form the games (let's drop arcades for simplicity). For me it's probably Duke Nukem, Gordon Freeman, Lara Croft, Agent 47 and yeah.. Commander Shepard. I guess you're seeing which way this is heading. You can't imagine Half Life without 2 things: Gordon and crowbar :D (spin offs is a different story..)

Intentionally or not, ME became a series, that was evolving AROUND the character, with him being the MAIN part of the universe (he's even got more or less canon looks).

Don't get me wrong, I got nothing against a new characters and stories. And Extended Cut ending is probably even "OK" for me. What did made me a bit upset is realization, that they're closing the series, the whole galaxy, all of the familiar locations and tons of lore... which frankly sucks for a game like that. What I mean is that Max Payne won't be Max Payne without Max Payne.. oh.. wait a minute. I guess they DID tried that! But drunk and bald hobo with alcohol problems definitely hadn't worked out well :lol: (at least for me)

 

So.. let's get to the point

I DO think that writers did left a slight possibility for a sequel

Yeah.. you might think how's that possible! They have to make one of the endings canon and stuff like that!

Yeah! They do, BUT! Let's check the history of gaming..

1. First and probably the most famous example (it's even more interesting considering how much people like to compare this games and ME3 endings)

Deus Ex

They did it.. No-no-no! Wait a second! THEY DID IT 2 %&#*ING TIMES!! With both original Deus Ex and Human Revolution!

And you know what? I haven't seen many people complaining about it. Yeeeaahh.. Invisible War sucked, but it sucked for completely different reason!

2. Ok.. lets get closer to the subject.

Star Wars: The Knights of the Old Republic and Star Wars: The Knights of the Old Republic II

I won't spoil much, but even Bioware did canonization once!

The usual story. They made a great game where choices did matter, EA smells money, Drew writes a book or two, and here we go!

Start Wars: The Old Republic!

Don't get me wrong. I love it, but as you see, even with Bioware stuff like that happened before.

3. Moving even closer to the subject!

Many players don't realize it, but there is already ONE NON CANON ENDING IN MASS EFFECT!

I won't say much. Just check it out.. (SPOILERS!!!)

http://y2u.be/FZY-sXrQeh0

I can't remember the exact ME2 in-game tip, but it was something like "Transfer your save, if you'll survive"

Now with everything I've wrote before, the idea of another Commander Shepard game doesn't seems so unreal for me. After all we got EXACTLY 1 ending, which is valid for save file transfer and leaves the galaxy in pretty much recoverable state ;) They did it before. And I think that they can definitely do it again if needed ;)

 

So.. in the end I think that Andromeda will shed more light on this possibility. If they'll clearly respect ME3 endings in some way, then yeah.. probably no more Milky Way, which sucks. If it will be just another Galaxy with no connections at all to Milky Way, than it would seems that they're keeping the possibility of ME4 alive for now

After all we're living in the capitalistic world. If EA would see a good money in series, they would definitely go for it. 

As for us, Commander Shepard fans, we just have to wait and believe :lol:



#11
fraggle

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If they'll clearly respect ME3 endings in some way, then yeah.. probably no more Milky Way, which sucks. If it will be just another Galaxy with no connections at all to Milky Way, than it would seems that they're keeping the possibility of ME4 alive for now

After all we're living in the capitalistic world. If EA would see a good money in series, they would definitely go for it. 

As for us, Commander Shepard fans, we just have to wait and believe :lol:

 

At this point I'd be very surprised if we get more on Shepard. The devs stated multiple times in the past that Shepard's story and journey is over for good, and other than maybe something hinted at what Shepard did in form of a codex entry or some vague dialogue, I can't see them doing more in MEA (could be wrong of course). I get that a lot of people would want more Shepard, but it's clear that how the Trilogy ended was supposed to be the cut.

For myself I'm happy with that, since I can picture my Shepard to have her well-deserved quiet time with loved ones ;)

It's time for something new!



#12
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By the time Andromeda rolls around Shepard is most likely dead. Even if he lived in ME3 high EMS destroy ending. 



#13
Northfear

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By the time Andromeda rolls around Shepard is most likely dead. Even if he lived in ME3 high EMS destroy ending. 

Not arguing with that. And not even telling that Shep should be in Andromeda. That would be totally dumb if you'll ask me. I like the idea of a new game in the new galaxy.

What I'm telling is that right now it looks like Mass Effect setting is divided into 2 galaxies: Milky Way and Andromeda. It's something similar to Warhammer. There's 40k and there's Fantasy. Both in the same universe, but totally different. Or Star Wars Universe. That one is even closer. We got movie Universe and Old Republic (which are totally separate. even lore-wise). 

Soo.. as I said before, similarly to this, it looks like we got 2 sides of the same setting: Milky Way and Andromeda in ME. While I love the idea of Andromeda, I would love to see more to the Milky Way in the future too. That Galaxy was great. I'd love to visit Citadel or Omega. Or see the future Earth :)

What I'm trying to say is that people shouldn't be so sure about the end of the Milky Way. After all Star Wars was planned just as 6 episode saga.. and we all know where we are now ;)

Oh. And there's no such thing as "planned trilogy", "planned ending" or "artificial prolonging" in the industry(at least from what I've seen). I bet that when they started to work on ME they haven't even got the exact idea of what should be in the second and third part. Rough drafts at the best. They had even dropped the original ending (and the whole root of the conflict) ideas while they were working on ME3! What I'm trying to say is that "Trilogy" is more like production plan, than story plan. And most of the story is worked out in the process of the development. So.. there's really nothing evil or bad in the idea of seeing Milky Way again ;)



#14
Kevinc62

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Frankly, I'm fine with them not even mentioning Sheppard on MEA, outside of some codex entry on general information. His history came, was great, sucked at the end, but I already made my headcannon (Sheppard lived in Vancouver with Kaidan) and that's it.

Let's judge MEA by it's own merits. :)



#15
CaIIisto

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Shepard's done, and I say that as one of the more pro-Shepard people here.

The only gripe I have left re Shepard is the unnecessary ambiguity of the high EMS Destroy ending. Yes Shepard lives, so wtf can't we have a better denouement for the character in that ending?

#16
Whitering

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Shepard's done, and I say that as one of the more pro-Shepard people here.

The only gripe I have left re Shepard is the unnecessary ambiguity of the high EMS Destroy ending. Yes Shepard lives, so wtf can't we have a better denouement for the character in that ending?

You can with MEHEM and the Citadel Ending mod, with the compatibility patch for CE, also, you should grab the extended Anderson conversation mod, and if you want a more crazy experience, the Galaxy Map mod. They all work together quite nicely, along with the Restored Zaeed recruitment mod and Restored Engineer Recruitment mod.



#17
CaIIisto

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You can with MEHEM and the Citadel Ending mod, with the compatibility patch for CE, also, you should grab the extended Anderson conversation mod, and if you want a more crazy experience, the Galaxy Map mod. They all work together quite nicely, along with the Restored Zaeed recruitment mod and Restored Engineer Recruitment mod.


I do use the extended Anderson convo mod, but whilst I admire the skills and efforts that went into MEHEM, I don't use it myself.

The Engineer mod is just a conversational piece isn't it? The Zaeed one I've used before as well. Can't remember using the galaxy map one though!

#18
Whitering

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I do use the extended Anderson convo mod, but whilst I admire the skills and efforts that went into MEHEM, I don't use it myself.

The Engineer mod is just a conversational piece isn't it? The Zaeed one I've used before as well. Can't remember using the galaxy map one though!

The Engineer mod adds them to the bar on the Citadel and you can recruit them in person instead of in a totally impersonal fashion. The Zaeed one adds back in a cut conversation. You can still use the Citadel ending mod, which will make that the end if you get the survivor ems score and whatnot.

 

The Galaxy Map mod does a lot of things, but also adds back in all the systems from ME1 and ME2, and there's a couple more missions, and the missions make a bit more sense, and it adds like a mission log, correcting a serious defect from ME3. It also makes it a bit more hectic in my experience, but it's a nice change of pace.


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#19
CaIIisto

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The Engineer mod adds them to the bar on the Citadel and you can recruit them in person instead of in a totally impersonal fashion. The Zaeed one adds back in a cut conversation. You can still use the Citadel ending mod, which will make that the end if you get the survivor ems score and whatnot. The Galaxy Map mod does a lot of things, but also adds back in all the systems from ME1 and ME2, and there's a couple more missions, and the missions make a bit more sense, and it adds like a mission log, correcting a serious defect from ME3. It also makes it a bit more hectic in my experience, but it's a nice change of pace.


Hmm, will definitely give the map mod a go on the next play through, thanks. :)

#20
Vegeta 77

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Some companys like to end the characters story at the end of a trilogy and move on to a new guy

 

Gears of war  Marcus fenix > JD

AC Ezio > Connor



#21
JFontes

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You can with MEHEM and the Citadel Ending mod, with the compatibility patch for CE, also, you should grab the extended Anderson conversation mod, and if you want a more crazy experience, the Galaxy Map mod. They all work together quite nicely, along with the Restored Zaeed recruitment mod and Restored Engineer Recruitment mod.

 

I have to quote Aria for that: "We all have our delusions".

 

I'm glad we have at least the chance of pretending a better ending. Thank you mods!



#22
XXIceColdXX

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Exactly This!

 

We could have had a number of Mass Effect games before the Reaper threat actually arrived. 

 

Would have made more sense too after we sabotaged the Reapers easy return from darkspace.



#23
Whitering

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Exactly This!

 

We could have had a number of Mass Effect games before the Reaper threat actually arrived. 

 

Would have made more sense too after we sabotaged the Reapers easy return from darkspace.

 

Yes, I played Arrival again, maybe Friday night, and it sounded like you'd have years, maybe one or two before the Reapers showed up, but 6 months later they were at Earth...

 

It doesn't really make sense because we destroyed their closes relay. Despite that, ME3 works pretty well until the end. I did play Leviathan on the weekend, had that been in the base game, I don't think anyone would have been thrown so hard with the ending. I hadn't played it before, what a great DLC. I have a save on the ship just before jumping down in the mech, because the ocean looks amazing and they did a terrific job with the descent, that whole DLC is pretty spooky and great. Ah well, hindsight.



#24
Gonda

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I wish there was some sort of end game dlc, i feel like most people picked destroy option where Shepard is alive, it would have been fun and satisfying to se the Squad/crew with Shepard and say there goodbyes when they are going seperate way. Also if Shepard would stay with his/hers LI. I do know about the mod MEHEM but that is still a mod, not a real DLC, it will never be canon.

 

I am also glad that the new ME game has the name ME:A and not ME4, that gives me a littel hope that maabey Shepard will be back to kick ass.

 

I feel like there are still alot of conflicts that can happen after the reapers are destroyd. 

 

1. Krogan civil war, some want revenge others want peace.

 

2. Cerebus/Anti xeno cult rises from the ashes, want to take controll over whats left of the Alliance.

 

3. Pisst of Asari who have lost the godess statue or what the name was for it that had the proethean tech, and are paying the price for keeping it a secret.

 

4. Turians worried about the Krogans.

 

5. Salarian conflict, wanting the make a new genopahge and some are aginast it.

 

6. Levaithans want to take there places as the "rightfull rulers" of the galaxy.

 

7. Not all reapers are dead. I think from a scene from ME2 at the end you can se reapers comeing from outside the galaxy, makes me belive that reapers have been doing there cycle thing in every galaxy near by. Makes me belive they are some of them still left in the universe. :P



#25
Whitering

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I only healed the Genophage on my paragon playthrough, I haven't on any others. You meet maybe 3 or 4 reasonable Krogan in your whole adventure, and Wrex admits to atrocities if you actually talk to him in ME1. Eve is the only one I would trust, and I don't think she can actually convert a whole culture. It normally takes 6 or 7 human generations to change instilled cultures, and for Krogan it should take at least a couple realistically, meaning there will likely be a war or two before it sinks in.