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Mass Effect Andromeda First Person Too Risky, says Developer


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162 réponses à ce sujet

#1
ExoGeniVI

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 Wynn revealed that it “would be pretty expensive and risky.”



#2
maia0407

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Good. I wouldn't play a first person shooter as I need the assist that ME gives me for aiming!


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#3
Pasquale1234

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Good. I wouldn't play a first person shooter as I need the assist that ME gives me for aiming!


Fallout 3 is an FPS and includes this thing called V.A.T.S., which is aim-assist.
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#4
RoboticWater

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Of course it would be. A change in perspective would completely change the dynamic of combat (if they wanted first person to be any good), that's a lot of work for a feature that's not essential to the game's success.

 

They should still implement it, it would make the game sell alot more than it could every manage.

 

Saying its too risky is just showing how lazy Bioware developers are.

I somehow doubt that perspective has a large impact on sales, or at least one that outweighs the expense of developing the option.



#5
dreamgazer

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Saying its too risky is just showing how wise Bioware developers are.


Fixed that for you.
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#6
maia0407

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They should still implement it, it would make the game sell alot more than it could every manage.

 

Saying its too risky is just showing how lazy Bioware developers are.

Spoken like a true casual.

 

Nah, spoken like someone with an injury to her thumb that prevents the precision needed for good accuracy. Thanks for playing, though!


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#7
Enigmatick

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People wanted this?


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#8
SardaukarElite

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...but the prize?



#9
slimgrin

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They should still implement it, it would make the game sell alot more than it could every manage.

 

Saying its too risky is just showing how lazy Bioware developers are.

Spoken like a true casual.

 

 

tumblr_lwm1z6lkVK1qef6lgo2_500.png

 

Blending TP and FP is indeed risky as one is likely to be subpar. And there's enough FPS on the market, seriously.


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#10
Enigmatick

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 Wynn revealed that it “would be pretty expensive and risky.”

Also source your quotes.



#11
Panda

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Good, why would it even need to be FPS?


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#12
TheAngryOne

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They should still implement it, it would make the game sell alot more than it could every manage.

 

Saying its too risky is just showing how lazy Bioware developers are.

Spoken like a true casual.

 

 

a7903ce9ba7d470e1b032cbdc010e6ef.jpg

 



#13
dreamgazer

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Also source your quotes.


https://twitter.com/...970245035888640
 

User: Could we ever see first person multiplayer for mass effect in the future? This was considered before

The1Wynn: would be pretty expensive and risky



#14
JamieCOTC

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Also source your quotes.

risky.jpg



#15
PlatonicWaffles

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Nnnnnnno, sorry, I don't see why it'd be risky to have it as an alternate firing mode.


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#16
Erstus

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Great news

 

Third-person, over the shoulder works best for Mass Effect. When something is working good why attempt to change or fix it?


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#17
Rappeldrache

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I'm not an experte, but: Couln't they make something like: Choosing between First person and "Over the shoulder" ? You know: scrolling with the mouse .. ?

 

I don't care about First Person, but we could attract a few customers more with it. :)



#18
Remix-General Aetius

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Mass Effect is third-person. That's how it started, that's how it should stay, that's how it should finish. Going from 3rd to 1st would be a bit much to get used to, especially when replaying the first trilogy.


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#19
mickey111

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what's the difference? Isn't changing perspective just a simple matter of zooming the camera in or out? Why is this too difficult and expensive?



#20
Arcian

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 Wynn revealed that it “would be pretty expensive and risky.”

Translation: Our shoestring EA budget doesn't allow us to add a feature a million other games already have.


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#21
Felya87

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Good. ME is already too much of a shooter as it is.
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#22
xAmilli0n

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It indeed would be too risky, and its definitely wise of Bioware to stick with what's working.

 

I would be curious to see their attempt at a FPS/RPG though.



#23
mickey111

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Good. ME is already too much of a shooter as it is.

 

 

it's 100% shooter. just because it involves more talking doesn't make it less of a shooter.


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#24
Arcian

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It indeed would be too risky, and its definitely wise of Bioware to stick with what's working.

[hysteric laughter intensifies]


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#25
RoboticWater

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what's the difference? Isn't changing perspective just a simple matter of zooming the camera in or out? Why is this too difficult and expensive?

No. On the most basic level, first person requires new animations, HUD effects, and potentially higher resolution models to look good. Whenever you play a first person game, you're actually just a pair of arms coming out of a camera. For a cover based shooter, the gameplay might require certain extra mechanics (like cover peaking or something) to even be fun.

 

Good. ME is already too much of a shooter as it is.

Not sure how changing perspectives affects how much of a shooter something is.


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