Hi,
I was wondering what editing I would have to do to edit the Constructs Race (To the Lich bosses in the Gem Mines) and his Class in the OC?
Thanks.
Hi,
I was wondering what editing I would have to do to edit the Constructs Race (To the Lich bosses in the Gem Mines) and his Class in the OC?
Thanks.
I'm just guessing at what it is you want to do here, but have a look at the look at the matching row in the classes.2da file. That is where the basic class attributes are defined. Or are you looking to modify one specific creature? In that case I'd open up the gem mines area in the toolset and see what they have set up for that creature's blueprint.
Thanks for the reply, I want to edit the Construct companions appearance and class.
Probably you'll need to use the toolset to edit the area, find out how the construct is manifested (via create object from a specific blueprint, for example), then work out a replacement to put in your override folder.
Wouldnt companions be used differently for editing purposes in the toolset?
Wouldnt companions be used differently for editing purposes in the toolset?
In the end they're still defined by a blueprint and are accessed by a resource name and tag. Supply your new variant with the same identifiers and then it should work. The one question is whether the creature you want to replace is pre-positioned in the area or created by a script or trigger. If the former, then you also need to figure out how to replace the pre-positioned creature.
I would guess that the Construct is a script, since he's a companion further into the OC.
I edited and saved a blueprint but that had no effect.
The one question is whether the creature you want to replace is pre-positioned in the area or created by a script or trigger. If the former, then you also need to figure out how to replace the pre-positioned creature.
Although you can easily use a script to replace a creature that was hand-placed into an area, it's more complicated for a companion since I believe the OC companions are all pre-entered into the roster before you even meet them. kevL's suggestion sounds like the way to go.
... since I believe the OC companions are all pre-entered into the roster before you even meet them.
Thanks, Is there a way to find out what the values are for the classes and appearances in the .ros?
I've got his appearance to change but had to set his .ros to Read only, not sure if that will cause any issues
I haven't found where to change his class to Spirit Shaman,.
Thanks, WIll setting it to Read only cause any issues with leveling etc?
I've got his appearance to change but had to set his .ros to Read only, not sure if that will cause any issues
The .ros,I thought read-only would cause issues, When i leave Read only unticked the construct stays the same.
Yep.
On the edited .ros, yes.
Thanks for the help kevL.