Aller au contenu

Photo

Will there be a demo?


  • Veuillez vous connecter pour répondre
27 réponses à ce sujet

#1
dragonflight288

dragonflight288
  • Members
  • 8 852 messages

Long-time Bioware fan here.

 

Currently replaying ME3 and took the time to watch the trailer, again, for Andromeda. What can I say, Johnny Cash does a great job singing Ghost Rider in the Sky. 

 

Anyway, this is a thread where I am expressing my hope for a demo before the game comes out. 

 

So, please, will there be a demo. I'll make a cake if there is. 



#2
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 118 messages

I doubt it.  Demos have little value for established franchises, especially when the core gameplay is staying largely the same.

 

They're quite expensive to produce, so there needs to be a strong benefit to doing so.  Showing off some particularly unusual new feature or drumming up support for a new IP can potentially justify it, but for sequels I just don't see the advantage.


  • Ria Kon aime ceci

#3
NoForgiveness

NoForgiveness
  • Members
  • 2 543 messages
I thought there was research showing that demos actively harm a game's sales?

But just so it's here I remember both me2 and 3 had demos and 3 had a beta.
  • HydroFlame2000 aime ceci

#4
dgcatanisiri

dgcatanisiri
  • Members
  • 1 751 messages

Yeah, ME2 and ME3 had a demo, as did DA2. DAI didn't, though.

 

I could go either way on expecting one. It'd be nice, particularly to give players an idea of what's changed and what's the same in the new game from the old games, but I've long since accepted I am no Nostradamus when it comes to BioWare's decisions.



#5
Zekka

Zekka
  • Members
  • 1 186 messages

There better be a demo. ME2 & ME3 had one but I see that more recent EA titles don't have one



#6
AlanC9

AlanC9
  • Members
  • 35 781 messages
Doesn't any Origin game have a demo, in practice? Buy it, and get a refund if it doesn't impress.

You don't get it in advance, but so what?
  • Ria Kon aime ceci

#7
spinachdiaper

spinachdiaper
  • Members
  • 2 044 messages

The "Demo" is forking over cash yearly into the EA Access thing so you can play it a week or so early.



#8
Ria Kon

Ria Kon
  • Members
  • 175 messages

The trend is not to do demos anymore, but I bet it will be included in that EA Access thing. Also, a demo is an extra time taken from developers.

 

 

Doesn't any Origin game have a demo, in practice? Buy it, and get a refund if it doesn't impress.

 

And also this. It's not like something was taken from us, but the form had change.



#9
HydroFlame2000

HydroFlame2000
  • Members
  • 22 messages
Me3 demo made me want to play Me3 more if anything even though I was set on getting it anyway .I hope there is a demo though.

#10
Kierro Ren

Kierro Ren
  • Members
  • 917 messages

I remember getting a PS1-PS2 demo disk with magazines, it's how I got into many of the games I love today. Then the first few years of PS3 had lots of demos ME2, ME3, among others... Now? Demos are pretty much dead. *sighs* Sad.


  • Loyal Tevinter et Wolfman aiment ceci

#11
themikefest

themikefest
  • Members
  • 21 630 messages

I doubt it.



#12
Eleonora

Eleonora
  • Members
  • 308 messages
I wouldn't mind not getting a demo. I'd rather wait a little longer and get the full game.

#13
fchopin

fchopin
  • Members
  • 5 071 messages

I hope there is a demo as i want to see how the gameplay is, i don't trust  what they show.



#14
Dar'Nara

Dar'Nara
  • Members
  • 246 messages

Wouldnt mind a demo but wont be fussed if there isnt one. I too remember the PS1 and PS2 days where you got demo disks in theire respective magazines, heck even PCGamer dropped demo disks :(


  • Wolfman aime ceci

#15
Fiery Phoenix

Fiery Phoenix
  • Members
  • 18 970 messages

Highly doubtful. Gone are the days when demos were guaranteed before every major release.

 

At best, we will get a multiplayer beta that lasts a weekend.



#16
Wolfman

Wolfman
  • Members
  • 169 messages

I strongly doubt there will be a demo, which is disappointing. Demos have long since been on the decline due to the whole preorder craze. Preordering has played a role in taking demos away from prospective consumers, because companies are able to secure money in their pockets before a game is even released. Beyond that, they now tend to release games that are broken and unpolished which will later require a ton of patches and fixes for the next year or so after. Ergo, they won't be submitting a demo that is broken and unpolished because they know it will hurt their sales. Instead they bank on what consumers will blindly preorder, waiting around for expected patches and fixes over the course of the following year. I'll be honest: this business model sucks. I truly hope it improves and someday we see finished games with available demos again.



#17
Dar'Nara

Dar'Nara
  • Members
  • 246 messages

I strongly doubt there will be a demo, which is disappointing. Demos have long since been on the decline due to the whole preorder craze. Preordering has played a role in taking demos away from prospective consumers, because companies are able to secure money in their pockets before a game is even released. Beyond that, they now tend to release games that are broken and unpolished which will later require a ton of patches and fixes for the next year or so after. Ergo, they won't be submitting a demo that is broken and unpolished because they know it will hurt their sales. Instead they bank on what consumers will blindly preorder, waiting around for expected patches and fixes over the course of the following year. I'll be honest: this business model sucks. I truly hope it improves and someday we see finished games with available demos again.

I always tend to think games that have the odd bug or two is just developer/tester oversight but games that are either flat out broken or have such game breaking bugs/glitches is just that the game has been rushed out the door and that the devs didnt have time to finish before the big cheeses went "We're releasing it now, oh, theres a serious glitch? Oh well...fix it later."

 

I think devs arent always to blame for game issues, i think sometimes its that they are forced to release before its got that final polish, which is sad because then players go on a rage at the developers and the developer has to just suck it up. Not like they can go "Well yeah, sorry about that but we were forced to release it this way."



#18
Wolfman

Wolfman
  • Members
  • 169 messages

I always tend to think games that have the odd bug or two is just developer/tester oversight but games that are either flat out broken or have such game breaking bugs/glitches is just that the game has been rushed out the door and that the devs didnt have time to finish before the big cheeses went "We're releasing it now, oh, theres a serious glitch? Oh well...fix it later."

 

I think devs arent always to blame for game issues, i think sometimes its that they are forced to release before its got that final polish, which is sad because then players go on a rage at the developers and the developer has to just suck it up. Not like they can go "Well yeah, sorry about that but we were forced to release it this way."

 

I'm certain there are many factors weighing in on why a game has bugs, but I assume it is most likely due to being rushed. That being said, I wasn't pointing a finger specifically at BioWare developers, as I'm sure the process of releasing a game has to be enacted by a variety of entities on multiple levels of said gaming infrastructure. 

 

But I stand by the correlation between the sharp increase of "preorder madness" (in a day and age in which there's no longer a concern about the game being sold out at local stores - in other words, preordering is no longer a necessity, ergo companies spruce it up with exclusive trinkets and digital spoils) and the sharp decrease of available demos.

 

edit: I would much rather have a demo than an exclusive something-or-other.



#19
Fidite Nemini

Fidite Nemini
  • Members
  • 5 739 messages

I doubt it.  Demos have little value for established franchises, especially when the core gameplay is staying largely the same.

 

They're quite expensive to produce, so there needs to be a strong benefit to doing so.  Showing off some particularly unusual new feature or drumming up support for a new IP can potentially justify it, but for sequels I just don't see the advantage.

 

Plus they can hurt sales if potential customers don't like what they're seeing. I for example wouldn't have bought DAI on day one had I had the opportunity to see how the game plays on PC. I would've waited for a patch.

 

So yeah, BioWare isn't exactly running short of reasons why the extra effort for making a demo isn't worth it.

 

Would be great for us potential customers though, but who cares about those plebs, eh?



#20
slimgrin

slimgrin
  • Members
  • 12 485 messages

Demos. especially for large RPGs, are a big gamble. I can't blame devs these days for not putting them out. 



#21
AlanC9

AlanC9
  • Members
  • 35 781 messages
Hey, can you console guys preview the game the way we can on PC? I have no idea how it works for you.

#22
Dar'Nara

Dar'Nara
  • Members
  • 246 messages

I'm certain there are many factors weighing in on why a game has bugs, but I assume it is most likely due to being rushed. That being said, I wasn't pointing a finger specifically at BioWare developers, as I'm sure the process of releasing a game has to be enacted by a variety of entities on multiple levels of said gaming infrastructure. 

 

But I stand by the correlation between the sharp increase of "preorder madness" (in a day and age in which there's no longer a concern about the game being sold out at local stores - in other words, preordering is no longer a necessity, ergo companies spruce it up with exclusive trinkets and digital spoils) and the sharp decrease of available demos.

 

edit: I would much rather have a demo than an exclusive something-or-other.

Yeah im sure games have to go through many channels in the releasing proccess, i think Demos are as much of a risk with any game not just RPGs and thats why they are dying out. Like people have said, if you dont like what you see in the demo, your less likely to buy the game and that can hurt sales big time, especially as word spreads from people who have tried the demo to people who havent, and then you get people not trying it at all.

 

Preorders, admittedly im a sucker for those as usually they do have those little 'extras' whether its some DLC, a extra few items or something physical. I always end up justifying it by saying its a way to thank the devs for the work they've done... but its quickly becomming like a disease. What we do get as 'extras' are slowly getting more and more...well...rubbish to be honest and people are diving in blindly and regretting it later. :(

 

I trust BioWare to make something awesome with ME:A though, demo or no demo.



#23
Wolfman

Wolfman
  • Members
  • 169 messages

Yeah im sure games have to go through many channels in the releasing proccess, i think Demos are as much of a risk with any game not just RPGs and thats why they are dying out. Like people have said, if you dont like what you see in the demo, your less likely to buy the game and that can hurt sales big time, especially as word spreads from people who have tried the demo to people who havent, and then you get people not trying it at all.

Preorders, admittedly im a sucker for those as usually they do have those little 'extras' whether its some DLC, a extra few items or something physical. I always end up justifying it by saying its a way to thank the devs for the work they've done... but its quickly becomming like a disease. What we do get as 'extras' are slowly getting more and more...well...rubbish to be honest and people are diving in blindly and regretting it later. :(

I trust BioWare to make something awesome with ME:A though, demo or no demo.


Demos are a gamble, sure, but there should be some degree of pressure in order to sanctify the quality of games and increase competition (e.g. "Whose release can be the highest quality?") in the gaming market.

As for paying for extra content as a way of saying thanks.... Well... I dunno. I don't see video game development as a service type of area. You know...like you bring in cookies to say thank you to the volunteer firefighters etc. That kind of thing.

Not that I think the game devs are my slaves and deserve zero gratitude, but I do think that, overall, video game consumers could stand to be a little more adamant about video game quality upon release. The only way that can be voiced is through the power of one's pocketbook. Buy games later rather than preorder - even if it's just a month or so later. Your money now holds higher value (due to interest) than your money a few weeks to a month or so from now. That's why preorder money is so valuable. The earlier the cash flow, the more interest is accrued.

#24
N7Jamaican

N7Jamaican
  • Members
  • 1 778 messages

If there is a demo, I hope you have an XB1 and about $4.99 per month to throw away for EA Access.



#25
Oldren Shepard

Oldren Shepard
  • Members
  • 488 messages

For the multiplayer a big YES, for the single player NO, remember what happened to Mass Effect 3, in a couple of months they had to change the ending (although i love the ending that i choosed)