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Dragon fight, Tresspasser Halp


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11 réponses à ce sujet

#1
PIT_DEFENDER

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So I set everthing right and dragon still dosent want to leave, whats the trick there?



#2
Reznore57

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You need to destroy some sort of cart with the new anchor power.

Once this is done , you need to move the fires around , so they push the dragon towards the gate.If I remember correctly the Inquisitor will say something once this is done.

Then you need to open the gates .



#3
PIT_DEFENDER

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Yep all done, maybe its a bug ill try to reload



#4
Cyrus Amell

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I was not able to free the dragon age first time because I had no idea how to set off the cart with the bombs to explode. I tried having the dragon spit on it, directing auto attacks at it, and so on until I gave up and just killed the dragon. Mind you, at least on nightmare, killing the dragon is a chore due to the influx of Qunari fighters who also plagued me. So freeing the dragon really is the best way to end the fight with as little resource use as possible, if done correctly of course. 

 

It was only later after watching a youtube video that I realized we needed to use the anchor discharge burst to destroy the carts. 



#5
OdanUrr

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I always get the cutscene. Could never free the damn dragon.



#6
PIT_DEFENDER

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I think thers some bug there, if you play with gates before setting the fires it might not work. ALso if you keep rotating the fires after inquisitor said theyr set correctly(though they ofcourse arent). Either of this might tigger a bug i think. ALso BW trolls us again with fire resistan explode barrles >.<.

 

Thank ppl for godmode xD


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#7
the Dame

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Never had problem with this scene.
Run in, destroy cart and barrels on the way of second ring's fires, run to wheels to open the path for dragon, your Inquisitor should say that everything is ok, now we should open the gate, run to gates, pull switches and see cutscene.


#8
Melbella

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Heh...I think you mean try to run since while in combat mode all you can do is move in slo mo. <_< Ugh, why to they keep thinking that is a such a grand idea?

 

As for the mission, it took me probably a good 10 tries first time through to finally think to use the anchor on the barrels. I figured, "Well, I haven't tried this yet, so let's see what it does." :P


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#9
Ashaantha

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Heh...I think you mean try to run since while in combat mode all you can do is move in slo mo. <_< Ugh, why to they keep thinking that is a such a grand idea?

 

As for the mission, it took me probably a good 10 tries first time through to finally think to use the anchor on the barrels. I figured, "Well, I haven't tried this yet, so let's see what it does." :P

 

That's what the disengage toggle/command is for :)


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#10
the Dame

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Heh...I think you mean try to run since while in combat mode all you can do is move in slo mo. <_< Ugh, why to they keep thinking that is a such a grand idea?

 

As for the mission, it took me probably a good 10 tries first time through to finally think to use the anchor on the barrels. I figured, "Well, I haven't tried this yet, so let's see what it does." :P

 

Nope, meant "run", 'cause my Inquisitor runs just fine, all you need is use this "exit the fight" (don't remember how exactly it's called) ^_^
On PC it's this one.

4rsVZMi.jpg

 

And yes, for me too hardest part was to understand how to destroy those barrels  :D

 

ETA: Ash-ninja!  :ph34r:



#11
Melbella

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That's what the disengage toggle/command is for :)

 
 

Nope, meant "run", 'cause my Inquisitor runs just fine, all you need is use this "exit the fight" (don't remember how exactly it's called) ^_^
On PC it's this one.
4rsVZMi.jpg
 
And yes, for me too hardest part was to understand how to destroy those barrels  :D
 
ETA: Ash-ninja!  :ph34r:

 

 

Except that causes everyone to disengage which, in my experience, then leads them to stand around and get killed. I shouldn't be automatically put into combat until/unless I attack something. It's just annoying, especially when combat mode (for some inane reason) causes your movement speed to slow down considerably.



#12
BansheeOwnage

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That's what the disengage toggle/command is for :)

Which is good, at least, but it makes no sense to me that you can't sprint in combat. I mean, that's when you need to move fast!


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