I have a little dragon age issue some one please help me.
I equipped a new armor for my mage Vivienne but since then when ever I use the revival ability it restores my party members with 1 fith of thier health but the new armor Is better than the old one in every way
And the old armor was a bit like the new one Meaning: at first when ever I revived some one it did restore them with 1 fith of their health but after a while it restored my party members back to life with full health.
But no matter how much I give time to the new armor It won't revive with full health
My mages (Vivienne) revival ability issue
Débuté par
Arman
, sept. 27 2015 06:26
#1
Posté 27 septembre 2015 - 06:26
#2
Posté 27 septembre 2015 - 06:50
Describe the armor including all of the abilities and stats it has. If you run the game in English, take a screenshot of the Inventory screen with the armor highlighted. Or just write the full specification in a reply.I have a little dragon age issue some one please help me.
I equipped a new armor for my mage Vivienne but since then when ever I use the revival ability it restores my party members with 1 fith of thier health but the new armor Is better than the old one in every way
And the old armor was a bit like the new one Meaning: at first when ever I revived some one it did restore them with 1 fith of their health but after a while it restored my party members back to life with full health.
But no matter how much I give time to the new armor It won't revive with full health
Do you have a Sigil on the armor? I'm going to guess that's what the difference is, though I'm not sure which one would do that, if any.
Is Revival upgraded? If so, with which one? Do you have the Trespasser DLC installed?
#3
Posté 28 septembre 2015 - 09:38
has anyone tried the new revive upgrade on ke, and then take dps classes with berserk masterworks on them? let everyone die first, then field & revive to get a bunch of berserk warriors.
sounds like you can get god mode with 200% (plus 50% from berserk ) attack bonus and 50% (and another 50% extra from sup belt of urgency) attack speed bonus for 10s.
assuming the revival works like simulacrum, that means:
3 companions in god mode, no stamina/mana cost, 250% atk bonus and 100% atk speed bonus for 10s.
that sounds pretty extreme and OP
and then ke just keep auto attack for CD and use field revive again after 10s.
i never invested in revive as its too deep down in the skill tree.
sounds like you can get god mode with 200% (plus 50% from berserk ) attack bonus and 50% (and another 50% extra from sup belt of urgency) attack speed bonus for 10s.
assuming the revival works like simulacrum, that means:
3 companions in god mode, no stamina/mana cost, 250% atk bonus and 100% atk speed bonus for 10s.
that sounds pretty extreme and OP
and then ke just keep auto attack for CD and use field revive again after 10s.
i never invested in revive as its too deep down in the skill tree.





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