One of the reasons i started playing this game a year late was not because i had doubts about it i had high expectations and these were easily satisfied.
But i started late is because i figured the game would be patched and modified sufficiently with enough downloadable content and gameplay fixes to make it even better.
As a guy who played every DA with nightmare mode and friendly fire on, i became quickly baffled with the tactical limitations in this game. DA2 seemed to have a much better focus on tactical combat than this game. Mages seem very underpowered in this, the only real use of a mage seems to be popping barriers, they cant just seem to match the damage of an archer rogue.
There's no if commands, there's no only cast this spell on an elite mob, there's no conserve mana for a resurrection spell, so basically if i want good challenging combat system am i suposed to go back and play DA2? I fail to understand the company's intentions to seriously degrade combat control manipulation.
Do they want us to play on easy and just press a few buttons and watch everything die?





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