Aller au contenu

Photo

Is there any RP justification to choose the templars?


  • Veuillez vous connecter pour répondre
211 réponses à ce sujet

#51
Porphyriassong

Porphyriassong
  • Members
  • 26 messages
For me, while both story lines are cool, and the mage situation does seem a little more dire at the time. Having done both, I think it made more sense in the long game to choose Templars.

Choosing the mages, there is no reason to trust Cole at all, he's just some random dude showing up out of nowhere preceeding a giant attack on Haven. Then you find out he's some possibly unstable human/ spirit hybrid who might unintentionally f*** things up for you. At least you know who Dorian is when he comes a knocking and he has a history of "Hey Inquisitor? Something funky's up with them mages." He is a known quantity of being on your side where as Cole is just.... well Cole. You just have to trust Bioware to make him a stealth grenade destroying the Inquisition from within... oh wait that's someone else's job.

#52
BSpud

BSpud
  • Members
  • 1 039 messages
The fact that Alexius hasn't even tried to do this, means his mastery over time is anything but controlled and is in all likelihood, going to end with Alexius blowing himself up

 

Using that line of reasoning, for all you know that's how the Breach occurred. Which is why, if I go to Redcliffe, then it no longer becomes about recruiting or saving mages, it becomes an investigation that could very well lead to getting answers about the conclave explosion and the Divine's murder, and stopping whatever horrible thing may come next (or maybe even figure out a way to keep the Breach from ever happening in the first place--who knows at that point?). The Templar route pales in comparison to that possibility, to Alexius messing with the fabric of time using FADE RIFTS. As the Herald and one of the vanguards of the Inquisition, my duty is to run TOWARDS that terrible danger, not find an excuse to deal with it later. 

 

So with that in mind, OP, I can only see going the Templar route if you avoid Redcliffe entirely.


  • SgtSteel91 et CDR Aedan Cousland aiment ceci

#53
DWareFan

DWareFan
  • Members
  • 86 messages

My human noble fem Inquisitor chose to side with the templars because they are the only ones that can handle a bunch of mages that can be possessed.  She also is pro chantry, pro circle, and has family members who are templars.  That is the reason she was at the conclave in the first place.



#54
Swordfishtrombone

Swordfishtrombone
  • Members
  • 4 108 messages

In terms of time magic's importance, I think it's safe to say that because you aren't dead, it's not that immediate of a threat. Power over time and space basically makes you a god, which means anytime you were sleeping, Alexius could have killed/captured you easily if he had control over it. The fact that Alexius hasn't even tried to do this, means his mastery over time is anything but controlled and is in all likelihood, going to end with Alexius blowing himself up. Not an immediate threat. In fact, this is confirmed by the rest of the game, which is functionally identical to the templar side, which means that Alexius never mastered time travel, and thus Cory was never able to use it.

 

That Alexius could not have mastered the control of time was clear to the Inquisitor - otherwise he/she'd have lost already. But that doesn't make it any less of a threat - for all the inquisitor knows, Alexius could be days, or hours away from mastering the magic, and undoing the Inquisition. 

 

What the game events afterwards confirm or don't confirm shouldn't enter into consideration, as while YOU may know this, having played the game before, if you are playing in character, your Inquisitor is in possession of no such knowledge, and must act on what has been revealed to him/her up until that point. 



#55
jdgjordan

jdgjordan
  • Members
  • 239 messages

You guys and gals just don't get it the problem is not the your character logic or rp reason behind going to the templars it's simple narrative story telling. you dont bring this stuff up if you don't intend to do something with it and it gets brought up when Fiona asks you to go to redcliff if you don't do that then the narrative story telling is broken why bring that up if nothing happened with it and then when you go to redclif Dorion (a main character) shows up and tells you his relationship with alexius what's the point of bring this crap up if nothing happens and you just go walking in to the Templar's. Narrative broken. It like if in lord of the rings when they brought up Mines of Moria Gandalf who does not want to go there with there team acutely doesn't instead you be question why the filp they bring it up if nothing happened. This is the biggest problem ignoring the mages for the Templar's not your characters own personal reason to chose one over the other but the story narrative reason to pick one over the other. Gandalf did not want to go to the Mines of Moria but the narrative demanded that they do so other wise it just be one big missing plot hole.



#56
Dasha Dreyson

Dasha Dreyson
  • Members
  • 377 messages

I'd say it's more like taking the snowy pass up the mountains and then having to travel the to the mines instead. Assuming you found out that the mages became indentured servants to Tevinter.



#57
Cantina

Cantina
  • Members
  • 2 210 messages

Never went the Templar route. Always went with the Mages.

 

I saw footage of the Templar side on Youtube. Honestly it was just so damn boring. To me I feel like the Red Templars marching on Haven with Samson seemed so much cooler. Plus playing DA2 and seeing Samson carry over and watch his downfall completes his story.

 

My character is always in a romance with Cullen, doing the Red Templar quest makes sense and gives more romance talks. Beyond that I cannot subject Rhys, Connor and other mages to being toured and abused.

 

Personally if the Templars cannot feel a demon nor deal with it properly when its in their mitts, then screw em. Some crazed Magister altering time to try and make the Quizzy not even exist, seems far more dire.


  • Barquiel, SgtSteel91 et CDR Aedan Cousland aiment ceci

#58
Swordfishtrombone

Swordfishtrombone
  • Members
  • 4 108 messages

@OP I think you are making this more difficult than it has to be. When you choose to go help the mages, Cullen will give you an excellent military reason for why you should recruit a few experienced Templars first. At that point, you are allowed to change your mind and choose Templars first. From a RP stand point you do not know that you can't do both missions. So it makes sense to recruit a few experienced Templars and smuggle them into the castle for back up if things go sideways. It would be a minimal delay and again, from a strict RP stand point, Alexius seems very interested in you so there is no reason to believe he will not wait for a one on one meeting. Keep in mind, you are the only one that can close the breach...blindly walking into trap makes no sense story wise unless you are playing an arrogant inquisitor who thinks they are untouchable.

 

Dammit - didn't work as neatly as I had hoped. Tried selecting the mages first, and Cullen did give his advice. Selected the "let's go get the templars to help out" option, but Leliana completely torpedoed this "out": She flat out told me that if I go to get the templars, it WILL be too late to stop Alexius. 

 

That was lame. I think this was put in there for the dummie-player who couldn't figure out from the descriptions of the missions where it was spelled out in plain English that the missions ARE mutually exclusive. Realistically, it seems improbable that Leliana would have known any such thing about the consequences of trying to get the templars. 

 

So that puts the inquisitor who is convinced of the primacy of the threat at Redcliffe at a no-options position. She now knows that choosing the templars means ignoring the threat at Redcliffe, no way around that. 

 

So the only out is that the Inquisitor privately thinks, without Cullen's input, that they can't breach Redcliffe castle without the help of the Templars - and chooses the templar line for that reason. 

 

I'm not exactly happy about it, but I'll try that way. I'm hoping that Leliana keeps her pie hole shut about this putting an end to all chances of stopping Alexius. If not, then I have to choose which I care about more: doing as I wanted to do for this playthrough, and going with the templars, OR playing an Inquisitor who does not possess knowledge of the future, and acts reasonably on the information she has.



#59
Navasha

Navasha
  • Members
  • 3 724 messages

I tend to occasionally play a magic-fearing type.    My Qunari I made two runs ago wouldn't touch magic with 1000 foot pole.   Didn't get along with Solas and didn't even have Vivienne join. 



#60
Samahl na Revas

Samahl na Revas
  • Members
  • 363 messages

A return to the circle.

 

This is my current playthrough. Mage extremely great friends with Viv. Those rebel mages, oh the harm they are doing. Sided with templars as allies and plans on restoring the Chantry, she also believes she is the Herald  :rolleyes: .

 

I also have a Qunari warrior playthrough after that which I stopped at Haven and planning to go Templar but not sure. There aren't many missions war table etc that outright show disdain for mages. So, I might go conscript mages and tranquil all in judgement. Plus, my Qunari isn't recruiting any in judgement, killing all he can: The demands of the Qun. Yes, by default he is Tal-Vashoth but I'm RP he found the Qun lol, thus Qunari. 



#61
Out to Lunch

Out to Lunch
  • Members
  • 48 messages

@ swordfish- :(  I apologize. I knew Leliana would push for the mages but I didn't remember her making it clear you would be abandoning the mage story line. I think when Bioware creates choices they forget that some people love to fully roleplay their character. I know I've had to do some crazy mental gymnastics at times to stay in character.



#62
Daerog

Daerog
  • Members
  • 4 857 messages

- The Templar Order is a military order. They have discipline, officers, and training to carry out orders. The mages are a bunch of scholars with big guns; not an army. So, one could see the Templars as the more pragmatic choice.

 

- Magic is crazy enough as it is and there must be a counter to keep a balance. Templars provide that balance, and with the crazy scheming of the Venatori, Templars would be pretty welcome to put a stop to it.

 

- An Inquisitor could be a Circle supporter (my canon mage is), and after recruiting Vivienne and the Loyalists, having more Templars around would be good.

+ On that note, an Inquisitor could figure they already got a bunch of mages from Vivienne, so why not gather some Templars in order to have both?

 

- There is already anger towards the mages from Fereldan, and the King/Queen is planning to remove the mages. Politically, it would be better to side with the Templars who have better PR than the mages at this point, even if their popularity did drop.

 

 

I would say, from an RP perspective, it is militarily and politically advantageous to get the Templars on your side rather than the mages. Idealistically... well, that depends on the Inquisitor.

 

 

My canon mage agreed with Vivienne on the Mage-Templar War and blamed the mess (and the murder of his mentor) on Fiona, so he had trust issues concerning the rebel mages, especially those who stayed with Fiona the whole time even after allying with the Venatori. The rebel mages were a mess in his eyes and too much trouble, so he went to the Templars for aid... then the whole Envy demon thing happened which made him do a mental facepalm, but at least the Templars fought against those that wished to corrupt them, unlike the mages who just rolled over.

 

I've yet to finish a playthrough when siding with the mages, working on one now. I just liked how active the Templars were, and seeing how the mages just sat around complaining, they aren't the most tempting option from a meta perspective. Fiona does nothing while Ser Barris is never seen in Skyhold because he is out doing something.


  • Samahl na Revas, Korva et CrimsonN7 aiment ceci

#63
milkeye

milkeye
  • Members
  • 20 messages

I swear I remember reading something about this when DAI first came out. Specifically that the whole choosing between the mages or Templars thing was a last-minute addition or change - originally the Inquisitor just went directly to deal with Alexius, but BW felt there should be another option. Did I imagine reading that? I'm sorry that I can't remember more.

 

I know that doesn't help you in the least, but it might explain why the choice to work with the Templars seems forced, if not unlikely.

 

As for myself, my reasoning for enlisting the Templars was a simple matter of having enlisted the mages the first time 'round, and wanting to experience something different.  ;)  


  • squirrely1 et CDR Aedan Cousland aiment ceci

#64
squirrely1

squirrely1
  • Members
  • 254 messages

IDK...because the Templars have the good lyrium and pretty kick ass anti magic abilities and you might just need when dealing with some crazy ass time altering mage??


  • Al Foley aime ceci

#65
Swordfishtrombone

Swordfishtrombone
  • Members
  • 4 108 messages

@ swordfish- :(  I apologize. I knew Leliana would push for the mages but I didn't remember her making it clear you would be abandoning the mage story line. I think when Bioware creates choices they forget that some people love to fully roleplay their character. I know I've had to do some crazy mental gymnastics at times to stay in character.

 

No prob. It's something Bioware should make a note of, for the future. Don't make one path overwhelmingly more reasonable for a character to take, if played in character, without the benefit of foresight, or "metagaming" warnings about one path blocking out another. 

 

Just finished the templar side quest - and ran into one small annoying thing:

 

In the conversation at the war table upon my return to Haven, having the requisite perk, I got the dialogue option about lyrium, and I chose that. 

 

My inquisitor told the other peeps that she had contacts in the lyrium trade, and Josephine asked her to pass them to her. 

 

All fine and dandy - except when I left the war room, Josephine was talking with a dwarf, and in the conversation, none of the options reflected the fact that I had given her the contact; instead, I acted as if I hadn't given her the info, and her dialogue made it clear that the contacts were her doing. 

 

To add insult to injury, talked to Vivienne right after that conversation, and she remarked that we'd need a lyrium source for the templars - and again I had no dialogue option to reveal that I had contacts, and it was being handled. 

 

It's pretty lame when a perk-enabled dialogue option's consequences don't go beyond that immediate conversation, even when they clearly should. An oversight from the writers. I think you shouldn't put in dialogue options like that, if you don't carry it through; it just looks like something tacked on artificially, and left unfinished. 

 

The mage questline is certainly the better one, but the templars are nicer to have around, as I remember from my first playthrough. This time, I disbanded the order, and had them join under the banner of the Inquisition. Interesting to see how, and if that makes things different. 


  • CDR Aedan Cousland aime ceci

#66
squirrely1

squirrely1
  • Members
  • 254 messages

I swear I remember reading something about this when DAI first came out. Specifically that the whole choosing between the mages or Templars thing was a last-minute addition or change - originally the Inquisitor just went directly to deal with Alexius, but BW felt there should be another option. Did I imagine reading that? I'm sorry that I can't remember more.

 

I know that doesn't help you in the least, but it might explain why the choice to work with the Templars seems forced, if not unlikely.

 

As for myself, my reasoning for enlisting the Templars was a simple matter of having enlisted the mages the first time 'round, and wanting to experience something different.  ;)  

This is exactly what I did as well.  It does seem like the Mage Choice is the more natural choice and Templars are more forced or you have to work harder at making that choice fit with the head canon of your Inquisitor.


  • milkeye aime ceci

#67
Samahl na Revas

Samahl na Revas
  • Members
  • 363 messages

Daerog's post reminded me of an allegory I once thought of to describe the whole Mages and Templars situation, The Circle: Insane asylum. It actually fits very well with the whole demon possession thing, tranquility and so on. Though, I won't digress to explore the similarities.

 

Siding with the Templars could be about preserving sanity in a world gone mad (trinity :bandit: ). Lore wise: Magic will most likely continue but Templar research and knowledge in countering magic is valuable for the inquisition. Haste is needed in closing the Breach most likely the result of magic. Bring in the Pros. 

 

 

Oh, even the lyrium addiction had an analogy.



#68
SgtSteel91

SgtSteel91
  • Members
  • 1 889 messages

Daerog's post reminded me of an allegory I once thought of to describe the whole Mages and Templars situation, The Circle: Insane asylum. It actually fits very well with the whole demon possession thing, tranquility and so on. Though, I won't digress to explore the similarities.

 

Siding with the Templars could be about preserving sanity in a world gone mad (trinity :bandit: ). Lore wise: Magic will most likely continue but Templar research and knowledge in countering magic is valuable for the inquisition. Haste is needed in closing the Breach most likely the result of magic. Bring in the Pros. 

 

 

Oh, even the lyrium addiction had an analogy.

 

This analogy is why I will always side with the Mages and support Mage Freedom in general. I'm not supporting forced institutionalization, which is what the Circles are.

 

I can always listen to Vivenne's advice to train my own Templars (or get the Templars from Hasmal), and since they are my own Templars I can teach them to see Mages as people first and foremost.



#69
Swordfishtrombone

Swordfishtrombone
  • Members
  • 4 108 messages

- The Templar Order is a military order. They have discipline, officers, and training to carry out orders. The mages are a bunch of scholars with big guns; not an army. So, one could see the Templars as the more pragmatic choice.

 

- Magic is crazy enough as it is and there must be a counter to keep a balance. Templars provide that balance, and with the crazy scheming of the Venatori, Templars would be pretty welcome to put a stop to it.

 

- An Inquisitor could be a Circle supporter (my canon mage is), and after recruiting Vivienne and the Loyalists, having more Templars around would be good.

+ On that note, an Inquisitor could figure they already got a bunch of mages from Vivienne, so why not gather some Templars in order to have both?

 

- There is already anger towards the mages from Fereldan, and the King/Queen is planning to remove the mages. Politically, it would be better to side with the Templars who have better PR than the mages at this point, even if their popularity did drop.

 

 

I would say, from an RP perspective, it is militarily and politically advantageous to get the Templars on your side rather than the mages. Idealistically... well, that depends on the Inquisitor.

 

 

My canon mage agreed with Vivienne on the Mage-Templar War and blamed the mess (and the murder of his mentor) on Fiona, so he had trust issues concerning the rebel mages, especially those who stayed with Fiona the whole time even after allying with the Venatori. The rebel mages were a mess in his eyes and too much trouble, so he went to the Templars for aid... then the whole Envy demon thing happened which made him do a mental facepalm, but at least the Templars fought against those that wished to corrupt them, unlike the mages who just rolled over.

 

I've yet to finish a playthrough when siding with the mages, working on one now. I just liked how active the Templars were, and seeing how the mages just sat around complaining, they aren't the most tempting option from a meta perspective. Fiona does nothing while Ser Barris is never seen in Skyhold because he is out doing something.

 

 

Sigh. As with many posts by others in this thread before, all of your reasoning assumes pre-knowledge. 

 

Here's the situation. You are the inquisitor. The templars have just made clear they want nothing to do with you. The grand enchanter invites you to talk. 

 

Now at this point, it seems the least reasonable path to at least hear her out - whether or not you'd prefer to have the mages or the templars. So to Redcliffe you go. 

 

There, you find that a Tevinter magister has taken over, and you find evidence of magic that can alter time - you are given information that shows this magister to be a major existential threat to the Inquisition, and you don't know how close he is to perfecting the time magic to a point where he'll win by undoing the past. He might be on the cusp of a breakthrough - it might be days, it might even be hours, before you are undone. 

 

So, at this point, even if your Inquisitor is dead set on recruiting the Templars for sealing the breach, the question of who to recruit has just been relegated to something of secondary importance. There's a more immediate threat that NEEDS to be taken care of immediately. 

 

Now your Inquisitor doesn't get to see the warning that says that selecting "hushed whispers" will block you out of the templar questline, and remember, you are role playing the inquisitor. You may get such metagaming warnings, your inquisitor doesn't. For all she knows, she can deal with what seems to be the most urgent matter first: taking down Alexius, and only afterwards return to the task of recruiting the Templars for sealing the breach. 

 

So for the decision of whether to deal with the Redcliffe troubles next, or go after the templars next, considerations of who the inquisitor intends to recruit are besides the point. They don't enter the calculation. Only one question: "how to stop the magister from developing time magic in the fastest, most efficient way" is being considered.

 

For the Inquisitor to go after the templars, postponing dealing with the Redcliffe threat, the Inquisitor would have to think that he/she needs the templars for the task of defeating Alexius, or that his/her chances would be so dramatically improved by their inclusion, that it is worth the considerable risk of delay. 

 

Now this is problematic, because the templars have given you no indication whatsover that they would change their minds, and help you. It might turn out to be a complete wild goose chase, wasting time that the Inquisition does not have, instead of dealing with what looks like an urgent, immediate threat. 

 

Now as a player of a game YOU of course know that the makers of the game would not create a templar questline and have it be a dead end. But your inquisitor does not know that, and it is from that position of ignorance of the future, ignorance of success or failure in anything that they do, that you must make your choice. That is, if you are role-playing the character. 


  • CDR Aedan Cousland aime ceci

#70
Ghost Gal

Ghost Gal
  • Members
  • 1 026 messages

I've only had one Inquisitor who chose Templars, and that was my Qunari warrior. 

 

Since she's from an organized group of fighters, she would probably respect and trust another organized group of fighters. (Plus she as a person is pretty simple and stubborn and bull-headed.)

 

I also just had her avoid visiting Fiona in Redcliffe and went straight to Theirinfal. So far I've never had an Inquisitor who saw the trouble in Redcliffe (read: Tevinter magisters trying move in Ferelden's borders) and decided to walk away from it. It cost me Dorian as a companion, but... *sigh* Roleplay faithfulness.



#71
actionhero112

actionhero112
  • Members
  • 1 198 messages

That Alexius could not have mastered the control of time was clear to the Inquisitor - otherwise he/she'd have lost already. But that doesn't make it any less of a threat - for all the inquisitor knows, Alexius could be days, or hours away from mastering the magic, and undoing the Inquisition. 

 

What the game events afterwards confirm or don't confirm shouldn't enter into consideration, as while YOU may know this, having played the game before, if you are playing in character, your Inquisitor is in possession of no such knowledge, and must act on what has been revealed to him/her up until that point. 

 

Yeah but once you take away the immediacy factor of the issue of the mage threat, it becomes a much more even choice. 

It's not about taking one choice over the other all the time, it's about making sure that both options have reasons to take them that are roughly equal. 



#72
Al Foley

Al Foley
  • Members
  • 14 520 messages

Sure.  Considering my Trev, well my second Trev, considered the whole situation with the mage's too weird and beyond her pay grade.  Despite not really liking the Templars she knew the Templars, and better face the enemy you know then the enemy you don't. 



#73
Daerog

Daerog
  • Members
  • 4 857 messages

Sigh. As with many posts by others in this thread before, all of your reasoning assumes pre-knowledge. 

 

 

 

No.

 

I'm playing like my character wasn't born at the start of the game.

 

Templars are well known, especially to a Circle mage, who my canon Inquisitor is. My canon Inquisitor had a mentor, which was discussed with Vivienne, and she was killed during the rebellion. That is a point loss for trusting the rebel mages to my Inquisitor, who, due to the Trevelyan family being devout (codex), was of Loyalist leaning.

 

The political and military benefits of the Templars over the mages is obvious, no meta gaming necessary. Idealistically, my mage was in favor of the Circle, so supporting the mages opposed my mage's ideals. I'm just using my mage as an example.

 

Before going near In Hushed Whispers or Champions of the Just, my mage recruited Vivienne, who supplied me with Loyalist mages.

 

After visiting Redcliffe, the notice you get from Josephine (or was it Leliana? I forget) says that the Queen/King plans on marching on Redcliffe to reclaim it. So, we know the King/Queen will be heading to Redcliffe even before committing to In Hushed Whispers and that the mages have made a political mess of things.

 

My mage learned about the Venatori lording over the rebel mages and how dangerous Alexius is, which just made my mage desire to go to the Templars because the mages have gone over to Tevinter and has left my mage feeling absolute disgust towards Fiona who started a war for freedom, costing the lives of good mages and templars, just to end it in chains to a foreign power. My mage was hoping to get the Templars and if the mages didn't wipe themselves out with crazy magic, then I would go in and defeat them with the Templars and imprison the lot of them, and then put Fiona on trial... things didn't turn out that way, though...

 

 

What I said at the end of my previous post was meta-game knowledge, which I just added just to show my disappointment with how the mages were handled in the game. It just seems like the Templars were made to be the better military allies (conscripted or not) and the mages seemed like a burden, especially if they are conscripted.

 

Edit: As for the time thing... it hasn't worked yet, they will be disrupted by the Queen/King's army soon (as reported by an adviser), it is isolated to just around Redcliffe for now, and Templars can help with the situation. Learning about the insanity of Redcliffe and then immediately riding for the Templars makes sense to me.


  • Korva aime ceci

#74
Daerog

Daerog
  • Members
  • 4 857 messages

 

Now this is problematic, because the templars have given you no indication whatsover that they would change their minds, and help you. It might turn out to be a complete wild goose chase, wasting time that the Inquisition does not have, instead of dealing with what looks like an urgent, immediate threat. 

 

 

 

Barris gives hints that there are Templars that would aid the Inquisition if their superiors would let them. If my Inquisitor is going to fight magic, and the rebel mages are not going to help me fight against the Venatori, then my Inquisitor would like to get some aid from somewhere to stop some mad mage doing crazy magic. My Inquisitor had no way of knowing that he wouldn't be killed immediately when he entered the gates. He couldn't march on Redcliffe or bring an army with him to see Alexius.

 

If the Inquisitor doesn't trust Alexius to be civil, going to the mages sounds like madness and makes the Inquisitor an easy target to pick off. Going to the Templars to get a boost in anti-magic in order to march on the Venatori makes more sense.

 

Unless one trusts Alexius to be civil and allow talks to happen before trying to kill you with all his Venatori around.

 

Afterall, it is a trap, all the advisers and Inquisitor knows this. Why walk into a trap when you could lead the Templars or work with the Queen/King's army to smash them?


  • Korva aime ceci

#75
Samahl na Revas

Samahl na Revas
  • Members
  • 363 messages

Sigh. As with many posts by others in this thread before, all of your reasoning assumes pre-knowledge. 

 

Here's the situation. You are the inquisitor. The templars have just made clear they want nothing to do with you. The grand enchanter invites you to talk. 

 

Now at this point, it seems the least reasonable path to at least hear her out - whether or not you'd prefer to have the mages or the templars. So to Redcliffe you go. 

 

There, you find that a Tevinter magister has taken over, and you find evidence of magic that can alter time - you are given information that shows this magister to be a major existential threat to the Inquisition, and you don't know how close he is to perfecting the time magic to a point where he'll win by undoing the past. He might be on the cusp of a breakthrough - it might be days, it might even be hours, before you are undone. 

 

So, at this point, even if your Inquisitor is dead set on recruiting the Templars for sealing the breach, the question of who to recruit has just been relegated to something of secondary importance. There's a more immediate threat that NEEDS to be taken care of immediately. 

 

Now your Inquisitor doesn't get to see the warning that says that selecting "hushed whispers" will block you out of the templar questline, and remember, you are role playing the inquisitor. You may get such metagaming warnings, your inquisitor doesn't. For all she knows, she can deal with what seems to be the most urgent matter first: taking down Alexius, and only afterwards return to the task of recruiting the Templars for sealing the breach. 

 

So for the decision of whether to deal with the Redcliffe troubles next, or go after the templars next, considerations of who the inquisitor intends to recruit are besides the point. They don't enter the calculation. Only one question: "how to stop the magister from developing time magic in the fastest, most efficient way" is being considered.

 

For the Inquisitor to go after the templars, postponing dealing with the Redcliffe threat, the Inquisitor would have to think that he/she needs the templars for the task of defeating Alexius, or that his/her chances would be so dramatically improved by their inclusion, that it is worth the considerable risk of delay. 

 

Now this is problematic, because the templars have given you no indication whatsover that they would change their minds, and help you. It might turn out to be a complete wild goose chase, wasting time that the Inquisition does not have, instead of dealing with what looks like an urgent, immediate threat. 

 

Now as a player of a game YOU of course know that the makers of the game would not create a templar questline and have it be a dead end. But your inquisitor does not know that, and it is from that position of ignorance of the future, ignorance of success or failure in anything that they do, that you must make your choice. That is, if you are role-playing the character. 

Diplomacy.

 

Isn't Ferelden going to parade into Redcliffe to drive out the vents? Saving the mages is actually not the better choice if role playing the importance of diplomacy. All this mage saving is done under secrecy.  Anticipating counter argument: Who is to say Ferelden is less equipped than the inquisition to deal with this "Time, magic." The inquisition is an upstart, Ferelden and its military is an established organization. For the sake of role playing diplomacy re-appealing to the Templar order is the better choice. Plus this opportunity would be a chance to reveal The Orders true goal and why they turned away from The Chantry. The Inquisition chains the faith of many. If The Order were sinister in intent dealing with it would be advantageous in gathering support from the nobility and those of The Order not tainted by its misguided path.

 

Dealing with the Magister is not considerably more important for the fact I stated above that Ferelden has plans for the vents. Furthermore, if this "Time, magic" was as powerful as it seems the unfortunate situation where an army is ready to lay siege to one of it's own holdings would not be the ideal outcome of such power. Therefore, "Time, magic's" immense threat is not so great that it was noticed by Dorian. Yes, Ferelden may or may not know the full extent of the situation, though they might since it is expected they would have spies as any great nation would.