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The strongest companion in all neverwinter nights games?


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#1
helpthisguyplease

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Who is the strongest companion in all neverwinter nights games. Now I know you can not compare NW1 with NW2 because of different rules sets well with some differences and because one has 10 more levels then the next game.

So lets put it this way who is the most powerful companion in NW1 and NW2 I mean for each game both lore wise and anything else.



#2
Dann-J

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it depends on how you've levelled them up. It's quite possible to ruin a companion through poor choice of feats or spells, or by building up the wrong skills and ability scores. Individual playing styles will also affect which companions are the most useful.

 

Some of the Storm of Zehir cohorts have statistics that would be illegal in a player character, and have access to prestige classes, so they would seem to have the potential to become quite powerful (depending on how you choose to level them up).



#3
helpthisguyplease

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What do you mean illegal in a player character?



#4
Dann-J

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What do you mean illegal in a player character?

 

They have statistics that a player-created character could never have at a certain level. Game servers can have an enforce legal character setting turned on that prevents 'illegal' characters from logging in.



#5
Luminus

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Who is the strongest companion in all neverwinter nights games. Now I know you can not compare NW1 with NW2 because of different rules sets well with some differences and because one has 10 more levels then the next game.

So lets put it this way who is the most powerful companion in NW1 and NW2 I mean for each game both lore wise and anything else.

For NwN1, I would say Grimgnaw, the Dwarven Monk. Monks are already stupidly powerful in NwN1. He has very powerful stats as well (18 STR and 18 CON, I think?).
Finally he puts the Robes of the Dark Moon on if I am not mistake and he destroys stuff everywhere.

For Hordes of the Underdark, probably Aribeth. But also Valen with his insane Weapon Master damage, if they're not immune though.


For NwN2, Monk Khelgar is there as well (another Dwarven Monk). Though I would say Qara overall. Sorcerers are just that powerful in general. There's also the Construct.
For MotB, can't really tell. One-of-Many perhaps.
For SoZ, again I think the Monk of Tempus is quite good later on. Though I never used them, preferred to have my party of six.



#6
kamal_

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Qara from the NWN2 OC is the strongest. Without spoiling things, her power is implied ingame to be "plot" level. I dont believe any other npc was said or implied to have "plot" level power. One-of-Many with it's unique powers would probably be closest to Qara.

/ "plot" is over 9000 for those keeping track

#7
helpthisguyplease

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Qara from the NWN2 OC is the strongest. Without spoiling things, her power is implied ingame to be "plot" level. I dont believe any other npc was said or implied to have "plot" level power. One-of-Many with it's unique powers would probably be closest to Qara.

/ "plot" is over 9000 for those keeping track

You mean when Sand said she could be stronger then the king of shadows a being that forced the Git on the defensive and who barely defeated him?



#8
Vertrix

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You mean when Sand said she could be stronger then the king of shadows a being that forced the Git on the defensive and who barely defeated him?

 

Or the dialogue that was removed from the game, which made qara's power even more clear.



#9
Tchos

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Isn't that just an "informed ability"?  As far as I could tell when I played, she has no exceptional abilities, and is just a standard sorceress.  If they never put anything special for her in the game, I don't think it counts for her to be the strongest companion.



#10
helpthisguyplease

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Did she not had better stats then a average sorceress? Also I think she had the potential to become stronger the king of shadows but either way she did not reach it.



#11
Tchos

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I checked her stats in the toolset, and if the version of her in the 1000_Neverwinter_A1 module is the one she's generated from, she does not have exceptional ability scores.  The version I saw in there is a level 4 sorcerer with attributes 10, 14, 14, 12, 10, 17.  If you create a human sorcerer at level 1, you can make a nearly identical set, such as 10, 14, 14, 11, 10, 17 (I made INT 1 point lower), and when you reach level 4 like she is, you get an extra point to put into any attribute, so you could have the stats exactly the same at that level.

 

I don't know about feats and such, or if she has any extra spells, but judging from ability scores alone, it seems legit.



#12
kamal_

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Isn't that just an "informed ability"?  As far as I could tell when I played, she has no exceptional abilities, and is just a standard sorceress.  If they never put anything special for her in the game, I don't think it counts for her to be the strongest companion.

Qara has no gamplay advantages like exceptional stats or special abilities. She simply has "plot" strength, which is stronger than any ingame ability, she can do whatever the plot requires. It's the strength normally seen in the likes of Drizzt or Elminster but not said of any other companion. Lorewise, which is one thing the original poster asked, that makes her the strongest.

Kaelyn the Dove would be a decent choice as well for "plot" strength given some of her epilogues.



#13
helpthisguyplease

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What about Okku he is a god and has over 30 strength without any enchantments.



#14
kamal_

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What about Okku he is a god and has over 30 strength without any enchantments.

Kaelyn seems to do better than Okku in one of the epilogues. She can become a "god" of the Faithless, since that particular epilogue has the Faithless saying her name in prayer. That would seem to be particularly powerful, being prayed to by beings that never prayed to any other god.

 

From an ingame standpoint, Okku is weakened by his lack of ability to equip most magic items. Kaelyn gets a bunch of abilities because of her race, including a 1/day Resurrection and Summon Planetar. I don't remember how powerful the Planetar is in NWN2, but in BG2 the Planetar was just about an "I win" ability.  Clerics are generally considered more powerful than fighters, and Okku I don't believe can take advantage of the super high weapon enchants available in MotB while Kaelyn can.



#15
helpthisguyplease

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Kaelyn seems to do better than Okku in one of the epilogues. She can become a "god" of the Faithless, since that particular epilogue has the Faithless saying her name in prayer. That would seem to be particularly powerful, being prayed to by beings that never prayed to any other god.

 

From an ingame standpoint, Okku is weakened by his lack of ability to equip most magic items. Kaelyn gets a bunch of abilities because of her race, including a 1/day Resurrection and Summon Planetar. I don't remember how powerful the Planetar is in NWN2, but in BG2 the Planetar was just about an "I win" ability.  Clerics are generally considered more powerful than fighters, and Okku I don't believe can take advantage of the super high weapon enchants available in MotB while Kaelyn can.

Ressurection is great but any cleric can stack it and Planetar's are well kinda very weak in MotB and well summons of any kind are weak for some reason. Okku can make up for the lack of weapon enchants for some reason but the best thing about him is that he is the best tank I ever saw. But with enchantments yes Kaelyn can be better then him.



#16
Tchos

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Qara has no gamplay advantages like exceptional stats or special abilities. She simply has "plot" strength, which is stronger than any ingame ability, she can do whatever the plot requires. It's the strength normally seen in the likes of Drizzt or Elminster but not said of any other companion. Lorewise, which is one thing the original poster asked, that makes her the strongest.

 

Okay, let me rephrase -- do we see her use any of this "plot strength" in the game, such as in a cutscene, or is it only told to us ("informed ability")?



#17
kamal_

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Okay, let me rephrase -- do we see her use any of this "plot strength" in the game, such as in a cutscene, or is it only told to us ("informed ability")?

We are never shown it ingame via cutscene or anything and she never gets any particular ingame special powers, but the companions do have a serious discussion about her problematic strength. As vertrix said, there is additional cut content that makes her power level even clearer.

 

Since OP said "lore wise and anything else" I think the ingame not cut content discussion is valid since it would be ingame lore and not my personal speculation. Kaelyn's ultimate strength during a potential epilogue and Okku's godhood are only discussed ingame after all, I don't think Okku performs any "because I am a god" type acts ingame.

 

Ammon and One of Many would be more powerful storywise than as they are as companions as well (Ammon is supposed to be a powerful wizard in addition to a warlock for instance), but I don't think they quite reach the extent of Qara's reputed power or Kaelyn's epilogue power level. The discussion of Qara's comes late in the game, after the player has fought Ammon at the Haven, so the companions have already experienced Ammon's power and are still worried about Qara.



#18
Tchos

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Yes, I've long known about all of the cut content regarding Qara and the rest.  Some would say that cut content never counts because you have to take the work as it was presented, even if you're accepting lore/informed abilities that were never shown.  I'm not one of those people -- I say it all counts if you want it to. 

 

I do think purely informed abilities are poor writing, and it could be argued that Sand's claims about her are not entirely trustworthy, since he comes across as hating all sorcerers who never have to study for their spells like he does, and hating anyone of less than exceptional intelligence in general.  But if what he says is true, and the gameplay isn't relevant, then yes, she's one of the most powerful characters.



#19
Dann-J

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Okku would have been a much more powerful companion in MotB if the PC hadn't cut him off from his army of ghost-followers and beaten the snot out of him. Then again, Ammon Jerro would have been a lot more powerful if the PC hadn't done pretty much the same thing to him in the OC. PCs really should stop crippling their potential companions like that. :)


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#20
helpthisguyplease

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Okku would have been a much more powerful companion in MotB if the PC hadn't cut him off from his army of ghost-followers and beaten the snot out of him. Then again, Ammon Jerro would have been a lot more powerful if the PC hadn't done pretty much the same thing to him in the OC. PCs really should stop crippling their potential companions like that. :)

And have companions stronger then the PC? at least in Ammon Jerro's case because lets be honest the PC can beat the army of Okku alone and the god himself. Makes you wonder how he became so strong so fast. I guess those blessing really powered him up or him being a spirit eater.

Now about Okku does not 31 strength in D&D rules mean he is stronger then a dragon a adult one?



#21
kamal_

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Now about Okku does not 31 strength in D&D rules mean he is stronger then a dragon a adult one?

You could say that, Okku is a bear god after all and as a god normal rules wouldn't really apply.

 

I view the strength stat as a combination of absolute strength and the ability to use it effectively. A pc could have that strength, and the idea of a maxed out strength but otherwise normal non-godly halfling that was stronger than an adult dragon is a bit more suspension of belief than I have.



#22
Dann-J

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... the PC can beat the army of Okku alone and the god himself. Makes you wonder how he became so strong so fast. I guess those blessing really powered him up or him being a spirit eater.

 

 

Epic-level characters laugh in the faces of gods. :lol:  

 

Being a spirit-eater and fighting a spirit god is much like a vegetarian doing battle with the Finnish God of Turnips. You're unlikely to lose a fight against what is essentially food.



#23
kamal_

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I think we've found Jan Jansen's god. :D



#24
GCoyote

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And have companions stronger then the PC? ...

 

Actually I have an outline for a module following exactly that story. The PC is effectively a henchman and has to do his level best to help a more powerful NPC fulfill a quest without becoming collateral damage. :blink:

 

It ran well as a PnP game but I don't have enough skill in the tool set to build it yet.



#25
Dann-J

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Actually I have an outline for a module following exactly that story. The PC is effectively a henchman and has to do his level best to help a more powerful NPC fulfill a quest without becoming collateral damage. :blink:

 

 

Being the lower-level brains keeping a higher-level idiot safe could be fun. It's the duty of any good squire to try to dissuade their insane boss from attacking windmills, for instance. :P