Don't get me started on dot not critting though.
idk about you but they crit just fine on PC ![]()
Don't get me started on dot not critting though.
idk about you but they crit just fine on PC ![]()
No topic here,but I think Katari is still underpowered,particularly with the release of DS and Qunari(oh irony).
Whirlwind should be more powerful and uninterruptible.
And they should replace current model with Qunari brute.Waaay more awesome.
The necro just gets that absolute shaft from the overly inventive new opponents. who are immune to some of her core abilities. Having some of the toughest quanri totally immune to fear and cold makes her a craptastic character against them imo.
The assassin is fun for me up to perilous but not after that and it is a l2p issue with me. I miss far far too many attacks with her and being tol to just wait till the opponet stands still doesn't wash when you are being mobbed.
The Lego has always been a good class but still to this day BioWare refuse to buff his exp for taking damage. In many games I've played in whether I am the lego or someone else is at the end I say, gee thank god for the lego and proceed to see him lat on the score board by a long ways. My big beef with him is damage out put at higher levels. On nightmare I'll be whacking away forever on one qunari archer. (The fact that my best one hander is the bitter axe and has been for months may have something to do with it.)
The keeper is still a very good class, better than Qunari mage? Probably not but you can't underestimate how useful static cage is. If you have a Reaver or a hunter in your group they make such quick work of the grouped enemies it is amazing.
AW is back to being a useful class again after being over nerfed. I still always play him as a distance pull of the abyss guy who melees only when he has to.
Not saying you are wrong but I will say I have yet to see anyone with one of those belts on a Keeper last through NM..Keeper is now only very good with a belt on
The necro just gets that absolute shaft from the overly inventive new opponents. who are immune to some of her core abilities. Having some of the toughest quanri totally immune to fear and cold makes her a craptastic character against them imo.
The assassin is fun for me up to perilous but not after that and it is a l2p issue with me. I miss far far too many attacks with her and being tol to just wait till the opponet stands still doesn't wash when you are being mobbed.
The Lego has always been a good class but still to this day BioWare refuse to buff his exp for taking damage. In many games I've played in whether I am the lego or someone else is at the end I say, gee thank god for the lego and proceed to see him lat on the score board by a long ways. My big beef with him is damage out put at higher levels. On nightmare I'll be whacking away forever on one qunari archer. (The fact that my best one hander is the bitter axe and has been for months may have something to do with it.)
The keeper is still a very good class, better than Qunari mage? Probably not but you can't underestimate how useful static cage is. If you have a Reaver or a hunter in your group they make such quick work of the grouped enemies it is amazing.
AW is back to being a useful class again after being over nerfed. I still always play him as a distance pull of the abyss guy who melees only when he has to.
Taunting gives you support xp. Back in the day when WF reduced CDs and you could spam WF and Counterstrike against bolters I ended up top of the xp in the group with a lego whenever we got darkspawn on FC.
The Assassin is, if anything, overrated. Poor xp output on its own, detrimental team xp gameplay by usually entering and remaining inside enemy spawn areas, particularly on the vanilla maps.
The other four characters are awesome though.
#1 Keeper
#2 Assassin
Every complaint I've ever heard about the Assassin usually comes from lack of knowledge or skill.
#3 Necromancer
Again all of these are untrue or skewed opinions.
#4 Legionnaire
Opinions on this dwarf are mixed, but I'm focusing on the people who say, "I don't use him now that my constituion is higher, got my 250 wins, etc."
#5 Arcane Warrior
Yes that's right. This is going out to all those people who don't like him because he's so easy to play.
This is a list of supposedly underrated classes? Most people don't have any of these opinions, honestly, but you spend an inordinate amount of time feeling the need to attack these opinions, even if it's your opinion that's skewed. Forest for the trees, I suppose.
TL;DR: While you are honestly not wrong in the majority of your assessments, there is really no need to make objective statement as though it is fact. The complaints about the Assassin are not always based on lack of knowledge/skill, ones about the Necromancer are not always untrue or skewed, and things are not very mixed about the Legionnaire. The Arcane Warrior is still easy to play unless you focus heavily on his crowd-control, a point about which you seem to agree.
I'll give you my breakdown:
Keeper: A very solid starter support/crowd-control class. Disruption Field, which you do not mention, and Static Cage have some extremely unique mechanics. Honestly, it is still heavily used even right now. I would not call the Keeper underrated unless you are talking to the end-game crowd.
Assassin: High learning curve, but hit a major plateau of usefulness in Nightmare due to the optimal use relying on Stealth damage/utility that peaks use only when killing enemies quickly and lack of synergy with gear except one specific dagger that is really difficult to gain. That's not not to say she isn't playable, as I am very keen on pointing out, but claiming that complaint entirely comes from lack of knowledge or skill is completely false.
Necromancer: Spirit Mark sucks unless you are using it as an auto-revive battery because the AI behaviour is horrible. That's something you can clearly prove. Walking Bomb and Horror are great unique skills, but the former also hits a plateau in usefulness against certain enemy types. That's not skewed at all.
Legionnaire: People that think the Lego are bad are ones that don't understand his place, and they are honestly very rare. He is not underrated at all from my experience. His personal defenses are unmatched by any class. However, the fact is that without the Amulet of Aggression, his utility as an actual tank is pitiful. Taunts do not last long enough to be useful more than a few moments, and high-DPS teammates will easily merit a higher threat rating with enemy AI.
Arcane Warrior: This is when I know you are full of it. Many players still to this day see the Arcane Warrior as a crutch-class, meaning he is the opposite of underrated. You claim people don't like him because he's "too easy", then go on to explain how powerful and versatile he is... That kind of just proves their opinion, yeah?
Everyone I'm not replying to was just being ignorant and telling me that I'm wrong when I'm not, for no reason than the sake of argument which I really don't feel like providing for you. Things like taking the words "underrated character" too literally are just nitpicking.
I'd like to know what your inquisition rating is. If it's not above 1,000, this post is utter nonsense.
The keeper is trash. Yes, it's fun to play just for some variation. Not enough damage, and the support is over shadowed by other casters. Not to mention in most successful HB runs, support is a luxury, not a necessity, and is often a time consuming trade off to dps. I would take someone who is more self sufficient and deals greater damage.
You want to reference the assassin and HB in the same sentence? Good luck. Unless your group has a solid lego with an aggro amulet, there is no reason to take her over an SS with massive survivability or an alchemist whose damage output is far greater than the assassin.
The necro, a one-trick pony... lets blow everything up! She can have a high damage output but takes way to many hits to her versatility ( not to mention she does the most unsupported damage type and uses dots that can't crit) at the same time, and as such, gets rekt. Her only saving grace is that she can use spirit mark when she's running with players who have superior stats and needs a way to keep up with them. The ele is better in every way.
Nobody said the lego or aw were underrated, that's why they received nerfs.
I think you missed the part where I said this post was about underrated characters due to people with lack of skill or patience.
I can't tell on this forum any longer if this is a troll post or if the op is being serious because most of my pug games always have an AW in the lobby followed closely by Lego, which means they are actually very useful and easily played by the majority. They have durability and provide moderate dps output.
Now, I can't remember the last time I saw a keeper in a nightmare pug because infinite barrier range+team buffs provided by saarebas means bioware should just remove neria from the class selection screen since there are classes who can do a far superior job of supporting the team and do it safely. You can now literally place moderately high xp by doing nothing but spamming sar tar shield in the font room of every zone and stay there away from everyone while the rest of the team is clearing a faction which is a little ridiculous not even horn of valor has that type of range.
Virtuouso is not a good barrier bot because of the mana costs and functions better as a crowd controller/dispelled (power chord) and team buffer (mark of rift+little knight music+battle of the bands) than anything else. Even than, it feels like saarebas can do those things to a certain extent.
Necromancer sucks unless you have a lot of promotions she is a liability in higher difficulities her dmg output is rather poor considering she has no ways of alleviating dmg besides ice armor which is buggy and heart of despair weapon. I have yet to see a necromancer do well in nm and not spend time in the fade, unless they were overly geared and promoted. It also doesn't help that the new factions have enemies that have high hp armor and are totally immune to frost and spirit dmg (qunari).
All I'm hearing is a "why eat healthy when you can eat cheap" mentality. Yawn.
Necro still popular I see
Well I think it is dead boring. ![]()
Well I think it is dead boring.
Wait until all the people who play AW over and over discover her, they will be excited
... (or disappointed because they could possible die)
I was referring to the thread ![]()
#1 Keeper
As a bonus she's even received a buff to Mana Surge, which used to only freeze enemies when the Keeper's own barrier ran out. Now it works on your party members too.
That mana surge works particularly *good* on a virtuoso
But I guess that's her only real shining point... Damage is meh compared to AW and Virtuoso (and static cage is really meh thinking about the CD and mana cost) and support is generally out classed by Virtuoso / Saarebas
#2 Assassin
Every complaint I've ever heard about the Assassin usually comes from lack of knowledge or skill. I've heard it all: Threat reduction passive doesn't work, she's too squishy, her attacks miss, she doesn't deal enough damage.
All of these things are wrong, just misconceptions. I will admit that she is more difficult to use than the Hunter, but she is much more powerful, especially with the addition of the new dagger that grants 500% flanking damage. I wish I had that dagger so I could tell you more, but when played in the right hands, the Assassin can kill the most dangerous threat in Heartbreaker before it even sees your other party members... the Templar Archer that confuses your party and turns on friendly fire. This alone makes her one of the most underrated characters in the game. No other character can kill a single target quicker than her.
She is OP for those promotion lords who can 1 shot most mobs in NM with death blow using bosun and hakkon. That means infinite stamina infinite stealth no CD.
But she is still pretty meh in HB because you won't be able to 1 shot a lot of mobs anymore when they have that guard or barrier on. And no why would you kill those archers? Save them for the luls! PVP is the best part of RT HB experience.
(It feels amazing to tea bag some promotion lords with a legionnaire and hear them complaining using walking fortress in PVP is cheating
)
#3 Necromancer
Walking Bomb has always been the most powerful magic attack in the game, and now that it's been updated to be able to Critical Hit, its damage potential even rivals that of the highest DPS classes.
Nah necro still sucks because there is no spirit pact plus winters grasp has too long CD and too high mana cost and blizzard quite literally sucks because it can't crit.
#4 Legionnaire
Even with the recent nerf of Walking Fortress, the addition of Livid turns him from a tank that can take a beating, into a near-invincible force to be reckoned with. New weapons that have been added give him a lot of versatility, so for those who didn't want to play him because of his lower damage, you no longer have that excuse.
With his Shield of the Emperor that soaks up any damage he takes even when his health is near zero, the Legionnaire almost always balances the party composition. You can almost take any combination of characters in with him and he will support them effectively.
Crescent shadow OP for sure lol. Put up winterbreath, red line your health and pop livid, then start spamming shield bash ^^ He can do insane damage out put because with no hok you can stay at 1 health forever and survive with all that guard and dmg resistance. Plus S&S class is the only class that gets to use berserk weapons without sacrificing that 100% crit dmg from hakkons / crescent.
Still it's a pain in the butt when some random pugs decide to use the healing fountain...
#5 Arcane Warrior
Yes that's right. This is going out to all those people who don't like him because he's so easy to play. I used to be among those people, but now with the introduction of even stronger classes, the original OP class has to find new niches to fill. His strength doesn't just come from Spirit Blade or Fade Cloak anymore.
Pull of the Abyss has always been one of the most powerful moves in the game, providing team support. Now that Spirit Blade has been changed to allow for skillful use rather than spamming, Pull of the Abyss is an even stronger combination than it ever used to be with only Fade Cloak, because now Spirit Blade can do many times greater damage.
Another great build is the pure support with Chain Lightning and Stonefist to put them to sleep, and Dispel to either aid party members or put the sleeping foes into a Nightmare. Combine this with Fade Cloak for survivability and you've got yourself the only hybrid tank/crowd control/support class in the game.
AW has always been a strong class even more so after lightning pact arrived adding to his dmg and survivability. But he is losing his job to pact belt virtuoso lol. Spamming is always better than stuff with a CD
Plus chaing lightning is kinda meh because only the 1st hit can crit. But with power chord you can crit all day long.
It also doesn't help that the new factions have enemies that have high hp armor and are totally immune to frost and spirit dmg (qunari).
Yup those qun got their elemental resistances pretty sorted... Whenever I decide to run NM with nero or ele the last faction I want to see is the qun
Spend most of the match doing basic attacks is not fun lmao.
No topic here,but I think Katari is still underpowered,particularly with the release of DS and Qunari(oh irony).
Whirlwind should be more powerful and uninterruptible.
And they should replace current model with Qunari brute.Waaay more awesome.
lol his pommel strike wrecks XD Still can't understand BW tho... Why would they make pommel the most dangerous part of a sword?
And I feel he looks pretty bad ass already. I like to call him the Big Bad Wolf ^^ Particularly when he's in battle and he offers a sense of rhythm that no other class has to offer. Probably because he's skills are less flashy and spends the most time slashing something with his basic attacks compared to all the other 2handers.