No, they had plenty of other choices. They just decided not to use them and took the easy way out, throwing away the lore and practically everything else as they did so in most cases. Plus a lot of the team that worked on ME1-3, including the main people, are still on it. They just moved to a new studio.
Dis. All of dis here.
They had choice. Setting it in another galaxy was the right one. Canonizing an ending or retconing them was the wrong one. It bothers me that so many fans fault Bioware for doing the smart thing. Not the easy or lazy thing as they claim it is. By canonizing an ending to make a direct sequel, you're discrediting the other players who didn't choose that ending, and also once again, giving us a middle finger in regards to choices. Wanting Bioware to canonize an ending, shows a complete lack of respect for one of the most important elements of Mass Effect games. An element people complained endlessly about when we found out most of our choices didn't matter in ME3.
And now people WANT them to continue to throw choice into the wind? By flat out retconing or canonizing the ending to the friggin trilogy?
Also this notion that Mass Effect HAS to take place in the Milky Way to be considered a Mass Effect game, is the most foolish and close minded nonsense I've heard from the BSN in a while. There's no writ rule in storytelling that sequels need to take place in the same setting. It's about retaining those familiar elements and keeping the same identity. One of the most popular franchises, Final Fantasy, has been doing it for decades, and those games take place in entirely different universes. There are plenty of franchises out there that have been successful with this type of direction.
It's things like this that's making me call these people out on the boards.





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