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They had no choice but to set the game in another galaxy. Please accept that.


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#351
jstme

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This whole thing kind of reminds me of a 2 year old kid who won't stop screaming it until he gets exactly what he wants.

 

I thought this game was rated mature.

That's a very strong,well explained and compelling argument. I feel that "entitled" and "whining" should have been added to maximize profoundness of the post.

Also,I deeply apologize for having and expressing an opinion.


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#352
AlanC9

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You're promoting lazy writing. I didn't even mention that the mere absence of the Reapers is gonna raise question by Synthesis and Control enders. You can't just....not have the Reapers in the game, and the moment players notice they're gone, questions will be raised, and the moment the game attempts to answer it in any way, it will confirm that Destroy either happened or didn't. 


I think "lazy" is a bit unfair here. It's not that Hanako's looking for a handwave to duck out of dealing with things because dealing with them is hard. Refusing to deal with things is the substantive goal here. More work would be counterproductive.

Not that the goal is any good -- I personally think this is a horrible idea, even worse than canonizing IT. But it isn't lazy.
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#353
N7Jamaican

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I'm fine with leaving the Milky Way, and I would have been fine with them keeping it in the Milky Way. I am fine with or without Shepard. I am excited for a new Mass Effect game!


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#354
Guest_irwig_*

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That's a very strong,well explained and compelling argument. I feel that "entitled" and "whining" should have been added to maximize profoundness of the post.

Also,I deeply apologize for having and expressing an opinion.

 

It's just when they put up multiple FAQs explicitly stating the ending won't be changed and you see people still demanding a new one three years later, it does kind of fit what I'm saying.

 

Or if they don't address the ending the upcoming game will flop.

 

Eventually you'll just have to accept the ending for what it is and move on.



#355
Mathias

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There is no good reason to believe ME:A will flop.
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#356
SlottsMachine

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Not that the goal is any good -- I personally think this is a horrible idea, even worse than canonizing IT. But it isn't lazy.

 

Shots fired?


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#357
WhackMyTally

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I'm not aware if anyone has said this but can't Bioware do what they've always done and have choices effect the sequels? It would be an huge undertaking to do that with all the decisions in ME3 but what if there were subtle changes? They could also do something like DA: Keep as well.



#358
7twozero

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Maybe they can have a special pre-order bonus version called the ultimate butt hurt bsn fan satisfaction edition, where instead of a game disc there was a copy of the sdk so the person could program their own game exactly how they like it. It could also come with a set of horse blinders to block out differing opinions and viewpoints on what the game should be.

#359
InfiniteAndBeyond

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I doubt I'm the only one to have pointed this out, but can't they just make the Indoctrination Theory canon?


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#360
Twilight_Princess

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It's a small thing but I'm going to miss stumbling across ancient things tied to the Milky way races. We still haven't even seen all the homeworlds yet and now we won't ever get to.That's rather bittersweet isn't it? We're all going to be newbies in this new galaxy together and that comes at a price no matter how exciting our new destination may be. It means every new colony each race establishes will have no history to them and there will always be a disconnect. They'll just have to talk about their homeworlds like a forgotten memory. It'll be like traveling with a ship full of Talis.


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#361
SlottsMachine

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It's a small thing but I'm going to miss stumbling across ancient things tied to the Milky way races. We still haven't even seen all the homeworlds yet and now we won't ever get to.That's rather bittersweet isn't it? We're all going to be newbies in this new galaxy together. Which means every new colony each race establishes will have no history to them. They'll just have to talk about their homeworlds like a forgotten memory. It'll be like traveling with a ship full of Talis.

 

tumblr_mv5qatk5x61qmemvwo1_500.jpg



#362
Sartoz

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That's a very strong,well explained and compelling argument. I feel that "entitled" and "whining" should have been added to maximize profoundness of the post.

Also,I deeply apologize for having and expressing an opinion.

                                                                                                         <<<<<<<<<<()>>>>>>>>>>

LOL!



#363
spinachdiaper

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I have lived to see impossible sequels pick up from definitive finales. Tron Legacy, Indiana Jones and the Kingdom of the Crystal Skull, Star Wars VII (not yet but it's coming) Yet Bioware is cowardly avoiding the elephant in the room with ME3 and just trying wish away any blow back from not tying off the messiest loose end in video game history.


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#364
angol fear

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 Writers have the power and can do everything. Hell,they written Synthesis in,in a completely unscientific silly unmasseffective way.. 

 

Writers can do what they want, and they usually want to do something coherent. Synthesis is unscientific? "Unmasseffective"? Well it means that you can biologically explain reapers in Mass Effect 2! Yes, those creatures who are synthetics but have organic parts made with essence of organic life! "Unscientific"! Yes! "Unmasseffective"? Well, it means that mass effect 2 isn't "masseffective"? Mass Effect has never been hard science-fiction, deal with it.



#365
VorexRyder

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I'm not aware if anyone has said this but can't Bioware do what they've always done and have choices effect the sequels? It would be an huge undertaking to do that with all the decisions in ME3 but what if there were subtle changes? They could also do something like DA: Keep as well.

Having the choices affect the sequels has never been done well, look at all the jump to invalidate prior decisions. They should just Molyneuxing completely, like they've started doing with Andromeda, and Trespasser. They've stop pretending that prior game choices are going to have a meaningful impact on the sequels' setting. Wether it is by moving the setting elsewhere, or by not giving you almost no real choices.



#366
SofaJockey

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I'm totally with the OP on this.

 

the problem with exploring the Milky Way is not the 99.9n% of worlds unvisited,

it's easy FTL reach of the 0.00n1% of worlds that have.

 

I get the ME3 ending controversy, I have a 'Marauder Shields' T-Shirt.

But I've come to terms with the Control ending.

 

It's time to:

 

#MoveOn

#DealWithIt

#LetItGo

 

etc...

 

Or is every thread about MEA destined to spade over all this?



#367
Feybrad

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I took an Absence of more than a Month, but this is still being whined about. Wow.



#368
Han Shot First

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I took an Absence of more than a Month, but this is still being whined about. Wow.

 

I think this is going to be a topic at least until Andromeda releases.

 

Perhaps longer, if the game disappoints...


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#369
DarthSliver

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I think "lazy" is a bit unfair here. It's not that Hanako's looking for a handwave to duck out of dealing with things because dealing with them is hard. Refusing to deal with things is the substantive goal here. More work would be counterproductive.

Not that the goal is any good -- I personally think this is a horrible idea, even worse than canonizing IT. But it isn't lazy.

 

IT haters need to get their head out of their arses because its the idea that matters not the actually theory details. The idea that the Reapers wouldn't indoctrinate the one person that can stop them is ridiculous, why can't Shepard be indoctrinated or to the more point why didn't the Reapers try to indoctrinate Shepard so they could win?

 

The details that people come up with beyond that don't matter, their fanfiction can be put aside to the real idea of IT. Why didn't the Reapers indoctrinate Shepard so they could win?


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#370
DarthSliver

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I think this is going to be a topic at least until Andromeda releases.

 

Perhaps longer, if the game disappoints...

 

This is probably the most truthful statement there is out there. People will be concerned until we start seeing more on Andromeda and/or play the game. But people will either start accepting or showing more disapproval once more stuff is shown to us. 



#371
Sartoz

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                                                                                                  <<<<<<<<<<()>>>>>>>>>>

 

I'm unsure about "..they had no choice..".

It's well known that the original ME game was to be a trilogy, regardless of how it all started. The trilogy is done.

 

Bio now moves on to another story in the ME universe... Personally, I hope Bio MTL learned from the trilogy's weaknesses and strengths and from the major weaknesses of DA:I.  Why they chose exploration as a major theme is unknown at this time but Andromeda can be a rich treasure for endless entertaining stories, action, companionship and fun.

 

Will Bio take advantage of this opportunity? We will see.

 

 



#372
jstme

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Writers can do what they want, and they usually want to do something coherent. Synthesis is unscientific? "Unmasseffective"? Well it means that you can biologically explain reapers in Mass Effect 2! Yes, those creatures who are synthetics but have organic parts made with essence of organic life! "Unscientific"! Yes! "Unmasseffective"? Well, it means that mass effect 2 isn't "masseffective"? Mass Effect has never been hard science-fiction, deal with it.

Hm. I never argued that Mass Effect is hard science fiction. But Synthesis as it is described is not hard ,not soft ,it is anti science fiction.

Because if you try to analyze what is described in green ending it is an act of God,nothing less. Force that is capable of something like Synthesis can do anything.

 

Let me explain:

Synthesis is a beneficial integration of technology into numerous various living organisms ,simultaneously, all over the galaxy.

This involves: creating matter all over the galaxy,furthermore - matter that is created as functioning complex technological devices ,all over galaxy. Not only that,but creation of numerous drastically different variants of complex technological devices that need to interact with numerous various organic life forms with varying biochemistry,metabolism and what not,all over galaxy. Not only that,but interaction needs to be not only non-harmful, but beneficial.

 

This is achieved by plugging a device with mostly unknown function made by numerous different unknown designers into another device of mostly unknown function,made by different designers and a guy jumping in beam between the two.

 

It is unmasseffective in a sense that it introduces a God mode, no previously established rules of conduct of functioning of the ME and its powers even hints that something that is capable of such a feat exists in ME universe.

 

And Catalyst knows about Crucible and can have access to such a power that allows it to do ,well,anything - but ignores it and keeps sending Reapers every 50k years?????? This is a joke. Science fiction? There is more science fiction in folk tales. After non-sense like this anything can be written in ME lore.


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#373
DarthSliver

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Hm. I never argued that Mass Effect is hard science fiction. But Synthesis as it is described is not hard ,not soft ,it is anti science fiction.

Because if you try to analyze what is described in green ending it is an act of God,nothing less. Force that is capable of something like Synthesis can do anything.

 

Let me explain:

Synthesis is a beneficial integration of technology into numerous various living organisms ,simultaneously, all over the galaxy.

This involves: creating matter all over the galaxy,furthermore - matter that is created as functioning complex technological devices ,all over galaxy. Not only that,but creation of numerous drastically different variants of complex technological devices that need to interact with numerous various organic life forms with varying biochemistry,metabolism and what not,all over galaxy. Not only that,but interaction needs to be not only non-harmful, but beneficial.

 

This is achieved by plugging a device with mostly unknown function made by numerous different unknown designers into another device of mostly unknown function,made by different designers and a guy jumping in beam between the two.

 

It is unmasseffective in a sense that it introduces a God mode, no previously established rules of conduct of functioning of the ME and its powers even hints that something that is capable of such a feat exists in ME universe.

 

And Catalyst knows about Crucible and can have access to such a power that allows it to do ,well,anything - but ignores it and keeps sending Reapers every 50k years?????? This is a joke. Science fiction? There is more science fiction in folk tales. After non-sense like this anything can be written in ME lore.

 

Explanation right here is why IT was invented in the first place. The ridiculous endings of ME3 like Synthesis is why people thought there was indoctrination going on in ME3. The mechanic we only seen used on characters we encounter finally used on us by the Reapers to stop us from Destroying them. 


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#374
AlanC9

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IT haters need to get their head out of their arses because its the idea that matters not the actually theory details. The idea that the Reapers wouldn't indoctrinate the one person that can stop them is ridiculous, why can't Shepard be indoctrinated or to the more point why didn't the Reapers try to indoctrinate Shepard so they could win?
 
The details that people come up with beyond that don't matter, their fanfiction can be put aside to the real idea of IT. Why didn't the Reapers indoctrinate Shepard so they could win?


Hey, it isn't my job to come up with a version of IT that I can stand. If someone had ever come up with an IT implementation that I liked, I wouldn't have a problem with it since I'd, by definition, like it. It's just that so far they've all been awful.

And who ever said the Reapers didn't try? They just didn't succeed.

#375
DarthSliver

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Hey, it isn't my job to come up with a version of IT that I can stand. If someone had ever come up with an IT implementation that I liked, I wouldn't have a problem with it since I'd, by definition, like it. It's just that so far they've all been awful.

And who ever said the Reapers didn't try? They just didn't succeed.

 

ME3, the endings