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They had no choice but to set the game in another galaxy. Please accept that.


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#76
Drone223

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So they have to explore 100% of the galaxy before they're allowed to move on?
 

Your putting words in my mouth again, no one is expecting the galaxy to be 100% just that its potential is fully used since its capable of telling a lot of stories.

 

Who the hell wants to play them?

 

Games like Deus EX: HR and MGS 3: Snake eater show that prequels can be done well, ME would be no different if done right.

 

 

Show me the clamor from consumers for BioWare to admit that the endings are trash. Where are these consumers that won't buy BioWare products until they hear from BioWare "We assed up the ending to Mass Effect. Please trust us again."

 

Giving how Bioware responded poorly to the ending backlash its quite reasonable for people to be cautious about Bioware's next product.

 

 

You said that if they admitted their mistake they could keep making games in the Milky Way galaxy, like an admission is all it takes to fix the cluster**** they made. If that's not what you meant then explain yourself.

Bioware will still have to live with making those mistakes in the first place but admitting they've made them in the first place shows that they aren't going to bury their heads in the sand about it and they've learned from them the hard way.



#77
Ahriman

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This discussion is pointless, OP. They won't move on until MEA comes out, repeating these abstract mantras "they could homogenize" and "they throw out the lore". Let them leave in peace and make fun of themselves.
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#78
Killroy

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Your putting words in my mouth again, no one is expecting the galaxy to be 100% just that its potential is fully used since its capable of telling a lot of stories.


So they have to explore everything but they don't have to explore everything? How would they fully take advantage of any and all "potential" without exploring everything? What's the cutoff? 50% 90% Whatever you feel you like?

Games like Deus EX: HR and MGS 3: Snake eater show that prequels can be done well, ME would be no different if done right.


What would a ME prequel be? The war with the Turians? Who wants to play a game of a story that's already irrelevant before the title screen?

Giving how Bioware responded poorly to the ending backlash its quite reasonable for people to be cautious about Bioware's next product.


You mean Inquisition? Which was their most successful launch to date? Try again.

Bioware will still have to live with making those mistakes in the first place but admitting they've made them in the first place shows that they aren't going to bury their heads in the sand about it and they've learned from them the hard way.


You aren't even making a cogent or coherent point. You say they have to own up to their mistakes by continuing in the Milky Way, and that the only way to show they've learned from their mistakes is to stay in the setting that their mistakes ****ed up.
That makes zero sense.
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#79
Jaderail

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I don't understand the "throwing out lore" argument. You're automatically assuming that just because it takes place in another galaxy that all the lore and choices of previous games goes down the drain. If the events of MEA took place in some far-reached part of the Milky Way (which it would have to to allow for new exploration) what is the difference? You're in Andromeda - new places, aliens, people, lore, etc. The same things that you'd get if you were placed in some forgotten corner of the Milky Way. It changes almost nothing.

 

The lore/history of the Milky Way might not be as pertinently relevant but should it be? This is an entirely different game, lingering in past lore doesn't leave a lot of room to learn new things. I'd prefer it to be a fresh beginning instead of a beginning weighed down by past events. I'm not saying there should be no mention of the previous games or their events, I'm just saying that they shouldn't be the focus, and having the story take place in another galaxy is probably the best way to gather distance from Shepard's story, yet still remain relevant to the Mass Effect series. 


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#80
Hanako Ikezawa

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I don't understand the "throwing out lore" argument. You're automatically assuming that just because it takes place in another galaxy that all the lore and choices of previous games goes down the drain. If the events of MEA took place in some far-reached part of the Milky Way (which it would have to to allow for new exploration) what is the difference? You're in Andromeda - new places, aliens, people, lore, etc. The same things that you'd get if you were placed in some forgotten corner of the Milky Way. It changes almost nothing.

 

The lore/history of the Milky Way might not be as pertinently relevant but should it be? This is an entirely different game, lingering in past lore doesn't leave a lot of room to learn new things. I'd prefer it to be a fresh beginning instead of a beginning weighed down by past events. I'm not saying there should be no mention of the previous games or their events, I'm just saying that they shouldn't be the focus, and having the story take place in another galaxy is probably the best way to gather distance from Shepard's story, yet still remain relevant to the Mass Effect series. 

The lore in question is the limitations our cycle has when it comes to space travel. Simply put, before or during the Reaper War our cycle does not possess the technology to make an intergalactic voyage. So if they suddenly do, that's throwing the lore away. There are ways they could do it without throwing away lore, like for example there being a wormhole or a Mass Relay/Mass Relay equivalent that goes to Andromeda or if our cycle apprehends a ship that is capable like a Black Ark aka Collector Cruiser, but until we know how we get there the lore being thrown away is a distinct possibility. Of course if it takes place after the Reaper War then the doors are open for possibilities without destroying lore since it is in the future thus technology advances. 



#81
AresKeith

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If there was no outcry with the endings Bioware would've most likely stayed in the milky way.

 

Even without that, they still would have to deal with the baggage that is the endings themselves



#82
Drone223

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So they have to explore everything but they don't have to explore everything? How would they fully take advantage of any and all "potential" without exploring everything? What's the cutoff? 50% 90% Whatever you feel you like?
 

Your still putting words in my mouth and also missing the point as well, the scale of the Milky way means there is plenty room for more stories to be told from different perspectives.

 

What would a ME prequel be? The war with the Turians? Who wants to play a game of a story that's already irrelevant before the title screen?

 

It doesn't have to about a particular event it just has to be set in a time period before the events of the trilogy.

 

You mean Inquisition? Which was their most successful launch to date? Try again.

 

DA:I was made by a different team, ME:A is the next ME game after ME3 and there are people being cautious about it since ME3 was the previous installment in the series.

 

You aren't even making a cogent or coherent point. You say they have to own up to their mistakes by continuing in the Milky Way, and that the only way to show they've learned from their mistakes is to stay in the setting that their mistakes ****ed up.
That makes zero sense.

 

Bioware has to remember why they wrote themselves into corner in the first place even after they dealt with it, so if they end up doing it again they'll know what to do.



#83
Guanxii

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It's a blank slate series reboot with no connection to the previous games - therefore it might as well be in andromeda for what difference it makes. If they called the new setting 'Milky Way' fans would be annoyed that all that time and effort was for naught. Of course that is the case but probably better to keep this loosely under wraps. We're a vocal bunch.

#84
Catastrophy

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I don't care. I just want a good game.



#85
spinachdiaper

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ME4 would of been as simple as Canonized Destroy and now jump ahead at least a 1,000 years so that every player choice in ME1-3 would of been washed away by time to start fresh.



#86
Mathias

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Jesus christ this thread blew up. 4 pages already? I'm afraid to even start reading it.


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#87
Mathias

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They had all the choice in the world. Plenty of  logical ways they could've continued using the Milky Way setting and avoided the endings entirely. 

 

 

Irrelevant since they've decided on throwing the baby out with the bathwater. Moving along.

 

 

Yeah if bad and lazy writing is your thing. I've heard them all before, they all suck. You can't do a sequel without addressing the endings in some manner. It won't work.

 

It. Won't. Work.


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#88
Il Divo

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Bioware should at least be up front as to the fact the endings are the main reason why their moving to another galaxy.

 

 

Fine, they could be "up front" about it. It still wouldn't get you this alternate version of ME4. The issues that the ME3 ending had aren't fixable by throwing a bandaid on 3 years or so after the fact.

 

Or is Bioware is ultimately supposed to retcon Synthesis green light magic, remove the Catalyst and all his insane logic, resurrect Shepard, while retroactively providing their 16 endings that everyone seems to want? Because those are all things which could be considered under the heading of "addressing the endings".

 

Here's how Bioware learns from the endings: by not repeating them.


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#89
Chealec

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The endings of Mass Effect 3 weren't a mistake - they were a deliberate line through the series, it's done.

 

The mistake was perhaps putting the Mass Effect badge on Andromeda; even though it's utterly understandable from a commercial perspective. If they'd branded it as something like ARK.CON : Andromeda would anyone be even slightly giving a rats arse that it's not addressing the endings of the defunct Mass Effect trilogy?


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#90
Mathias

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The endings of Mass Effect 3 weren't a mistake - they were a deliberate line through the series, it's done.

 

The mistake was perhaps putting the Mass Effect badge on Andromeda; even though it's utterly understandable from a commercial perspective. If they'd branded it as something like ARK.CON : Andromeda would anyone be even slightly giving a rats arse that it's not addressing the endings of the defunct Mass Effect trilogy?

 

Uhhh I think I know what you're saying there, but I personally think they were overall a huge mistake. Just in general I mean.


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#91
Chealec

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Uhhh I think I know what you're saying there, but I personally think they were overall a huge mistake. Just in general I mean.

 

Hey - I didn't say they were good ;)


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#92
sjsharp2011

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If Bioware won't own up to its mistakes then they've really learned nothing from them.

Prehaps but trying to linkAndromeda with ME3's endings could end upmaking things 10 times worse and I think it's that that Boiwaer aer trying to avoid. So in my opiniog moving things on to Andromeda wil allow for a clean slate and start all ovre again hopefully this time without making those mistakes


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#93
FKA_Servo

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Exploring another galaxy is just unnecessary though considering the vast majority of milky way is still unexplored.

 

And depending on the ending a given player chooses, it might stay that way for a pretty long time.

 

Its kinda hard to be interested in another galaxy when the milky is still largely unexplored.

 

For example Mac Walters response to the ending outcry....

http://www.complex.c...er-white-moment

 

Mac says the only reason the endings had the backlash they got was that Shepard died, but in reality there was more to it and he still believed there was nothing wrong with them.

 

I'm sitting right here proving you wrong on that first point. And anyway, I don't see a huge distinction between visiting pretend stars and planets in the MW versus pretend stars and planets in Andromeda.

 

With regard to the last point - the endings and Mac Walters' pet human supremacist org were enough to sour the whole trilogy for me, and even I'm gonna call that out as an uncharitable mischaracterization of what he's actually saying.

 

They would still just be prequels. I don't want to play prequels and I would bet I'm in the majority.

 

I definitely don't want to play a prequel.
 

I'm with Chealec in that I'm pretty sure the endings were intended to kill Mass Effect as we know it, and now it's dead. I'm also with Kaisershep, in that if they made a prequel, I'd find a different game to play, because I just don't care.

 

There are a hundred things that make Mass Effect Mass Effect, and the location in the universe barely even registers.


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#94
MrObnoxiousUK

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I love it when all the Pseudo intellectuals open up the thesaurus tab and starting using the big words and grammatical constructions to fool  the scouters into reading power levels over 9000.

Go on Strawman those that don't agree with you, come back with your hard won forum accolades, internet warriors the legions of fans await your mighty return!



#95
Mathias

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This is the closest we're ever gonna get to them owning up to their mistake:

 

http://www.shacknews...into-our-future

 

It's unrealistic and irrational to expect Bioware to make a sequel that changes the ending. The time to fix the ending was back in 2012 with the EC, and all they did was expand on an ending that was just bad on a fundamental level. Not enough closure was just a symptom, it wasn't the root of the problem. But even if they retconned the ending, it's just too late. You can't undo it. You can't undo The Catalyst. The scar will always be there.

 

The best course of action is to just move on. I would rather just have the series start fresh and pretend the ME3 ending doesn't exist.


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#96
FKA_Servo

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I love it when all the Pseudo intellectuals open up the thesaurus tab and starting using the big words and grammatical constructions to fool  the scouters into reading power levels over 9000.

Go on Strawman those that don't agree with you, come back with your hard won forum accolades, internet warriors the legions of fans await your mighty return!

 

:huh:



#97
Mathias

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I love it when all the Pseudo intellectuals open up the thesaurus tab and starting using the big words and grammatical constructions to fool  the scouters into reading power levels over 9000.

Go on Strawman those that don't agree with you, come back with your hard won forum accolades, internet warriors the legions of fans await your mighty return!

 

Whoa...

 

That just blew my mind.



#98
Hanako Ikezawa

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The best course of action is to just move on. I would rather just have the series start fresh and pretend the ME3 ending doesn't exist.

No, the easiest course of action is to just move on. There is a difference between easiest and best. 



#99
Mcfly616

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Yeah if bad and lazy writing is your thing. I've heard them all before, they all suck. You can't do a sequel without addressing the endings in some manner. It won't work.

 

It. Won't. Work.

 I never said anything about a sequel. You did.



#100
AlanC9

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I never said anything about a sequel. You did.


So you're pushing a prequel? Mathias wouldn't like that either, I'll bet.