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DA:I is driving me away from DA4 :'(


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#126
jedidotflow

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Except for the lack of tactics (c'mon, Bioware!) and limiting to 8 skill slots (for real?!), this game is much, much better than DAO. For one, it's actually fun to play. No waiting for "turns" or whatever dreck that was back in the day.


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#127
darkway1

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I played DAI numerous times. Thus since I had no PC save for Origins I decided to replay it. You know what? It’s a breath of fresh. To me DAO feels like a an RPG and remembering why I feel in love with the DA series. Seeing then and now how far DA has come should be a cause for celebration, but it is not. Biowore seems to be going backwards, not forward. 

 

I am not saying I completely hate DAI. There are parts of it I do enjoy. When I play DAI if it was not for the lore I would most likely be confused as this being a the third installment in the DA series. 

 

 

 

That's exactly what I ended up doing,I expected DAO to be a trip down nostalgia lane but I ended up riveted from start to finish,characters,story,pace,the lore,the races/cultures,the dark/mature tone,the plot twists and challenging choices,the combat,all brilliant stuff.

 

I don't think the majority of people who compare DAO to DAI have any real desire to bash DAI,it's a great game,I certainly had fun but it seems bizarre that Bioware's strength in story,narrative and character have become it's main weakness,not to mention a play-style that changes from game to game,re-playing DAO really did emphasize the difference in direction DAI has taken.



#128
Andraste_Reborn

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I think it's a very good idea for people who were disappointed with DAI not to purchase DA4 right away, but to wait on reviews and opinions so they can better judge if the stuff they didn't like is still there.

 

I mean, I love Inquisition and have played it for over four hundred hours already, but it's only sensible for people who weren't so keen to take a step back from the series and see if it develops into something that they might like more.


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#129
darkway1

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I think it's a very good idea for people who were disappointed with DAI not to purchase DA4 right away, but to wait on reviews and opinions so they can better judge if the stuff they didn't like is still there.

 

I mean, I love Inquisition and have played it for over four hundred hours already, but it's only sensible for people who weren't so keen to take a step back from the series and see if it develops into something that they might like more.

 

Yeah,I picked up DAI months after release (after game of the year etc),read the reviews,watched a bit of youtube etc and I can't recall anyone picking up the vast difference in direction.......it's definitely some thing I'll be aware of next time,same goes for the next Mass Effect.Bioware games certainly aren't auto buy's like they used to be.



#130
Majestic Jazz

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I think it's a very good idea for people who were disappointed with DAI not to purchase DA4 right away, but to wait on reviews and opinions so they can better judge if the stuff they didn't like is still there.

 

I mean, I love Inquisition and have played it for over four hundred hours already, but it's only sensible for people who weren't so keen to take a step back from the series and see if it develops into something that they might like more.

 

With all the criticisms of DAI, I doubt that DA4 will be similar to DAI. If anything, I would be more worried about MEA than DA4 since MEA was in deep development the time DAI was released as Bioware probably assumed that the direction they took with DAI would be popular and thus would also be popular in MEA. If the leaks are anything to go off of, MEA seems to have similar exploration mechanics like DAI but probably with better graphics and combat. 



#131
Andraste_Reborn

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With all the criticisms of DAI, I doubt that DA4 will be similar to DAI.

 

I still think it would be a good idea for people who hated it to wait and see. (Just as I thought it was a good idea for people who hated DA2 to wait and see what people said about Inquisition before buying it.)

 

Given how much the series has changed with each instalment, we can't predict what DA4 will cut and what it will keep, but it's possible that the things any given individual hated about DAI will carry over to the new game.


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#132
Nefla

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I think it's a very good idea for people who were disappointed with DAI not to purchase DA4 right away, but to wait on reviews and opinions so they can better judge if the stuff they didn't like is still there.

 

I mean, I love Inquisition and have played it for over four hundred hours already, but it's only sensible for people who weren't so keen to take a step back from the series and see if it develops into something that they might like more.

This is what I should have done with DA:I, what I had planned to do. Sadly I got entranced with the marketing and everything the devs were saying (and that Crestwood side quest involving red templars made me think there would be side quests like that in the game) and when they added race options back I said to myself "they're fixing all the things I didn't like about DA2, this will be the game for me." The idiotic part though was before the game was released, there was con footage shown online of the combat, and also the first 45 minutes of the game, and I didn't like either. I ignored those feelings though and bought it anyway. Derp. :wacko:


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#133
BabyPuncher

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Fans of ME should be less concerned about Inquisition's gameplay and more about its staggeringly incompetent writing. ME has always been significantly superior on a technical level to DA. I'm not concerned about that.


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#134
vbibbi

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I still think it would be a good idea for people who hated it to wait and see. (Just as I thought it was a good idea for people who hated DA2 to wait and see what people said about Inquisition before buying it.)

 

Given how much the series has changed with each instalment, we can't predict what DA4 will cut and what it will keep, but it's possible that the things any given individual hated about DAI will carry over to the new game.

 

Very true. I unfortunately will not preorder Bioware games again. I will most likely buy future games but will wait for user feedback before doing so, rather than inflating launch day sales.



#135
TraiHarder

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Very true. I unfortunately will not preorder Bioware games again. I will most likely buy future games but will wait for user feedback before doing so, rather than inflating launch day sales.

 

Why would you take others words on a game that you haven't even played? Tons of people gave DA2 a bad name yet once people said f it I'm a play it people started to love Hawke. I would say at least get your own opinion on the game through gameplay vids not feedback an reviews.



#136
ArianaGBSA

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Except for the lack of tactics (c'mon, Bioware!) and limiting to 8 skill slots (for real?!), this game is much, much better than DAO. For one, it's actually fun to play. No waiting for "turns" or whatever dreck that was back in the day.

Exactly why it sux. In fact Bioware never had a proper turn game, it is all way too much action. Even DAO was too much action. Even BG was too much action. Any RPG that have any kind of action, or, as I usually say, where you actively play the game, you take control and have a time frame in which you need to act, is pure trash. Meaning, all Bioware games are pure trash. Character Sheets being the core of the game made me forgive action and play their games until DAO. DA2 still had some poor building. DAI is pure sh*t.

If you want to have fun playing a game, or better, if you want to actively play a game, go play adventure and actions games. Plenty of fun in those garbages. Like Mass Effect, Zelda and other 100% action 0% RPG games. RPGs are not supposed to be fun or have a good story, RPGs are engine to create characters and thats all they are. These sh*t Bioware make now, after DAO, are action games with stories, like The Last of Us, Beyod Two Souls or Tomb Raider, except that since Bioware pretends to be lousy RPG those games end up with better stories, better action better everything.

What is the point in making an action game with weak action? story game with poor story? a game with choices that are completely ignored? This is why Bioware games are the worst possible, because in pretending to be RPGs to keep their public, they sacrifice everything that could make the games less hideous or at least "playable", by very low standards. They sacrifice proper character building to please people who love action, they sacrifice choice to tell their boring stories, they sacrifice options for big maps and gorgeous graphics, in short, they sacrifice everything that could mean RPG for public and end up with games that don't do ANYTHING right at all. No good action, not good choices, not good stories.

Up to DAO I could at least use their games to create characters (and that's the whole purpose of an RPG, they serve no other purpose), there was a meaningful character sheet. The character sheet had meaning in and out of combat, it was everything my character was. Now my character is stuck in an awful story (all Bioware stories are awful since BG, but at least before DAO they had an interesting world, because wasn't theirs, and in DAO Thedas was still interesting because was too much LOTR, ASOIAF and LotS, but later when it became more Bioware it got ridiculous as anything else from these sadly poor "writers") with boring choices and thats all my characer is because there is no more stat distribution.

Bioware don't know how to create characters, Bioware don't know how to create stories, Bioware gave me points to distribute in the character sheet and that was all their usefulness. Now they keep repeating the same characters year after year, the same stories (lik identity theft in ME3 and DAI, they didn't even wait), the same plots with enemies taking over the mind of other and mass destruction demanding people to ally... ALL WAY TOO BORING. NO CREATIVITY. They copy themselves, copy great writres (or try to), copy Obsidian sequels of their own games, they copy everything which give their "creations" some artificial entertainment but then they spoil everything when they try to go original, because they just aren't.

So yeah, to avoid spoiling mankind even more they should just stop making games. Or spend 10 years learning how to create something, you know, be creative.

But again, the whole point is, there is no point in playing the worst: worst action, worst story and worst "rpg". If you want to have fun with combat, play action.
But well, aside from all the uselessness already present in this post, a little add on: Play Inquisition. It became action after all. I just make these posts to practice my hate against Inquisition, it feels way too good for me not to.



#137
TraiHarder

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Exactly why it sux. In fact Bioware never had a proper turn game, it is all way too much action. Even DAO was too much action. Even BG was too much action. Any RPG that have any kind of action, or, as I usually say, where you actively play the game, you take control and have a time frame in which you need to act, is pure trash. Meaning, all Bioware games are pure trash. Character Sheets being the core of the game made me forgive action and play their games until DAO. DA2 still had some poor building. DAI is pure sh*t.

If you want to have fun playing a game, or better, if you want to actively play a game, go play adventure and actions games. Plenty of fun in those garbages. Like Mass Effect, Zelda and other 100% action 0% RPG games. RPGs are not supposed to be fun or have a good story, RPGs are engine to create characters and thats all they are. These sh*t Bioware make now, after DAO, are action games with stories, like The Last of Us, Beyod Two Souls or Tomb Raider, except that since Bioware pretends to be lousy RPG those games end up with better stories, better action better everything.

What is the point in making an action game with weak action? story game with poor story? a game with choices that are completely ignored? This is why Bioware games are the worst possible, because in pretending to be RPGs to keep their public, they sacrifice everything that could make the games less hideous or at least "playable", by very low standards. They sacrifice proper character building to please people who love action, they sacrifice choice to tell their boring stories, they sacrifice options for big maps and gorgeous graphics, in short, they sacrifice everything that could mean RPG for public and end up with games that don't do ANYTHING right at all. No good action, not good choices, not good stories.

Up to DAO I could at least use their games to create characters (and that's the whole purpose of an RPG, they serve no other purpose), there was a meaningful character sheet. The character sheet had meaning in and out of combat, it was everything my character was. Now my character is stuck in an awful story (all Bioware stories are awful since BG, but at least before DAO they had an interesting world, because wasn't theirs, and in DAO Thedas was still interesting because was too much LOTR, ASOIAF and LotS, but later when it became more Bioware it got ridiculous as anything else from these sadly poor "writers") with boring choices and thats all my characer is because there is no more stat distribution.

Bioware don't know how to create characters, Bioware don't know how to create stories, Bioware gave me points to distribute in the character sheet and that was all their usefulness. Now they keep repeating the same characters year after year, the same stories (lik identity theft in ME3 and DAI, they didn't even wait), the same plots with enemies taking over the mind of other and mass destruction demanding people to ally... ALL WAY TOO BORING. NO CREATIVITY. They copy themselves, copy great writres (or try to), copy Obsidian sequels of their own games, they copy everything which give their "creations" some artificial entertainment but then they spoil everything when they try to go original, because they just aren't.

So yeah, to avoid spoiling mankind even more they should just stop making games. Or spend 10 years learning how to create something, you know, be creative.

But again, the whole point is, there is no point in playing the worst: worst action, worst story and worst "rpg". If you want to have fun with combat, play action.
But well, aside from all the uselessness already present in this post, a little add on: Play Inquisition. It became action after all. I just make these posts to practice my hate against Inquisition, it feels way too good for me not to.

Your sad lmao XD

 

You say any game that you can "actively play the game" but then call game like the Last of Us and such better yet they also fit in your category of sucky games lol. A RPG isn't just for making character u werido kinda the point of a RPG ya know to create a character an play PLAY as that character lmao but I guess u don't get that but its ok bud



#138
Nefla

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Why would you take others words on a game that you haven't even played? Tons of people gave DA2 a bad name yet once people said f it I'm a play it people started to love Hawke. I would say at least get your own opinion on the game through gameplay vids not feedback an reviews.

I think a combination of watching let's plays and reading/watching reviews is the way to go but either way you need to be patient enough for people to post that stuff online. If I heard from a game critic (or even BSN posters) who shares my taste in games and my opinion of what's good or bad that a certain game was poor then I'd be wary of getting it.



#139
TraiHarder

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I think a combination of watching let's plays and reading/watching reviews is the way to go but either way you need to be patient enough for people to post that stuff online. If I heard from a game critic (or even BSN posters) who shares my taste in games and my opinion of what's good or bad that a certain game was lacking then I'd be wary of getting it.

I mean sure im not saying you cant read reviews just saying not everyone always agree on everything game wise. They may usually seem to agree with you but im sure they wont always. That why i suggested watching gameplay after release which wont take long at all lol. At lot of people do day one release gameplay vids.

 

Cant watch Alpha or Beta gameplay seeing as we cant trust those now CAN WE BIOWARE!!!!!!!!!!



#140
Nefla

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I mean sure im not saying you cant read reviews just saying not everyone always agree on everything game wise. They may usually seem to agree with you but im sure they wont always. That why i suggested watching gameplay after release which wont take long at all lol. At lot of people do day one release gameplay vids.

 

Cant watch Alpha or Beta gameplay seeing as we cant trust those now CAN WE BIOWARE!!!!!!!!!!

Let's plays are the best of course :) that's how I decided to get SWtOR :wub:



#141
Wolven_Soul

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This is what I should have done with DA:I, what I had planned to do. Sadly I got entranced with the marketing and everything the devs were saying (and that Crestwood side quest involving red templars made me think there would be side quests like that in the game) and when they added race options back I said to myself "they're fixing all the things I didn't like about DA2, this will be the game for me." The idiotic part though was before the game was released, there was con footage shown online of the combat, and also the first 45 minutes of the game, and I didn't like either. I ignored those feelings though and bought it anyway. Derp. :wacko:

 

Yeah, I am right there with you.  They were saying all the right things, showing all the right things.  Then the game came out and some of the things I was excited about simply were not there.


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#142
TraiHarder

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Let's plays are the best of course :) that's how I decided to get SWtOR :wub:

 

Yea Lets plays are nice I like commentary with ma gameplay for sure.

 

I just wont be fooled by Alpha or Beta gameplay anymore YOU HEAR ME BIOWARE I WILL MESS YOU UP BRUH!!!!!!!


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#143
TraiHarder

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Yeah, I am right there with you.  They were saying all the right things, showing all the right things.  Then the game came out and some of the things I was excited about simply were not there.

 

Some SOME you mean like everything wasn't there I cried a little more like a lot. Hoping that DA4 will look more like the Pre- Alpha gameplay they showed.


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#144
Wolven_Soul

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I think a combination of watching let's plays and reading/watching reviews is the way to go but either way you need to be patient enough for people to post that stuff online. If I heard from a game critic (or even BSN posters) who shares my taste in games and my opinion of what's good or bad that a certain game was poor then I'd be wary of getting it.

 

That depends on who is doing the review.  I have absolutely no trust in traditional gaming media anymore.  None of them.  They are to closely married to gaming developers.  I only trust certain Youtubers when it comes to researching a game I am thinking of buying.


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#145
Nefla

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That depends on who is doing the review.  I have absolutely no trust in traditional gaming media anymore.  None of them.  They are to closely married to gaming developers.  I only trust certain Youtubers when it comes to researching a game I am thinking of buying.

I was thinking youtube reviewers, not official paid reviewers. I would never trust a gaming magazine's review for example.


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#146
darkway1

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Fans of ME should be less concerned about Inquisition's gameplay and more about its staggeringly incompetent writing. ME has always been significantly superior on a technical level to DA. I'm not concerned about that.

 

Fans of ME should be less concerned about Inquisition's gameplay and more about its staggeringly incompetent writing. ME has always been significantly superior on a technical level to DA. I'm not concerned about that.

 

Yep,the written aspect is the root of the problem,even with a different game play style you still need good story,characters and choices with consequence to create that all important feeling of immersion.

 

I think they made a bad move making Solas the bad guy and revealing his plan,it's a bit like that film Independence Day (or any other summer blockbuster),sure the aliens want to blow up the world but it's never going to happen because that would be the end of everything,same goes for the Solas plan,he can't remove the veil,it will be the end of the franchise. 

 

Putting Solas and his intentions "out there" kinda dictates exactly how this story is going to end before it really starts,personally I think Bioware needs to stop going so epic with their stories,scale it all back,make it more personal,more significant to the player and those around you.Focus less on the destination and more on the journey.

 

I can't really comment on MassEffect,the new game is a clean slate,so who knows what direction that franchise will go??


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#147
Wolven_Soul

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Yep,the written aspect is the root of the problem,even with a different game play style you still need good story,characters and choices with consequence to create that all important feeling of immersion.

 

I think they made a bad move making Solas the bad guy and revealing his plan,it's a bit like that film Independence Day (or any other summer blockbuster),sure the aliens want to blow up the world but it's never going to happen because that would be the end of everything,same goes for the Solas plan,he can't remove the veil,it will be the end of the franchise. 

 

Putting Solas and his intentions "out there" kinda dictates exactly how this story is going to end before it really starts,personally I think Bioware needs to stop going so epic with their stories,scale it all back,make it more personal,more significant to the player and those around you.Focus less on the destination and more on the journey.

 

I can't really comment on MassEffect,the new game is a clean slate,so who knows what direction that franchise will go??

 

100% agree.  Not every story has to be 'save the world'.  



#148
Donk

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Exactly why it sux. In fact Bioware never had a proper turn game, it is all way too much action. Even DAO was too much action. Even BG was too much action. Any RPG that have any kind of action, or, as I usually say, where you actively play the game, you take control and have a time frame in which you need to act, is pure trash. Meaning, all Bioware games are pure trash. Character Sheets being the core of the game made me forgive action and play their games until DAO. DA2 still had some poor building. DAI is pure sh*t.

If you want to have fun playing a game, or better, if you want to actively play a game, go play adventure and actions games. Plenty of fun in those garbages. Like Mass Effect, Zelda and other 100% action 0% RPG games. RPGs are not supposed to be fun or have a good story, RPGs are engine to create characters and thats all they are. These sh*t Bioware make now, after DAO, are action games with stories, like The Last of Us, Beyod Two Souls or Tomb Raider, except that since Bioware pretends to be lousy RPG those games end up with better stories, better action better everything.

What is the point in making an action game with weak action? story game with poor story? a game with choices that are completely ignored? This is why Bioware games are the worst possible, because in pretending to be RPGs to keep their public, they sacrifice everything that could make the games less hideous or at least "playable", by very low standards. They sacrifice proper character building to please people who love action, they sacrifice choice to tell their boring stories, they sacrifice options for big maps and gorgeous graphics, in short, they sacrifice everything that could mean RPG for public and end up with games that don't do ANYTHING right at all. No good action, not good choices, not good stories.

Up to DAO I could at least use their games to create characters (and that's the whole purpose of an RPG, they serve no other purpose), there was a meaningful character sheet. The character sheet had meaning in and out of combat, it was everything my character was. Now my character is stuck in an awful story (all Bioware stories are awful since BG, but at least before DAO they had an interesting world, because wasn't theirs, and in DAO Thedas was still interesting because was too much LOTR, ASOIAF and LotS, but later when it became more Bioware it got ridiculous as anything else from these sadly poor "writers") with boring choices and thats all my characer is because there is no more stat distribution.

Bioware don't know how to create characters, Bioware don't know how to create stories, Bioware gave me points to distribute in the character sheet and that was all their usefulness. Now they keep repeating the same characters year after year, the same stories (lik identity theft in ME3 and DAI, they didn't even wait), the same plots with enemies taking over the mind of other and mass destruction demanding people to ally... ALL WAY TOO BORING. NO CREATIVITY. They copy themselves, copy great writres (or try to), copy Obsidian sequels of their own games, they copy everything which give their "creations" some artificial entertainment but then they spoil everything when they try to go original, because they just aren't.

So yeah, to avoid spoiling mankind even more they should just stop making games. Or spend 10 years learning how to create something, you know, be creative.

But again, the whole point is, there is no point in playing the worst: worst action, worst story and worst "rpg". If you want to have fun with combat, play action.
But well, aside from all the uselessness already present in this post, a little add on: Play Inquisition. It became action after all. I just make these posts to practice my hate against Inquisition, it feels way too good for me not to.


Lol wot. ^

Sounds like the Sims is more your style. You can create as many characters as you like, and even have something similar to that of "character sheets". You can build their cooking and handiness skills. ;)

I can't even comprehend what you expect from Bioware games.. When you open a case, do you expect there to be a paper and pen and a dice in there, rather than a disc?

And I really don't understand this mentality of.. "I hate it so much but I'm gonna keep playing it so I can go on the internet and b*tch about it for the rest of my days." perhaps I should put it to the test and see what the fuss is about. Tomorrow I will purchase every single Call of Duty game ever to have existed, then I will go onto its respective forum and complain to the fans there.

"This game is boring. Action, action, action! No character sheets. Also, these guns suck."
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#149
DeLaatsteGeitenneuker

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Lol wot. ^

Sounds like the Sims is more your style. You can create as many characters as you like, and even have something similar to that of "character sheets". You can build their cooking and handiness skills. ;)

I can't even comprehend what you expect from Bioware games.. When you open a case, do you expect there to be a paper and pen and a dice in there, rather than a disc?

And I really don't understand this mentality of.. "I hate it so much but I'm gonna keep playing it so I can go on the internet and b*tch about it for the rest of my days." perhaps I should put it to the test and see what the fuss is about. Tomorrow I will purchase every single Call of Duty game ever to have existed, then I will go onto its respective forum and complain to the fans there.

"This game is boring. Action, action, action! No character sheets. Also, these guns suck."

Do you eat Kangaroo meat? It must be quite available there.



#150
TobiTobsen

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Exactly why it sux. In fact Bioware never had a proper turn game, it is all way too much action. Even DAO was too much action. Even BG was too much action. Any RPG that have any kind of action, or, as I usually say, where you actively play the game, you take control and have a time frame in which you need to act, is pure trash. Meaning, all Bioware games are pure trash. Character Sheets being the core of the game made me forgive action and play their games until DAO. DA2 still had some poor building. DAI is pure sh*t.

If you want to have fun playing a game, or better, if you want to actively play a game, go play adventure and actions games. Plenty of fun in those garbages. Like Mass Effect, Zelda and other 100% action 0% RPG games. RPGs are not supposed to be fun or have a good story, RPGs are engine to create characters and thats all they are. These sh*t Bioware make now, after DAO, are action games with stories, like The Last of Us, Beyod Two Souls or Tomb Raider, except that since Bioware pretends to be lousy RPG those games end up with better stories, better action better everything.

What is the point in making an action game with weak action? story game with poor story? a game with choices that are completely ignored? This is why Bioware games are the worst possible, because in pretending to be RPGs to keep their public, they sacrifice everything that could make the games less hideous or at least "playable", by very low standards. They sacrifice proper character building to please people who love action, they sacrifice choice to tell their boring stories, they sacrifice options for big maps and gorgeous graphics, in short, they sacrifice everything that could mean RPG for public and end up with games that don't do ANYTHING right at all. No good action, not good choices, not good stories.

Up to DAO I could at least use their games to create characters (and that's the whole purpose of an RPG, they serve no other purpose), there was a meaningful character sheet. The character sheet had meaning in and out of combat, it was everything my character was. Now my character is stuck in an awful story (all Bioware stories are awful since BG, but at least before DAO they had an interesting world, because wasn't theirs, and in DAO Thedas was still interesting because was too much LOTR, ASOIAF and LotS, but later when it became more Bioware it got ridiculous as anything else from these sadly poor "writers") with boring choices and thats all my characer is because there is no more stat distribution.

Bioware don't know how to create characters, Bioware don't know how to create stories, Bioware gave me points to distribute in the character sheet and that was all their usefulness. Now they keep repeating the same characters year after year, the same stories (lik identity theft in ME3 and DAI, they didn't even wait), the same plots with enemies taking over the mind of other and mass destruction demanding people to ally... ALL WAY TOO BORING. NO CREATIVITY. They copy themselves, copy great writres (or try to), copy Obsidian sequels of their own games, they copy everything which give their "creations" some artificial entertainment but then they spoil everything when they try to go original, because they just aren't.

So yeah, to avoid spoiling mankind even more they should just stop making games. Or spend 10 years learning how to create something, you know, be creative.

But again, the whole point is, there is no point in playing the worst: worst action, worst story and worst "rpg". If you want to have fun with combat, play action.
But well, aside from all the uselessness already present in this post, a little add on: Play Inquisition. It became action after all. I just make these posts to practice my hate against Inquisition, it feels way too good for me not to.

 

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