All of them do 
All is possible ... one might also loading her with your favourite spitfire or the batarian melee, ... But
Since she( branigans example)
- deals damage multiplicatively.
- can prime and detonate herself CQC and at the far end of the map,
- can strike through shields and barriers with DC
One wonders if the weight penalty of a claymoar is not a playstyle tradeoff- >with a claymoar the fury wont need to get so close and personal, but would lose 50% speed on all recharge : AF & DC (priming) drop from 2.46s to 4.32s and from being able to throw every 1.23s to every 2.16s.
Multiply it for plat by 4.3875 damage and u got some serious damage dynamite in that lady.
Continuous Total time for prime and detonate drops from 3.39s to 6.48s overall (197% slower), which can be partially negated through reload cancelling every 1.04s but then only for small maps where bosses are close and you are consistently gud with reloading, aiming & shooting as Deerber or Nat.
So what you win on the mooks you lose on being closer to bosses and minibosses to let the claymoar do some talking.
Just 4 ref 4 those quantitively inclined : (source corlist)
Combo damage =
(Minimum damage + (Maximum damage - Minimum damage) / 10 * (combo level - 2)) * difficulty scaling * combo damage bonus * combo damage bonus