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New Favorite Reaver Build: The Destroyer!™ Now w/ NM Solo Video!


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Questa discussione ha avuto 443 risposte

#426
JiaJM98

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LOL almost 6 months later, I finally have enough con and cunnings so I could actually play my reaver in NM.   I just don't see myself giving up rampage for pommel strike though.   And I kept getting carry away from the increase of damage deal with lower health.   I kept watching the damage floating overhead... 4000, 5000, 6000, 7000... or ****... then I killed myself. :P

The whole point of this build is to give up rampage to utilise increased damage on low health...



#427
JiaJM98

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Dragon rage, devour, and rampage are pretty locked in for me.  Especially in NM, I am usually looking for the next time I can hit rampage.

 

I guess I should try pommel strike instead of mighty blow.  I hate having skills like combat roll that are only useful every now and then, but it is certainly more useful in NM than the lower levels I guess.  And mighty blow is nice for knocking shield bearers and spellbinders alike on their butt.

Well think about how many extra skill points it would take for you to keep rampage and switch mighty blow for pommel strike...



#428
Mark (Gekrakel)

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Well think about how many extra skill points it would take for you to keep rampage and switch mighty blow for pommel strike...

 

No change actually.. I drive down both skill trees anyway.  Pommel strike would take one extra skill point or a wash.

 

I do find it interesting he didn't include Flow Of Battle in the build..  That skill makes a noticeable difference on the availability of rampage, mighty blow, and one would assume pommel strike too.

 

 

EDIT: Here is my skill allotment: 

 

At level 12: http://da-skills.net...000,000,000,000

 

At level 18: http://da-skills.net...010,110,010,010


  • lcneed piace questo

#429
lcneed

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No change actually.. I drive down both skill trees anyway.  Pommel strike would take one extra skill point or a wash.

 

I do find it interesting he didn't include Flow Of Battle in the build..  That skill makes a noticeable difference on the availability of rampage, mighty blow, and one would assume pommel strike too.

 

 

EDIT: Here is my skill allotment: 

 

At level 12: http://da-skills.net...000,000,000,000

 

At level 18: http://da-skills.net...010,110,010,010

 

Your skills progression on the reaver is exactly the same as mine.  I like Flow of Battle too.  Keep Mighty Blow and Rampage up almost all the time.



#430
Proto

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Dragon rage, devour, and rampage are pretty locked in for me. Especially in NM, I am usually looking for the next time I can hit rampage.

I guess I should try pommel strike instead of mighty blow. I hate having skills like combat roll that are only useful every now and then, but it is certainly more useful in NM than the lower levels I guess. And mighty blow is nice for knocking shield bearers and spellbinders alike on their butt.


You are using combat roll wrong if you think it's only useful now and again. If you have PI amulet it isn't needed. If you don't, most important ability.
  • JiaJM98 piace questo

#431
Mark (Gekrakel)

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You are using combat roll wrong if you think it's only useful now and again. If you have PI amulet it isn't needed. If you don't, most important ability.

You are suggesting it be used for flanking then, I assume?



#432
JiaJM98

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You are using combat roll wrong if you think it's only useful now and again. If you have PI amulet it isn't needed. If you don't, most important ability.

Totally agree if you plan to play 2h warriors on NM or above.



#433
JiaJM98

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You are suggesting it be used for flanking then, I assume?

No. To get up from knock down mostly, but also re-position and attack-cancel.



#434
JiaJM98

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No change actually.. I drive down both skill trees anyway.  Pommel strike would take one extra skill point or a wash.

 

I do find it interesting he didn't include Flow Of Battle in the build..  That skill makes a noticeable difference on the availability of rampage, mighty blow, and one would assume pommel strike too.

 

 

EDIT: Here is my skill allotment: 

 

At level 12: http://da-skills.net...000,000,000,000

 

At level 18: http://da-skills.net...010,110,010,010

Here is my Reaver build progression. Usually I end up as lv10 after playing a Perilous match first. So with that in mind I try to get the best value out of my points. And after lv10 I have no desire to re-spec because there is just no point...

 

lv10: http://da-skills.net...000,000,000,000

lv16: http://da-skills.net...010,010,000,000

lv19: http://da-skills.net...010,010,010,110

 

This is probably not the "best" build progression but it gives me pretty good value for my points at early stage. Pretty much everything is in place right after lv10. I take rampage as most people because, hell, so much easier to play that way... In Bruh's defence, as he don't take rampage to utilise damage bonus as low health, he don't need to grab flow of battle to reduce his rampage CD because the whole point of the build is to max out your damage with dragon rage, and if you are spamming pommel/MB then well you are not making good use of your low health. These 2 skills are there to mostly deal with shield guys so you can dragon rage better.

 

And yes, if you don't have PI I would certainly swap MB for upgraded combat roll.

 

If you have tons of Con then I would suggest to forget about rampage and just rely on Heal on kill. There is no real need for rampage if you don't need the health. Devour serves you just as good until you have enough skill points to go right to the bottom of the right tree,



#435
lcneed

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You are using combat roll wrong if you think it's only useful now and again. If you have PI amulet it isn't needed. If you don't, most important ability.

 

As soon as I changed my avatar icon for the forum, I got the PI amulet.  Coincidence?  I don't think so!   Someone finds me an icon for the Hakkon Wrath or Hakkon Wisdom. :P


  • JiaJM98 piace questo

#436
Mark (Gekrakel)

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stuff... more stuff.. stuff..

Thanks for sharing it.  Interesting.

 

I will try combat roll, but still not sold on it since I don't seem to be on the ground that much, even without PI, and I rarely attack cancel since I rarely basic attack.  

 

Shield-Breaker is interesting.. I guess I was thinking it was just more anti-guard attack stuff.. 20% armor reduction would be really nice in NM.  I think I will try to incorporate that into my build.

 

And I guess War horn does the same thing.. and maybe more useful in NM as well.  In Perilous and below guard is so rare and armor is thinner.  But, I have recently started taking my reaver into NM.  Probably only about 10 runs with her so far.


  • JiaJM98 piace questo

#437
Mark (Gekrakel)

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As soon as I changed my avatar icon for the forum, I got the PI amulet.  Coincidence?  I don't think so!   Someone finds me an icon for the Hakkon Wrath or Hakkon Wisdom. :P

Come on man.. you know that is a total coincidence.   ;)

 

Okay.. off to get my PI amulet now that I am ready.



#438
JiaJM98

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Thanks for sharing it.  Interesting.

 

I will try combat roll, but still not sold on it since I don't seem to be on the ground that much, even without PI, and I rarely attack cancel since I rarely basic attack.  

 

Shield-Breaker is interesting.. I guess I was thinking it was just more anti-guard attack stuff.. 20% armor reduction would be really nice in NM.  I think I will try to incorporate that into my build.

 

And I guess War horn does the same thing.. and maybe more useful in NM as well.  In Perilous and below guard is so rare and armor is thinner.  But, I have recently started taking my reaver into NM.  Probably only about 10 runs with her so far.

Combat roll isn't for attack cancel basic attacks, it's for attack cancel your abilities :P (Mighty blow or pommel etc)

 

As of War Horn, well it's Working as Intended... Take the upgraded version and cast it a few times, you will soon realise what everyone meant. Hence that Art of War Horn reference... 

 

War Horn is not anywhere remotely as broken as throwing blades, but I don't think anything will ever come close to that so it's not really a fair comparison. (putting that 2h version of Hakkon staff to aside)



#439
FMP2013

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I use DR, rampage, WH and devour as a panick button. Mighty blow while WH is not unlocked. Usually go straight to DR and rampage.

Still miss the PI, but I can take the damage in NM.
The most annoying enemy for her in my opinion are those elemental mine mages. Sometimes there are 3-4 mines at the same point that can kill you almost instantly.

#440
Mark (Gekrakel)

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The most annoying enemy for her in my opinion are those elemental mine mages. Sometimes there are 3-4 mines at the same point that can kill you almost instantly.

Yes indeed.  That faction goes from being one of the easiest, and even pretty even at perilous, to outright nuts on Nightmare mode.



#441
ThatBruhYouDK

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LOL almost 6 months later, I finally have enough con and cunnings so I could actually play my reaver in NM. I just don't see myself giving up rampage for pommel strike though. And I kept getting carry away from the increase of damage deal with lower health. I kept watching the damage floating overhead... 4000, 5000, 6000, 7000... or ****... then I killed myself. :P

Once you hit 10K plus all the time..then you will never wanna use Rampage, ever. I got to 20-25K. It is amazing to see enemies melt.

Dragon rage, devour, and rampage are pretty locked in for me. Especially in NM, I am usually looking for the next time I can hit rampage.

I guess I should try pommel strike instead of mighty blow. I hate having skills like combat roll that are only useful every now and then, but it is certainly more useful in NM than the lower levels I guess. And mighty blow is nice for knocking shield bearers and spellbinders alike on their butt.

Same as above with Rampage.
And I was never a fan of Combat Roll, Rundagutz got me into it and made me a master of the skill :P

#442
Caldyrvan

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I still like this build.

 

^


  • ThatBruhYouDK piace questo

#443
Mark (Gekrakel)

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I will look at this build once Caldyrvan lets us know what he thinks of it.


  • Caldyrvan piace questo

#444
Caldyrvan

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Haven´t used Rampage for months and still fee no need for it ^^

 

I really enjoy it and it´s funny how ppl start running to you using healing mist and barrier :D