Devour just gets blocked unless they're already swinging 1
I need to test that belt more in-depth. I don't seem to get a signifigant buff. Every time I've used that belt and even let my health go down, it doesn't give signifigant attack speed upgrade.
2
Urgency doesn't affect movement speed at all though.
Non-warhorn builds also suffer from gaining less exp due to lack of guaranteed panic on near-everyone, especially those outside immediate range of the reaver. While there's an exp cap, it is effectively improbable to reach outside of normal circumstances, especially if you're playing NM and above. 3
Yeah, no, devour still sucks and is for noobs. 4
1: Try it, no cooldown occurs, it does the first half of the animation and does half the damage (because only half of the attack occurs) I just played this today so I would know
2: Urgency, every time I've used it, will increase attack AND movement speed WHEN CURRENT HEALTH ≤ HALF TOTAL HEALTH
3: I'd rather just kill everything fast and not let them run away with this build, idrc for exp too much tbh
4: Way to be a whiny ****** when you realize you are losing the argument, just admit you were mistaken instead of lashing out, it looks better to say you were wrong





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