I don't want any fetch quests from BioWare. They are a waste of our time, their time, and resources. Honestly, I feel like I got a little screwed out of my money when a game is brimming with endless fetch quests.
If i want a fetch quest, I'll play what Bethesda has to offer, what with their wooden characters and bland plotlines.
I've heard a few arguments for fetch quests:
1. They give the player "extra credit."
Yeah... A fetch quest or a dozen may help you grind your way up to the next level at a snail's pace. Or we could just get extra experience for main and side story heavy quests. I don't feel like points, numbers, and levels should take precedence over story. The strongest selling point of these games is the story.
2. Fetch quests help the player go explore areas that they may not otherwise explore.
Yeah... But I'd be more apt to explore an area if i knew there was a good side story waiting for me over there vs a couple of minerals and a metal hat. Also, let the player explore whatever they want, when and how they want. You don't have to cover 100% of the map in the first run. Hence, higher replay value.
So......there's my stance on fetch quests in the BioWare realm. I say make them disappear.





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