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Saarebas Tips and Nuances


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6 réponses à ce sujet

#1
BiggyDX

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Hey guys. I've been away from DAMP for awhile, and haven't played the Saarebas too much to get a good feel for her. Are there any tips, playstyles, or nuances to her that you might be able to provide? I've gotten some of them down (like the Shield ability being good for Barrier spam, her hands glowing depending on her stance, etc).



#2
ThatBruhYouDK

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http://forum.bioware...™/?fromsearch=1

#3
KalGerion_Beast

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Glyph is a permanent effect on an ally (it does wear off it the ally goes down), meaning 1 Saarebas can put glyphs on the entire team.  

 

Wall's fire finisher causes massive damage, as well as fear.  

 

With enough attack speed increase you can barrier all the things (click on saarebas link in sig).  

 

All opening stances have the same attack animation duration.  As with all flow, and all finishers. The only exception to this rule is leap, with a quicker finisher than others.  



#4
Silversmurf

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Nuances unlock after you have promoted 10 times.

 

It gives a glow to the finishing moves and extra damage.


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#5
BiggyDX

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Nuances unlock after you have promoted 10 times.

 

It gives a glow to the finishing moves and extra damage.

 

If I promote ten times across all characters, does it make them powerful enough to withstand being sent to Narnia?



#6
Silversmurf

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If I promote ten times across all characters, does it make them powerful enough to withstand being sent to Narnia?

 

Nah, by then you are just used to it happening :(


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#7
Wavebend

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Check my build thread :)

 

http://forum.bioware...s-barrier-less/