I haven't played that dlc. I will when I get a ps4.
Spoiler
Yes.
I haven't played that dlc. I will when I get a ps4.
Spoiler
Yes.
Destroy appears to be the most popular ending.
On BSN, maybe.
On BSN, maybe.
Even off the BSN, as far as I can tell.
Though how much more popular is certainly debatable.
Even off the BSN, as far as I can tell.
Though how much more popular is certainly debatable.
I could've sworn Bioware released a stat chart on the choices made.
Aside from that, most fans I meet in RL are synthesizers.
Yes, please.

And Alix Wilton Regan(AWR)
I ran out of room.
I could've sworn Bioware released a stat chart on the choices made.
Aside from that, most fans I meet in RL are synthesizers.
They did and destroy was by far the most popular choice.
They did and destroy was by far the most popular choice.
okay, so does anyone here have it?
All the polls I've seen, regardless of how many participated, destroy was always chosen the most
It was the easiest for which to qualify. It may not be the best liked or most preferred.All the polls I've seen, regardless of how many participated, destroy was always the most chosen.
It was the easiest for which to qualify. It may not be the best liked or most preferred.
To qualify for what? For something that may not be liked or preferred it sure gets picked more times than the other endings
I could've sworn Bioware released a stat chart on the choices made.
Aside from that, most fans I meet in RL are synthesizers.
Yeah most of my playthrough's end in Synthesis although my current femshep will likely go control I think based on the profile I've made up for her so far I think.
And Alix Wilton Regan(AWR)
Indeed can't forget Miss Traynor now can we
To qualify for what? For something that may not be liked or preferred it sure gets picked more times than the other endings
It takes the lowest amount of EMS to get. It's the first ending to unlock.
The BSN's popular choices don't always equate to the majority. The majority of players never even met Wrex in ME3.
http://www.escapistm...-Everyone-Elses
They did and destroy was by far the most popular choice.
Source?
The only chart Bioware published was this one:
http://www.escapistm...-Everyone-Elses
And it doesn't account for the endings.
It takes the lowest amount of EMS to get. It's the first ending to unlock.
That's only if the base is destroyed in ME2. If its saved in ME2, control is the first ending to unlock
Of course an ME3 default playthrough assumes the base is destroyed
Of course an ME3 default playthrough assumes the base is destroyed
This was also what the other guy was pointing out.
This was also what the other guy was pointing out.
No it wasn't. He never said anything about the base.
You want Bioware to throw something as significant as the endings out the window? What kind of precedent does that set for future titles? Your encouraging them to think they can just retcon and handwave player choice. Not to mention it screws over the people who are happy/content with Control and Synthesis. How is that fair to them?
You know...I was pissed when I found out the Rachni Queen choice didn't matter, or the human counselor, the council, the collector base, or the other choices in Mass Effect that meant diddly squat. I felt betrayed that after I killed HUNDREDs of THOUSANDS of Batarians, that I didn't get to see my trial take place, where I had to answer for my actions. I destroyed a goddamn Solar System, and it's addressed in the beginning of ME3, with just a couple throw away lines?
No. I'm tired of seeing my choices thrown into the wind. I hated the ME3 endings, but by god let's have some respect for what's suppose to be one of the defining elements of Mass Effect games. Choice.
You want Bioware to throw something as significant as the endings out the window? What kind of precedent does that set for future titles? Your encouraging them to think they can just retcon and handwave player choice. Not to mention it screws over the people who are happy/content with Control and Synthesis. How is that fair to them?
You know...I was pissed when I found out the Rachni Queen choice didn't matter, or the human counselor, the council, the collector base, or the other choices in Mass Effect that meant diddly squat. I felt betrayed that after I killed HUNDREDs of THOUSANDS of Batarians, that I didn't get to see my trial take place, where I had to answer for my actions. I destroyed a goddamn Solar System, and it's addressed in the beginning of ME3, with just a couple throw away lines?
No. I'm tired of seeing my choices thrown into the wind. I hated the ME3 endings, but by god let's have some respect for what's suppose to be one of the defining elements of Mass Effect games. Choice.
I don't think player choices should have any affect on anything outside the game which it takes place. The Mass Effect trilogy has convinced me of that. Expecting them to carry over into future games is just a headache for the writers and frustrating to the players.
Heck, Baldur's Gate 2 has a more-or-less canonized outcome for BG1, and it's actually a superior game to the original.
You want Bioware to throw something as significant as the endings out the window?
That's up to the writers.
Your encouraging them to think they can just retcon and handwave player choice.
They already have. Garrus does not have to be recruited in ME1, but somehow he and Kirrahe, if alive, know each other when they see each other on Sur'Kesh. How is that possible when I never recruited Garrus. The same applies to Liara. If I rescue her after Virmire, how does she and Kirrahe know each other? It may be a small, insignificant choice, but its still a choice that was ignored.
Not to mention it screws over the people who are happy/content with Control and Synthesis.
How about screwing over everyone? Would you like that? Here's how to do it. The guy tells the kid the details have changed over time. Ok. Lets change the story. Once the arms of the Citadel are fully opened, it fires a pulse throughout the galaxy. It changes the programming of the reapers causing them to stop the harvest and fly back to darkspace. Simple.
It gets rid of the magic carpet ride up to lala land. It avoids the thing calling itself catalyst. It gets rid of that comment, You do not know them and there's not enough time to explain. It gets rid of that comment, synthesis is the final evolution of all life. It gets rid of the shoot this, jump here and pull that endings.
The pulse has no effect on the geth and the edi bot for those who like to have them around
Bioware has delivered: The Rachni Queen dead in ME1 then cloned in ME3, Udina or Anderson and Anderson steps down from the council and Udina steps in, Leliana dead in DAO yet lives in DAI.... So let's just tie up one little loose end and Canonize Destroy from ME3, It's not like we haven't seen it done before.
You forgot all the "player choice" overruled in ME2 that dismantled the overarching narrative, especially involving the council (but far from limited to it).
"We owe you a great personal debt, Commander, one we can never repay. You saved not just our lives, but the lives of billions from Sovereign and the Reapers". Come ME2?

okay, so does anyone here have it?
BioWare never released that information. We only have internal poll results to go by.