^Wow
Things that you almost never see
#51
Posté 30 octobre 2015 - 04:03
#53
Posté 01 novembre 2015 - 08:04
hess we can
- The Real Pearl #2 aime ceci
#54
Posté 22 novembre 2015 - 03:33
Here's a new one. Got the Jesus-mode revive (or whatever you guys call it) pretty much at the exact time the wave ended, and it resulted in this. I find out later I am actually alive, but not able to control my character until she goes down again. Weird stuff man.
- Dalakaar, Teh_Ocelot, The NightMan Cometh et 2 autres aiment ceci
#55
Posté 22 novembre 2015 - 03:43
^^^^ That's frickin weird. I have never seen that one before.
#56
Posté 28 novembre 2015 - 10:28
Sadly no pics (ps3 and my photo attempt failed because the Jugg didn't display properly) but during the last few days:
- A new, cloaked Juggernaut? Saw the teammate's Jugg turn completely invisible for several waves; only his weapons were showing.
- Spent half the game on Ghost Hazard so that it was constantly raining also indoors! Had to listen to the rain sounds to know when it actually was raining acid... At least that indoors-rain didn't hurt, otherwise it would have turned into a new Titanium level match.
- The Cabal's NS Blades were sticking out above her wrists for most of one game yesterday.
- A memorable game months ago: the ship on the White LZ had disappeared, never showing up for the whole game. Felt surreal to crouch behind the non-existing ship during extraction.
edit, added from today:
- An invisible wall on Giant! I couldn't access the middle part at all, from either side/ramp. No running, no blading, could just run in place near the area. Lasted until the host left some waves later. Glad we didn't get a hack in that area in the back.
- justinman114, Fuenf789 et likevel aiment ceci
#58
Posté 29 novembre 2015 - 06:00
I swear it's something new each week...
That cover shuffle was awesome. I was already laughing, then you started moving like you were under devastator mode, and wielding the Spitfire, whilst carrying the pizza. IT WAS GLORIOUS! Best minute of my day!
- justinman114 et The Real Pearl #2 aiment ceci
#59
Posté 30 novembre 2015 - 04:31
I swear it's something new each week...
<RIP movement speed>
At least you where able to do your fancy asari slide.
Turians don't dodge. My longest extraction ever:
Thankfully my teammates distracted the enemies on the other side of the map.
Shuttle left without me nonetheless.
- Dalakaar, filippopotame, Tonymac et 18 autres aiment ceci
#60
Posté 30 novembre 2015 - 05:43
At least you where able to do your fancy asari slide.
Turians don't dodge. My longest extraction ever:
Thankfully my teammates distracted the enemies on the other side of the map.
Shuttle left without me nonetheless.
Huh, never heard that before.
Gunter a weight to you too pilot.
- frank_is_crank et The Real Pearl #2 aiment ceci
#61
Posté 30 novembre 2015 - 05:50
At least you where able to do your fancy asari slide.
Turians don't dodge. My longest extraction ever:
Thankfully my teammates distracted the enemies on the other side of the map.
Shuttle left without me nonetheless.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH
I started cheering and screaming " YOU CAN DO IT " at the 15 second mark.
Take all of my Likes for the rest of today.
- filippopotame, SethGecko, frank_is_crank et 3 autres aiment ceci
#62
Posté 30 novembre 2015 - 07:14
At least you where able to do your fancy asari slide.
Turians don't dodge. My longest extraction ever:
https://www.youtube....h?v=F_40u1C9aZw
Thankfully my teammates distracted the enemies on the other side of the map.
Shuttle left without me nonetheless.
Lmao!
Should have aimed for the little space on the right side of the fighter where you can still extract
- frank_is_crank, justinman114 et Arkhne aiment ceci
#63
Posté 30 novembre 2015 - 07:45
At least you where able to do your fancy asari slide.
Turians don't dodge. My longest extraction ever:
https://www.youtube....h?v=F_40u1C9aZw
Thankfully my teammates distracted the enemies on the other side of the map.
Shuttle left without me nonetheless.
Oh man that was amazing. I was rooting for you so hard to make it! I think if you went to the right a bit you would have had it.
- frank_is_crank et Arkhne aiment ceci
#64
Posté 30 novembre 2015 - 07:51
At least you where able to do your fancy asari slide.
Turians don't dodge. My longest extraction ever:
Thankfully my teammates distracted the enemies on the other side of the map.
Shuttle left without me nonetheless.
Turians are definitively too fat. ![]()
- filippopotame, Ashevajak, Alfonsedode et 8 autres aiment ceci
#65
Posté 03 décembre 2015 - 01:12
The other day lag was so bad, "Donmarfil has left the mission" after a death from nowhere, but i could still watch other players and even have a look at the scoreboard which for certain reasons didn't include me:
- frank_is_crank, justinman114, Salarian Master Race et 2 autres aiment ceci
#66
Posté 03 décembre 2015 - 06:41
Sadly no pics (ps3 and my photo attempt failed because the Jugg didn't display properly) but during the last few days:
- A new, cloaked Juggernaut? Saw the teammate's Jugg turn completely invisible for several waves; only his weapons were showing.
- Spent half the game on Ghost Hazard so that it was constantly raining also indoors! Had to listen to the rain sounds to know when it actually was raining acid... At least that indoors-rain didn't hurt, otherwise it would have turned into a new Titanium level match.
- The Cabal's NS Blades were sticking out above her wrists for most of one game yesterday.
- A memorable game months ago: the ship on the White LZ had disappeared, never showing up for the whole game. Felt surreal to crouch behind the non-existing ship during extraction.
edit, added from today:
- An invisible wall on Giant! I couldn't access the middle part at all, from either side/ramp. No running, no blading, could just run in place near the area. Lasted until the host left some waves later. Glad we didn't get a hack in that area in the back.
Players turning invisible is a known texture bug, it often happens when too many effects are applied or if they hit at the same time. For example, getting hit by a Scion while you have AF active and phase through a wall as Fury might result in you turning invisible except for your guns, but that only lasts until the next time you get hit by an effect and/or you die.
The invisible wall and fighter sounds like you need to repair your game.
#67
Posté 04 décembre 2015 - 12:23
^ The invisible wall disappeared (if insivisble can disappear) when the host left the game a few waves later, and we migrated. The map worked ok again after that, apparently was a memory leak.
#69
Posté 04 décembre 2015 - 07:16
I've had something similar. A friend was seeing me way above Rio, when I appeared to be at ground level to me.
#70
Posté 10 décembre 2015 - 04:42
Maybe not something that you never see, but the manner in which it happened was some bullshit. I can't even...
- frank_is_crank, Salarian Master Race et likevel aiment ceci
#71
Posté 10 décembre 2015 - 04:57
Last week saw a Dark Sphere getting stuck onto a swarm on Glazier Hazard - that looked awesome when it floated around with the DS stuck on it!
- justinman114 aime ceci
#73
Posté 11 décembre 2015 - 02:11
Heres another non jamoke gimmick post.
A pug who knows what Annihation Field does. Im sick of Furys who spam DC and dont recognize the concept of a BE.
Was totally scrubbing old some Gold on my wife's account today, and one of my friends seriously asked "You're not talking any equipment?", I was playing the Fury, and had no Adrenaline Modules. Proceeded to top-score, despite playing a sub-par game. Get back to the score-screen and I said "See? I didn't need any equipment."
I've been that awful person who is skimping on EQ (but spending consumables like Missiles to protect hacks/escorts/revives), and just picking BE/FE characters.
Picking characters based on available consumables sucks
- Salarian Master Race aime ceci
#75
Posté 11 décembre 2015 - 04:02
Picking characters based on available consumables sucks
That's what I do all the time. My pick depends 50% on challenges and 50% on consumables. Otherwise I'd be stuck playing the same 3 kits with the same weapon all the time like some other people. *coughs*DrellwithClaymore*coughs*
- Fuenf789 et Salarian Master Race aiment ceci





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