Aller au contenu

Photo

Features you hope continue forward in DA4


  • Veuillez vous connecter pour répondre
44 réponses à ce sujet

#26
Navasha

Navasha
  • Members
  • 3 724 messages

I want the multiple race option to remain a feature.    A detailed CC is also a must, though they could certainly improve upon this aspect quite a bit still (ie hair).   I loved the exploration and hope that remains as well. 

 

Things I am hoping DON'T remain.   Limited PC UI was really an embarrassment to the game.   Sure they improved it a bit since release, but its still pretty poor.   Also, bring back the actual hotkey bar with more than a handful of hotkeys.   I would LOVE it if Dragon Age returned to a 'pause and play' squad level strategy game rather than a 4-button click fest.    DA:I lost quite a bit of points in the strategy and tactics department, largely due to the limited number of skills available for play.  


  • Bioware-Critic et Nic Mercy aiment ceci

#27
Wahed89

Wahed89
  • Members
  • 80 messages

well your pretty close minded then.

Lmao what? Because I have a preference for the way a game approaches something over the other, which doesn't fit your own? Come on now, be mature.



#28
TraiHarder

TraiHarder
  • Members
  • 722 messages

Lmao what? Because I have a preference for the way a game approaches something over the other, which doesn't fit your own? Come on now, be mature.

No because your not even giving the way he is presented in the game a chance.

 

so you be mature an shut your face.



#29
Wahed89

Wahed89
  • Members
  • 80 messages

No because your not even giving the way he is presented in the game a chance.

 

so you be mature an shut your face.

Oh wow lol. Why are you getting so worked up? I didn't think this place was like that.

 

Give him a chance? Did you read what I wrote? I never had him in my play through, I never even met him in game. That is why I mentioned wanting the options to recruit all companions within future games, the original comment I made you replied to.



#30
Cantina

Cantina
  • Members
  • 2 210 messages

Uh.......

 

Uh...

 

When I think of something, I'll let you know.


  • Bioware-Critic aime ceci

#31
TraiHarder

TraiHarder
  • Members
  • 722 messages

Oh wow lol. Why are you getting so worked up? I didn't think this place was like that.

 

Give him a chance? Did you read what I wrote? I never had him in my play through, I never even met him in game. That is why I mentioned wanting the options to recruit all companions within future games, the original comment I made you replied to.

No one is worked up omg your one of those stuck up people aren't you that cant take a joke? I said shut your face so much work up right?

 

You have the opportunity to recruit him just like everyone else. You simply just didn't do the quest where you meat him just like everyone else. Who have quest that lead up to you meeting them.



#32
Cantina

Cantina
  • Members
  • 2 210 messages

No one is worked up omg your one of those stuck up people aren't you that cant take a joke? I said shut your face so much work up right?

 

You have the opportunity to recruit him just like everyone else. You simply just didn't do the quest where you meat him just like everyone else. Who have quest that lead up to you meeting them.

 

 

3c8cf3fd2945965421e82537924291a8.jpg


  • Bioware-Critic aime ceci

#33
Wahed89

Wahed89
  • Members
  • 80 messages

No one is worked up omg your one of those stuck up people aren't you that cant take a joke? I said shut your face so much work up right?

 

You have the opportunity to recruit him just like everyone else. You simply just didn't do the quest where you meat him just like everyone else. Who have quest that lead up to you meeting them.

Okay calm down.



#34
TraiHarder

TraiHarder
  • Members
  • 722 messages

Okay calm down.

 

lmao oh so you are one of those people that cant take a joke.

 

An now sees he was wrong an has judged the way Fenris is presented without even giving him a chance its ok ma'am



#35
TraiHarder

TraiHarder
  • Members
  • 722 messages

3c8cf3fd2945965421e82537924291a8.jpg

 

Or did it Quickly Escalatd That Boy?



#36
Wahed89

Wahed89
  • Members
  • 80 messages

lmao oh so you are one of those people that cant take a joke.

 

An now sees he was wrong an has judged the way Fenris is presented without even giving him a chance its ok ma'am

I never once judged Fenris or the way he was represented. How many times do I have to say I never met him to judge him? I'll just assume you have misread my posts and be on my way. Good day.



#37
TraiHarder

TraiHarder
  • Members
  • 722 messages

I never once judged Fenris or the way he was represented. How many times do I have to say I never met him to judge him? I'll just assume you have misread my posts and be on my way. Good day.

 

I said PRESENTED as in introduced into the story. Not REPRESTEND. those are two different words ya know. So no it is you that misread Ma'Am



#38
Cantina

Cantina
  • Members
  • 2 210 messages

Not trying to be an ass here, but you two might wanna duke it out in PMs before a moderator comes in.


  • TheExtreamH et Bioware-Critic aiment ceci

#39
Lamppost In Winter

Lamppost In Winter
  • Members
  • 57 messages

Dialogue perks: These were a great idea, I hope they expand on them and make them more useful (like, say, using them to avoid combat situations with certain groups, with the right perk). I was missing the persuade skill from DAO, but these are much better, I think.

Tac cam, though I sincerely hope they integrate it with the game better.



#40
thepiebaker

thepiebaker
  • Members
  • 2 292 messages
If we have a fortress or base of operations and a wartable like mechanic I would like there to be upgrades for the fortress that affect the war table and I guess what the ME3 EMS system SHOULD have been.

For example in a choice for forces say 10 soldiers are critically wounded. Your infirmary can heal them. You can upgrade your infirmary to heal more soldiers and faster.

Or different training yards so to train the effectiveness of your agents which could implement a dice roll skill check on the success of the missions so it's not just a matter of forces/dipolmacy/spying. Or make them complete operations faster.

Of course leave this as optional and not have any significant impact on the game so if it does affect the final outcome that it will be possible to have the "optimum" ending by completely ignoring this. Maybe this just a source of crafting mats, currency, and other items that can also be obtained by other means

#41
Lamppost In Winter

Lamppost In Winter
  • Members
  • 57 messages

Remembering Trespasser:
Toggle-able skill upgrages, as well as upgrades that could change how you used an ability (such as Ring of Ice)

Enemies with player abilities, as in Walk Softly, although the HP bloat needs to be toned down.



#42
Auztin

Auztin
  • Members
  • 546 messages
I would like everything to make a return but improved upon even further.

#43
NatOreN

NatOreN
  • Members
  • 445 messages

I wouldn't really consider the CC a  new feature in any way, though it is much improved, and I'd like to see it improved even further. Like many, I found the hairstyle section dreadfully lacking compared to the older games, and those weren't particularly impressive either, imo.

 

As for actual new features, I'd like to see the wartable missions return, but with a greater impact on the world and/or characters, at least for a few, select missions. The complete lack of emotional connection to the Lavellan mission line, for example, was a travesty.

 

On a related note, I'd also like to see them actually delivering on the siege content that was cut from the game. I was looking forward to that, dammit.



#44
Rawgrim

Rawgrim
  • Members
  • 11 512 messages

The astariums were fun. I hope to see more of those.


  • Naphtali aime ceci

#45
MrMrPendragon

MrMrPendragon
  • Members
  • 1 445 messages

Oh god, no crafting, or at least make it less important to the equipment system

 

Crafting = Grinding = RNG = Bad

 

if(crafting || RNG)

{

game = bad;

}

 

Some features I would like to return:

 

1. The focus abilities. Good things to have when you're in a tight spot.

2.  That's it.