The fact that the hold/wait action doesn't work 99% of the time
Your SINGLE most trivial, most annoying pet peeve about the game.
#127
Posté 06 octobre 2015 - 10:20
Dunno if this has been mentioned yet.
But that scene at the start, before you get to Haven, where the anchor plays up and your inquisitor drops to their knees. The facial expression! It's like somebody farted in their face or something.
- Carmen_Willow, SharableHorizon, NoForgiveness et 10 autres aiment ceci
#128
Posté 06 octobre 2015 - 10:36
I totally agree about using male animations on female PCs. Absolutely awful (except I don't think it's trivial at all, I think it makes the game look a little unpolished).
Anyway, my trivial pet peeve: the Bottles of Thedas quest. You can't see them (unless you go to the poky little cellar), you can't drink them, you can't give them to your friends. What good are they? And yet they force you to search for them with that vibrating search ping, which is also used for proper quest items. It makes me mad.
Same here. Masterful trolling right there.
"Ohhh, the yellow radar is vibrating! It must be an important item!
Nevermind, just another ****** bottle."
Dunno if this has been mentioned yet.
But that scene at the start, before you get to Haven, where the anchor plays up and your inquisitor drops to their knees. The facial expression! It's like somebody farted in their face or something.
The first or the second time? It happens twice before you fall from that bridge with Cassandra.
#129
Posté 06 octobre 2015 - 11:22
Same here. Masterful trolling right there.
"Ohhh, the yellow radar is vibrating! It must be an important item!
Nevermind, just another ****** bottle."
The first or the second time? It happens twice before you fall from that bridge with Cassandra.
First time.
#130
Posté 06 octobre 2015 - 11:29
Dunno if this has been mentioned yet.
But that scene at the start, before you get to Haven, where the anchor plays up and your inquisitor drops to their knees. The facial expression! It's like somebody farted in their face or something.
That's because I did.
- Carmen_Willow, DragonKingReborn et NoForgiveness aiment ceci
#131
Posté 06 octobre 2015 - 11:55
That's because I did.
But I thought yours smelled of roses.
- Carmen_Willow et lynroy aiment ceci
#132
Posté 06 octobre 2015 - 11:58
Not after the burrito I had eaten.
- DragonKingReborn et Donk aiment ceci
#133
Posté 06 octobre 2015 - 12:00
Not after the burrito I had eaten.
Ooh that's gotta reek. Explains it.
- lynroy aime ceci
#134
Posté 06 octobre 2015 - 01:07
Another one: the fact that there's no option (that I've found) to switch off map markers. I want to have an active quest so I can be reminded of what I'm doing, but I don't want a glowing mark on my mini map telling me where to go.
#135
Posté 06 octobre 2015 - 01:14
I have to agree with the OP, There are a quite a few minor annoyances in DAI, but the Inquisitor's walk in certain cutscenes is cringe-worthy and in my estimation, more than trivial in its effect. It's especially bad for female Inquisitors. I'm always thinking: what happened to her: does she have hot coals between her legs, suffer from a severe case of lumbago or was it a night of hard sex?
Thank you for this mental image, LoL
- Ieldra et Carmen_Willow aiment ceci
#136
Posté 06 octobre 2015 - 02:56
This is actually a pretty good combat tactic, specially if you're a ranger (archer or mage), to make followers stop switching targets every two seconds. I'm on the bow, I can switch targets as the enemies move on the field - Blackwall and Cassandra, as my meat shields, should stay in place and attack the enemy I damn told them to, not switch around and run all over the place trying to chase down whoever I'm attacking now.
Setting your followers to follow themselves just means they'll take care of themselves on the field and stick with their own targets, instead of trying to follow yours.
I laughed way way way too hard at this phrase.
#137
Posté 06 octobre 2015 - 03:04
I laughed way way way too hard at this phrase.
Hah I haven't heard that phrase in ages. Many of the tanks I know dislike the term. Playing one myself in DAI I don't mind it at all.
#138
Posté 06 octobre 2015 - 03:26
^ that.
I don't even want that exaggerated sashaying runway catwalk the female NPCs do, I just wanted my Inquisitor to walk like a normal person.
Count me on board for both the ape walk and the 'a$$-swinging', annoying as hell. Also, did anyone ever notice there's no children anywhere in that game? Other than Morrigan's son, where BW obviously used a scaled down adult model rather than an actual child model, nowhere can we see any kids. When I think that a relatively smaller studio like Project Red managed to breathe so much life in their own game...
#139
Posté 06 octobre 2015 - 03:35
Count me on board for both the ape walk and the 'a$$-swinging', annoying as hell. Also, did anyone ever notice there's no children anywhere in that game? Other than Morrigan's son, where BW obviously used a scaled down adult model rather than an actual child model, nowhere can we see any kids. When I think that a relatively smaller studio like Project Red managed to breathe so much life in their own game...
Now that you say it ... maybe they are all in school... all the time....
#140
Posté 06 octobre 2015 - 03:41
^ that.
I can ignore pretty much everything else, but the ape walk that female Inquisitors get on custcenes because they're clearly just using the male animation gets me every single time. Those first cutscenes in Haven are the worst, Cassandra's right beside you walking perfectly well... and your IQ has to skulk around like a gorilla who just pooped her pants.
I don't even want that exaggerated sashaying runway catwalk the female NPCs do, I just wanted my Inquisitor to walk like a normal person.
The females have it worse, but I don't want my male Inquisitors to walk like a gorilla either. Nice example of a male sexist stereotype.
#141
Posté 06 octobre 2015 - 04:11
The dust/mud that gets on the Inquisitor's outfit while walking around Haven and Skyhold.
#142
Posté 06 octobre 2015 - 04:24
The dust/mud that gets on the Inquisitor's outfit while walking around Haven and Skyhold.
Funny story about the dust and mud.
Originally, they promised that gear would become tarnished over time, that it would show signs of rust or oxidation or what have you, but they couldn't get it to work. The dusty pant legs are all that remains of that project... but it overcompensates for the lack elsewhere. Pity the poor dwarven characters! They have mud all the way up to their waists!
#143
Posté 06 octobre 2015 - 04:25
The females have it worse, but I don't want my male Inquisitors to walk like a gorilla either. Nice example of a male sexist stereotype.
I don't play males, so I have no idea if the ape walk looks good or bad on them, so I have no reason to be annoyed by that. ¯\_(ツ)_/¯ That can be your pet peeve, if you want it.
#144
Posté 06 octobre 2015 - 04:51
Funny story about the dust and mud.
Originally, they promised that gear would become tarnished over time, that it would show signs of rust or oxidation or what have you, but they couldn't get it to work. The dusty pant legs are all that remains of that project... but it overcompensates for the lack elsewhere. Pity the poor dwarven characters! They have mud all the way up to their waists!
It would've been cool to see the wear and tear on armour and weapons if they figured a way to get it working. I can't imagine someone leaving a dragon fight with their gear looking perfect. Blood splatters look like paint was thrown on them.
#145
Posté 06 octobre 2015 - 06:29
It would've been cool to see the wear and tear on armour and weapons if they figured a way to get it working. I can't imagine someone leaving a dragon fight with their gear looking perfect. Blood splatters look like paint was thrown on them.
I played DAO and DA2 numerous times with the gore turned on, but I found myself taking so many screenshots in DAI that I eventually turned it off. Haven't looked back.
#146
Posté 06 octobre 2015 - 06:37
After some time, playing a character who's got only one ear starts bothering me.
I have to agree with the OP, There are a quite a few minor annoyances in DAI, but the Inquisitor's walk in certain cutscenes is cringe-worthy and in my estimation, more than trivial in its effect. It's especially bad for female Inquisitors. I'm always thinking: what happened to her: does she have hot coals between her legs, suffer from a severe case of lumbago or was it a night of hard sex?
She spent the last night riding the Bull.
100% worth it.
#147
Posté 06 octobre 2015 - 06:37
I hate it when romance scenes are not well animated. For example, when Solas hugged Lavellan after the Winter palace quest, he punches through her chest.
And then, in the last romance scene in Trespasser, Lavellan puckers up her lips to kiss him.
I mean, she was in a lot of pain and heard a lot of ****. It was so immersion breaking for her to pucker up her lips like it's an everyday kiss.
I can't imagine the Winter Palace is half as bad as the Origin bit where when Alistair and the Warden kiss just prior to the sex scene, they literally merge. The clipping is horrible. I think this is only in PC, but I haven't played the console version in a while.
My pet peeve is the A button. I want my run/attack button back. I don't give a crap about jumping. Make jumping right trigger or even better, right trigger gives menu access to skills.
#148
Posté 06 octobre 2015 - 06:38
Actually I should add to my original post about the Inquisitor being an idiot. It's not that he/she asks the wrong questions, but sometimes it's also the dialogue wheel. What it says and what he/she says when you select it never comes out as it seemed. THAT is what drives me crazy and makes RPing a bit harder.
- CadenceSpark, Archdemon et Donk aiment ceci
#149
Posté 06 octobre 2015 - 06:46
How about the Inquisitor having almost no facial expressions; when he/she does, it stays stuck like that for the remainder of the conversations.
Thanks Bioware for the Kristen Stewart Inquisitor. ![]()
- Midianthirteen et Forsythia77 aiment ceci
#150
Posté 06 octobre 2015 - 06:50
In the "Dawn will come" scene, where Leliana sits next to Josephine on the ground, her legs go straight through her armor, and the armor kinda goes down into the ground. You know, it's actually the strange things the clothes do in general. Two examples below.
Buargh.





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