So considering DA:4 is right around the corner I thought this would be the perfect time to talk about da:5! So as we all know solas is probably gonna win and sunder the veal, which leaves quizzy as as alive. (they'll probs die mid act 1) but that leaves us with a whole world filled with magic! So it should proceed thus:
Siding with the templars makes the first part easier, as more templars can find mages.
Siding with the mages makes the next part easier as you train literally all of thedas to not die.
You'll make the ACTUAL MC when you remake quizzy and they'll be a follower!
This'll lead to ending the mage/templar conflict once and for all in 4 ways >o
ending A is pro templar super restrictive of mages, which leads to witch hunts and the like.
Ending B is circles are reestablished but mages are in more power and freedom! This is for MC's that align with "mages should have more freedom but you can't just get rid of the templars" Mages will eventually get more freedom as the people come to accept them with visibility and normalization stuff. Then changing the laws is child's play but the templars are still a known presence.
Ending C is the same as ending b but more forceful with it. It's pro mage but minor templar as opposed to pro templar but realistically so. Mages get near instant equal rule to templars, people don't like it and there's riots but it quells down.
Ending d is like A but with mages in total power. Leads to things equally as bad >.<
We'll end up shiving Solas and can choose to repair the veal or not
That would leave everyone with magic but since this thing's never getting touched again it won't matter ![]()
Gameplay will consist of the same ole same ole but everyone will have a few spells unique to them ![]()
The war table can be brought back and used for mainly scouting missions and troop deployment >O
Thoughts on this v serious issue? ^-^d I worked hard on this~ >O
Dragon Age wishlist! (spoilers!)
#1
Posté 05 octobre 2015 - 07:32
#2
Posté 05 octobre 2015 - 07:35
All I want is Sutherland. This dork grew on me.
#3
Posté 05 octobre 2015 - 08:52
Inb4 "Bring back HoF"
Also, Sera. Give me my Sera.
Although all things considered, she's probably not appearing outside of Inquisition. A lot of those characters seem to have their arc mostly done. She'll probably end up a cameo if romanced.
Merrill? Merrill! NEEDS MORE MERRILL! Give me the ELVEN GLORY.
Then somewhere down the list, I want Warden Rainier's endless badassery. Even though I briefly lost my respect for the man following Revelations, after Trespasser, I consider Warden Rainier a hero again.
That said, we're probably getting Lady Morrigan and Dorian's perfect 'stache.
And of course, Pride.
#4
Posté 05 octobre 2015 - 09:15
Actually I see DA4--DA4 and DA5 were both mentioned in the OP, though personally I think it's too early to discuss either, DA5 is definitely jumping the gun since we don't know anything about DA4--being nothing about the mage/templar war. That was resolved in the first act of Inquisition. Either the majority of rebel mages died for Corypheus or the majority of Templars saw red and died. Indications are that the game is moving north, so hopefully it won't be more than a footnote to the story to come. I'd much rather we move forward rather than stagnate and milk the resolved storylines ad nauseum. Regardless of what we did in the game, what choices we made, we end with college and circle in an uneasy truce in the south of Thedas. While it may provide further fodder for story later, I doubt it will have that big of an impact on the Big Bad that will be coming up in the next game.
Since destroying the Veil will likely destroy the world (according to Solas) we have either the scenario of: redeeming him and saving him from doing something even worse than putting up the Veil in the first place did. Or offing Solas to stop him. Veil dropping means "Game Over" or some equally dire situation Bioware doesn't want to introduce because of the mess it would entail in the game continuity. Up to now, the only one who could deal with the Breach was the inquisitor because of the Mark, dropping the veil would introduce a really messed up element--look at the situation in the nightmare future in the Mage side of the game. Stranger things have happened though.
Inquisitor (despite his/her stake in this--considering Solas is potentially a friend/lover to the Quizzie), will not be the PC. This will be someone new. Someone potentially Tevinter (since the end of Trespasser hints at this). Although i expect the Inquisitor to turn up as a recruiter--or Dorian is his/her recruiter since he actually is in Tevinter as a magister regardless of his status at the end of Trespasser--in which case, we get a letter explaining what's going on from the Inquisitor's PoV delivered by Dorian.
OP was a bit hard to understand, so I may be barking up the wrong tree with this train of thought, and if I am, I apologize.
Potentially the troubles tearing the wardens up in the Anderfels may come up. I expect to see Qunari, maybe Par Vollen or Seheron issues, should the cliffhanger hinting at Tevinter prove to bear fruit. TBH I really can't guess much beyond "Dealing with Solas with someone new" as the focus of the next game. If it is even that. Bioware may have a completely different direction in mind.
Wartables and Judgements were a nice touch in Inquisition and I'd not be averse to seeing them return, though I can do without the 15-20 hour long missions. Really Bioware?
#5
Posté 05 octobre 2015 - 12:33
though personally I think it's too early to discuss either, DA5 is definitely jumping the gun since we don't know anything about DA4
Yep!
All that we can say for sure about DA4 is that it will be staged in and around the Tevinter Imperium and will involve the search for Solas, at least to some extent. Many speculative fans have quickly forgotten about Dorian's sending crystal which might also be a convenient way for the Inquisitor to participate or help direct things in DA4 without having to actually appear in the next game? After all as he/she is slamming that dagger into the war table map, the Inquisitor does specifically mention finding "new people" to continue the hunt for the Dread Wolf. The epilogue tiles specifically mention that Dorian and the Inquisitor remain in contact via the crystal and that doing so is a source of strength for Dorian. Important and/or significant statement; I do believe so!!
Dorian is a lock for DA4, and given her only appearance in Trespasser comes at this crucial juncture (albeit in a non-speaking capacity), Scout Harding is almost guaranteed to return as well. I say almost, because Bioware does love to play with our expectations.
- sylvanaerie aime ceci
#6
Posté 05 octobre 2015 - 01:26
Yep!
All that we can say for sure about DA4 is that it will be staged in and around the Tevinter Imperium and will involve the search for Solas, at least to some extent. Many speculative fans have quickly forgotten about Dorian's sending crystal which might also be a convenient way for the Inquisitor to participate or help direct things in DA4 without having to actually appear in the next game? After all as he/she is slamming that dagger into the war table map, the Inquisitor does specifically mention finding "new people" to continue the hunt for the Dread Wolf. The epilogue tiles specifically mention that Dorian and the Inquisitor remain in contact via the crystal and that doing so is a source of strength for Dorian. Important and/or significant statement; I do believe so!!
Dorian is a lock for DA4, and given her only appearance in Trespasser comes at this crucial juncture (albeit in a non-speaking capacity), Scout Harding is almost guaranteed to return as well. I say almost, because Bioware does love to play with our expectations.
I'd love to see Scout Harding return--as a helpful NPC but as a companion would be awesome. As the first romanceable dwarf in the series even more so.
#7
Posté 05 octobre 2015 - 01:43
#8
Posté 05 octobre 2015 - 02:46
Less dumbing down.
Way more options at level up.
Less flashy combat. Could hardly see what was going on at times in DA:I.
Bring back stats.
Abilities that fit with the lore.
Let mages be the only ones that can use "magical abilities". When the rogues and warriors can do this as well, it makes the mage less magical.
Bring back proper side quests. Picking 200 flowers isn't a quest, it is a chore.
Lots of exploration. DA4's areas looked fantastic.
#9
Posté 05 octobre 2015 - 02:50
Less dumbing down.
Way more options at level up.
Less flashy combat. Could hardly see what was going on at times in DA:I.
Bring back stats.
Abilities that fit with the lore.
Let mages be the only ones that can use "magical abilities". When the rogues and warriors can do this as well, it makes the mage less magical.
Bring back proper side quests. Picking 200 flowers isn't a quest, it is a chore.
Lots of exploration. DA4's areas looked fantastic.
HEY! You got to pick 200 flowers for a quest? WHY didn't I? Where was it? The completionist in me must know!
Hinterlands, I just know it...everything good happened in hinterlands.
On a serious note, all three games had lots of side quests in them to flesh out the story. All games do. Maybe they could have come up with more 'world shaking' consequences, but not all quests can lead to the world shaking consequences of talking a woman out of her skivvies and stealing her sword. ![]()
#10
Posté 05 octobre 2015 - 08:59
Less dumbing down.
Way more options at level up.
Less flashy combat. Could hardly see what was going on at times in DA:I.
Bring back stats.
Abilities that fit with the lore.
Let mages be the only ones that can use "magical abilities". When the rogues and warriors can do this as well, it makes the mage less magical.
Bring back proper side quests. Picking 200 flowers isn't a quest, it is a chore.
Lots of exploration. DA4's areas looked fantastic.
By "use magic" I meant that their specs could have a few spells. Not like full blown magic and spells tailored to their specs. A templar could get like mana clash and dispel or something.
Actually I see DA4--DA4 and DA5 were both mentioned in the OP, though personally I think it's too early to discuss either, DA5 is definitely jumping the gun since we don't know anything about DA4--being nothing about the mage/templar war. That was resolved in the first act of Inquisition. Either the majority of rebel mages died for Corypheus or the majority of Templars saw red and died. Indications are that the game is moving north, so hopefully it won't be more than a footnote to the story to come. I'd much rather we move forward rather than stagnate and milk the resolved storylines ad nauseum. Regardless of what we did in the game, what choices we made, we end with college and circle in an uneasy truce in the south of Thedas. While it may provide further fodder for story later, I doubt it will have that big of an impact on the Big Bad that will be coming up in the next game.
Since destroying the Veil will likely destroy the world (according to Solas) we have either the scenario of: redeeming him and saving him from doing something even worse than putting up the Veil in the first place did. Or offing Solas to stop him. Veil dropping means "Game Over" or some equally dire situation Bioware doesn't want to introduce because of the mess it would entail in the game continuity. Up to now, the only one who could deal with the Breach was the inquisitor because of the Mark, dropping the veil would introduce a really messed up element--look at the situation in the nightmare future in the Mage side of the game. Stranger things have happened though.
Inquisitor (despite his/her stake in this--considering Solas is potentially a friend/lover to the Quizzie), will not be the PC. This will be someone new. Someone potentially Tevinter (since the end of Trespasser hints at this). Although i expect the Inquisitor to turn up as a recruiter--or Dorian is his/her recruiter since he actually is in Tevinter as a magister regardless of his status at the end of Trespasser--in which case, we get a letter explaining what's going on from the Inquisitor's PoV delivered by Dorian.
OP was a bit hard to understand, so I may be barking up the wrong tree with this train of thought, and if I am, I apologize.
Potentially the troubles tearing the wardens up in the Anderfels may come up. I expect to see Qunari, maybe Par Vollen or Seheron issues, should the cliffhanger hinting at Tevinter prove to bear fruit. TBH I really can't guess much beyond "Dealing with Solas with someone new" as the focus of the next game. If it is even that. Bioware may have a completely different direction in mind.
Wartables and Judgements were a nice touch in Inquisition and I'd not be averse to seeing them return, though I can do without the 15-20 hour long missions. Really Bioware?
Too early for DA:5? Madness!!
Also he didn't say it would destroy the world as in Veal gone = dead world. IT's entirely possible that tearing down the veal isn't some super problem inherently but all of thedas becoming mages would end it anyway. It's more like veal gone = everyone's a mage = were dead boyz D:.
#11
Posté 05 octobre 2015 - 11:51
By "use magic" I meant that their specs could have a few spells. Not like full blown magic and spells tailored to their specs. A templar could get like mana clash and dispel or something.
Too early for DA:5? Madness!!
Also he didn't say it would destroy the world as in Veal gone = dead world. IT's entirely possible that tearing down the veal isn't some super problem inherently but all of thedas becoming mages would end it anyway. It's more like veal gone = everyone's a mage = were dead boyz D:.
Ohh I wasn't having a go at anything you said.
What I mean by the magic bit, is the abilities some character have in DA:I. Like Blackwall being able to summon copies of himself (decoy) etc. That stuff is clearly magic and its a stupid ability. Stuff like that lessens the Mage class, really. Its nothing special about being a mage when everyone can clearly use magic.
#12
Posté 06 octobre 2015 - 12:03
By "use magic" I meant that their specs could have a few spells. Not like full blown magic and spells tailored to their specs. A templar could get like mana clash and dispel or something.
Too early for DA:5? Madness!!
Also he didn't say it would destroy the world as in Veal gone = dead world. IT's entirely possible that tearing down the veal isn't some super problem inherently but all of thedas becoming mages would end it anyway. It's more like veal gone = everyone's a mage = were dead boyz D:.
Solas says his intention was to enter the Fade and pull down the veil, and this world "would be consumed in the fires of chaos", then he would remake everything to be as it was before. That sounds pretty "end of the worldy" to me. If redeeming or stopping him is to have any impact on the story at all, that implies it is done prior to him fubaring everything up a second time. Not after the fact, and making everyone mages--or giving them spell like abilities--won't work, since people would prefer a variety of classes to play rather than just one, and people complained enough about the similarity of skills among warriors, rogues and mages, detracting from the uniqueness of mages.
And please, it's veil, as in a cloth you drape over your face, not veal--as in the meat of a young calf. Kinda creeping me out there picturing meat hanging in the air between the physical and spirit realms. I keep remembering the broken tower in Origins with all those blobs of fleshy substance just oozing around. ![]()
#13
Posté 06 octobre 2015 - 12:28
Solas says his intention was to enter the Fade and pull down the veil, and this world "would be consumed in the fires of chaos", then he would remake everything to be as it was before. That sounds pretty "end of the worldy" to me. If redeeming or stopping him is to have any impact on the story at all, that implies it is done prior to him fubaring everything up a second time. Not after the fact, and making everyone mages--or giving them spell like abilities--won't work, since people would prefer a variety of classes to play rather than just one, and people complained enough about the similarity of skills among warriors, rogues and mages, detracting from the uniqueness of mages.
And please, it's veil, as in a cloth you drape over your face, not veal--as in the meat of a young calf. Kinda creeping me out there picturing meat hanging in the air between the physical and spirit realms. I keep remembering the broken tower in Origins with all those blobs of fleshy substance just oozing around.
I'm simply going by what the good ole Mother in denerim called it ![]()
I took that as "when everyone becomes a mage surprise surprise the world get's set on fire in a more literal sense" Like the only reason it ends the world is because everyone flips out, not because it itself will end the world.
#14
Posté 06 octobre 2015 - 01:55
Here's what I'd like to see in DA4.
The Tevinter Imperium - We might already be getting this, but it sounds like a place that would be at least somewhat different from the same bickering nobles we see in Ferelden and Orlais. Or at least. show me some bickering nobles blood magic-ing each other.
To build on this, I'd like to see more aspects of life in Tevinter. All we've heard is how bad magisters can be, and that some aren't like the cliche, but what about the other people there? Show me the Imperial Chantry, is that different? How does their Circle differ? In what says can a non-mage rise to power? I'm concerned that they focus too much on the Magisterium.
The show shouldn't be all Tevinter, maybe a foray in Antiva for a little bit of contrast. But mostly Tevinter.
Engaging Quests - I'm okay with one or two fetch quests, but there's no difference, mechanically, between retrieving a ring for a widow, retrieving a wyvern's liver for rat poison, retrieving a letter for a commander, and retrieving a book for an insane dragon hunter in a desert. There's few ways around this, though, so the best thing to do is to either make them relevant to the main quest for the area, or give them enough emotional resonance (that doesn't mean just heart-strings. Funny quests work too) Pick one main quest for an area, and then fit a few quests around it to enhance it. Let's say I'm getting an alliance with Neromeanian's Circle of Magi by assassinating a rival. While I'm there, let me further some magical research, play a short Fade quest, clear out some spiders, and play a prank on the Dean with the spider legs.
Unique Characters - BioWARE has always stood out with NPC character depth. Western RPG PC's are blank slates, so that's where character really comes out. Dragon Age 2, flawed though it was, had very different characters that never felt like pastiches of the others, or over done cliches (or at least not without mocking them). Merrill spoke in a way that was not Aveline. And even though Isabela and Varric were both sarcastic, they both felt different in their sarcasm. Inquisition was a step back, because a lot of the characters lacked depth. Dorian was a cliche, Blackwall was predictable, Vivienne was grating, and Sera was wildly inconsistent. BioWARE seems to think that different characters now are just gimmicks, like Krem. Something interesting to start with: I don't think we've ever had a happily married couple outside of Aveline, and even then, that was both optional and minor.
Mini-Games - Let me play Wicked Grace! Or diamondback. Or something.
That's all for right now.
#15
Posté 06 octobre 2015 - 06:53
Solas wins in DA4? Why is he sundering a veal?
#16
Posté 06 octobre 2015 - 10:49
Solas smugly foreshadowed that killing the archdemons doesn't truly solve anything and something bad will happen when all Old Gods are gone.
Problem is, DA4 won't have anything to do with this, so we can only expect the two remaining would-be-archdemons to emerge together in DA5.
Solas says his intention was to enter the Fade and pull down the veil, and this world "would be consumed in the fires of chaos", then he would remake everything to be as it was before. That sounds pretty "end of the worldy" to me. If redeeming or stopping him is to have any impact on the story at all, that implies it is done prior to him fubaring everything up a second time. Not after the fact, and making everyone mages--or giving them spell like abilities--won't work, since people would prefer a variety of classes to play rather than just one, and people complained enough about the similarity of skills among warriors, rogues and mages, detracting from the uniqueness of mages.
But are you sure you don't want to meet the rest of the elven gods?
They'll be freed once Solas tears down the Fade. Yes, the world will end but the Hero could always persuade him to use the Fade's reality shaping powers to revert things back to normal.
#17
Posté 06 octobre 2015 - 04:01
Solas wins in DA4? Why is he sundering a veal?
Because he's hungry and would prefer to eat small portions at a time? ![]()
- AnUnculturedLittlePotato aime ceci
#18
Posté 06 octobre 2015 - 07:49
Because he's hungry and would prefer to eat small portions at a time?
To quote the infamous mother: "The veal holds no uncertainty for her, for the maker will be her bacon and her shield, her foundation and her"





Retour en haut







