1) Will walking bomb chance on hit apply to all targets hit by whirlwind?
2) Is the heal bonus items still bugged as in launch or did Bioware fix them?
3) Is pure damage (Attack%) better than crit when it comes to itemization for a WW warrior? Seeing as base WW damage is low.
4) Will the AOE from 2H weapons apply to WW hits or is that only for auto-attacks?
5) Will weapons scale down in size if playing an elf or can I look like an anime character with "oversized" weapons?
6) On hard + nightmare, is WW damage generally too low to be a proper damage dealer compared to rogues/mages?
7) If I run bodyguard /w upgrade close to a tank with bodyguard /w upgrade will both warriors take 50% reduced damage?
8) What party composition would be best to buff the strength of a player character with whirlwind?
9) Can dragon rage for single target and WW for aoe deal with all (or most) situations or would you reccomend other skills with this?
10) Is WW 70% wpn damage (/w 15% increase per spin) strong enough to be both fun and useful on higher difficulties or will this always be a sub-optimal way of playing when it comes to efficiency?





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