Aller au contenu

Photo

If we could Duel Spec


  • Veuillez vous connecter pour répondre
15 réponses à ce sujet

#1
JadeDragon

JadeDragon
  • Members
  • 599 messages

If it was possible to have your inquisitor have two specializations like in the previous games which two would you select and why? Of course this would have to maybe double the skill bar. And this may even make the Inquisitor OP but its just a fun what if.

 

My main was a dagger assassin so if I was to add another one it would probably be Artificer. Since I played stealth heavy Artificer would be a bigger asset to me then Tempest. While Tempest would be amazing for a Assassin I would prefer Clear the Board to reset all my cooldowns and I can pick off my next targer in a different location. Plus both setting up traps and picking targers off one by one would be to fun to pass up.



#2
JiaJM98

JiaJM98
  • Members
  • 1 278 messages

I would go for: 

Warriors: Reaver Champion (DR for dmg and CD, whilst keeping WF on all the time)

Mage: RM KE (Fade shield passive is always most welcome)

Rogue: Tempest Artificer (Perma flask of fire from plus duration upgrade and opportunity knocks, while throwing skittles all over the place)



#3
SomeoneStoleMyName

SomeoneStoleMyName
  • Members
  • 2 481 messages

Articifer  + Assassin. 

 

Hidden blades /w 3 x hidden blades enchants. So I can hidden blade /w my hidden blades with no CD.



#4
tcun44

tcun44
  • Members
  • 167 messages

It'd be great if they did way with Specs all together and just had abilities broken out by tiers. Then you could get -maybe 4 abilities (actives and passives) from each of 4 or 5 tiers  Then you could cross match to get some really unique builds.



#5
Arvaarad

Arvaarad
  • Members
  • 1 260 messages

I'm sure some of the other combos would be fun to play, but my inner math nerd can't pick anything but Tempest Assassin.

Flask of Fire -> stack Mark of Death -> Flask of Lightning for a few seconds -> pop every Mark of Death. Each Mark of Death doubles the damage that goes before, so the total damage grows exponentially based on how many got stacked. And yes, marks do stack like that, I did it with Cole and an assassinquisitor. The first mark does a ton of damage, but the second does even more. Now double the damage two or three more times.

And can you imagine the carnage from Knife in the Shadows and Thousand Cuts? Being able to stack pure dex or crit damage and still critting with every hit?



#6
PapaCharlie9

PapaCharlie9
  • Members
  • 2 985 messages
Arcane. Warrior.

Don't even need a specialization for the Arcane part. Just give access to Inferno, Winter and Storm skills. Or even just one, you have to choose. Then any Warrior specialization you want.
  • actionhero112 aime ceci

#7
Dabrikishaw

Dabrikishaw
  • Members
  • 3 245 messages

Artificer would be of great help for both Assassin and Tempest.

 

Rift Mage Necromancer sounds potentially devastating.



#8
ottffsse

ottffsse
  • Members
  • 647 messages

ke+rift would be pretty op if you have access to fire mine. pull of abyss+fade cloak+fire mine=profit.

 

any character with both static cage and mark of death=profit. (add in energy barrage or throwing knives/ hidden blades of your choice)



#9
sunnydxmen

sunnydxmen
  • Members
  • 1 244 messages
knight enchanter plus rift mage.

#10
AntiChri5

AntiChri5
  • Members
  • 7 965 messages

I would hate being able to dual (or triple. Hell, I think by the end of Origins + DLC you could have four of the ****** things) spec again.

 

Specialisations are so powerful and change the way a class plays specifically because you can only have the one. If you could combine them they would get nerfed, hard.



#11
Arvaarad

Arvaarad
  • Members
  • 1 260 messages

I would hate being able to dual (or triple. Hell, I think by the end of Origins + DLC you could have four of the ****** things) spec again.

Specialisations are so powerful and change the way a class plays specifically because you can only have the one. If you could combine them they would get nerfed, hard.


I think mage combos would be mostly ok. There aren't a lot of crazy synergies that you wouldn't get with two separate party members. Most of mages' self-buffs are outside spec trees.

Warriors wouldn't have too many problems either, though I can see a Champion Reaver getting a little bit out of hand, because the benefits of each of those classes fill in the weaknesses of the other. It would be roughly equivalent to the "I have 15 million spellcasting pools!" Blood Mage Spirit Healer from DA:O.

But rogue combinations would be a little nuts, due to the large number of self-buffs in the spec trees.

An Artificer Assassin could guarantee criticals on all their biggest multi-hit abilities, without sacrificing dex or crit damage, thus lowering the long cooldowns on Mark of Death and Hidden Blades.

Tempest Artificer would never need to be outside of flasks. Flask of Lightning would provide enough crits to recharge Flask of Fire, and Throw Everything during Flask of Fire would recharge Flask of Lightning.

An Assassin Tempest could Flask of Fire then stack Mark of Death, which would vaporize everything. Instead of a 2x damage multiplier, they'd have a 16 or 32x multiplier, because every Mark of Death doubles the previous doubling. Plus guaranteed crits on Thousand Cuts.

It's self-buffs that cause the most balance problems for multi-specs. Everything else, eh, it's the same as bringing two separate party members with different specs.

#12
lynroy

lynroy
  • Members
  • 24 622 messages

Artificer + Tempest

Skittles for days.


  • Inverse_Twilight aime ceci

#13
Evelynne

Evelynne
  • Members
  • 163 messages

I'll take Knight Enchanter and Rift Mage for $500.

 

Weakness, Status Effects, Slow Time, and Pull of the Abyss on Demand. Its just too much. Too good. 



#14
Inverse_Twilight

Inverse_Twilight
  • Members
  • 2 588 messages

Artificer + Tempest

Skittles for days.

Uses her very best Iron Bull Voice:

 

Think of the Maaayyyyheeem!   /End Iron Bull Voice

 

This combination would be the most fun and really OP. Verse Greatly Approves.



#15
ottffsse

ottffsse
  • Members
  • 647 messages

Well on nexus there is a mod for PC which allows you unlocks all specializations for you class. For laughs I just tried it with a mage and here is the ridiculous thing you get:

 

 

Take a look at her mana bar! with those passives it goes to full instantly most of the time not to mention everything else. But what is the point? Do you want to make a character/ spec where the ai can solo the game for you on the hardest setting with all extra difficulties or what? Because it just becomes really cheezy at some point. 

 

A Tempest/ Artificer would be possible with that mod too if you really want to try it and are on PC. 



#16
JiaJM98

JiaJM98
  • Members
  • 1 278 messages

Well on nexus there is a mod for PC which allows you unlocks all specializations for you class. For laughs I just tried it with a mage and here is the ridiculous thing you get:

 

 

Take a look at her mana bar! with those passives it goes to full instantly most of the time not to mention everything else. But what is the point? Do you want to make a character/ spec where the ai can solo the game for you on the hardest setting with all extra difficulties or what? Because it just becomes really cheezy at some point. 

 

A Tempest/ Artificer would be possible with that mod too if you really want to try it and are on PC. 

Holy crab!