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The hardest decisions you've had to make playing Dragon Age?


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#76
NeverlandHunter

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Yes, he did, actually. I was stunned for a good ten minutes after that... and guilt-ridden. XD

Ohmygoodness! I didn't know that! Do you remember what dialogue option you chose? Was the dialogue any different since you had been broken up?

 

I think Alistair sacrificing himself was one of the greatest outcomes in all of the Dragon Age series. All the other choices you make you realize (or think) there will be consequences, even if you don't know exactly what they'll be. Alistair taking my choice, as the player, away from me because I had my character romance him took me completely by surprise. It makes sense he would, but as the player I never suspected that such a pivotal choice could be snatched away from me! And it's only for the people who chose to romance Alistair and it's only for the people out of them who chose to not to the Dark Ritual!



#77
Beregond5

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There's no particular dialogue option, I simply couldn't stop him from doing it. XD He and Amell were together on the top of the tower, she was about to land the killing blow and he just stopped her, saying that he should be the one to do it. The dialogue was something like he couldn't allow her to die, that he was an idiot for breaking up with her and he hoped that she'd find it in her heart to forgive him. And he was off. The delivery of those lines was heartwrenching, to say the least.

Here, someone put it up on youtube :) :


 


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#78
roselavellan

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Having to choose between Hawke and Alistair was utterly awful. I don't think any other choice in DA compares.

 

Dark Ritual: To save a life? Of course.

 

Kill/Spare the Architect: I spared him, but after reading The Calling, realised I probably shouldn't have.

 

Spirit Cole/Human Cole: Spirit Cole for me. I never saw him actually wanting to become human.

 

Save/Sacrifice the Chargers: That was hard, but not agonizingly so.



#79
vbibbi

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My first playthrough was with a Loghain warden world state, so it wasn't difficult for me to chose him to stay in the Fade. Since then, I have never imported an Alistair warden version, he is always canonically king married to Anora. I personally feel Stroud makes the most sense as Hawke's ally, so it's still an easy choice. If I did have an Alistair warden world state, that would be a difficult choice.

 

The hardest choice I have in retrospect is whether or not to shank Anders. This is going to be a very unpopular opinion but I enjoyed his romance, it really added to the inevitable tragedy of the story. And to have this final blow at the end of the game completely gutting Hawke fits the story. I waver between taking responsibility for his actions and making him the martyr he seems to want to be, and realistically having trouble killing the man I've been in a relationship for six years, no matter what actions he's taken.

 

Then with the war table operations in DAI regarding Kirkwall, I like the Sebastian invades Kirkwall version better. He's not my favorite character so I like that this highlights his hypocrisy when he returns to Starkhaven.


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#80
NeverlandHunter

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Having to choose between Hawke and Alistair was utterly awful. I don't think any other choice in DA compares.

 

Dark Ritual: To save a life? Of course.

 

Kill/Spare the Architect: I spared him, but after reading The Calling, realised I probably shouldn't have.

 

Spirit Cole/Human Cole: Spirit Cole for me. I never saw him actually wanting to become human.

 

Save/Sacrifice the Chargers: That was hard, but not agonizingly so.

I think no matter what the Architect is probably alive. But I haven't read The Calling, so I don't know why that changed your mind  :)

 

My first playthrough was with a Loghain warden world state, so it wasn't difficult for me to chose him to stay in the Fade. Since then, I have never imported an Alistair warden version, he is always canonically king married to Anora. I personally feel Stroud makes the most sense as Hawke's ally, so it's still an easy choice. If I did have an Alistair warden world state, that would be a difficult choice.

 

The hardest choice I have in retrospect is whether or not to shank Anders. This is going to be a very unpopular opinion but I enjoyed his romance, it really added to the inevitable tragedy of the story. And to have this final blow at the end of the game completely gutting Hawke fits the story. I waver between taking responsibility for his actions and making him the martyr he seems to want to be, and realistically having trouble killing the man I've been in a relationship for six years, no matter what actions he's taken.

 

Then with the war table operations in DAI regarding Kirkwall, I like the Sebastian invades Kirkwall version better. He's not my favorite character so I like that this highlights his hypocrisy when he returns to Starkhaven.

I dislike Anders as a character very much, but my first play through was a Hawke that romanced him and she wasn't able to kill him.


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#81
Moirin

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Out of all three games only Well of Sorrows has been really difficult decision to me. It took me minutes to make a decision and even then I wasn't sure about that.

 

Yes same here. At least the first time it really was. I thought both choices were terrible and wanted an option to let Abelas destroy it.



#82
roselavellan

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I think no matter what the Architect is probably alive. But I haven't read The Calling, so I don't know why that changed your mind  :)

 

I probably wasn't paying attention during the game, and I can't quite remember what he told my Warden about his plans, but in the book, they seemed pretty horrific.



#83
Nixou

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I probably wasn't paying attention during the game, and I can't quite remember what he told my Warden about his plans, but in the book, they seemed pretty horrific.

 

In the game, he has the good sense to leave out his past misdeeds: he never mentions that he once tried to spread the Taint throughout Thedas, forcefully turning everybody into Darkspawn, and presents himself as a sentient Darkpawn eager to free his brethren from the song's yoke: his deal in Awakening is pretty much "allow me to take some of your blood so I can free more of my kin and don't pursue me and in exchange I'll do what I can to keep the other Darkspawn in check".

 

Whether he proposed this more reasonable deal to the Warden Commander because he had matured since the Calling and was henceforth seeking peaceful coexistence with the other races or because he had become better at lying and hiding his most unsavory goals remains ambiguous.



#84
leaguer of one

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1. Well of sorrow. 

 

2.The future of the inquisition

 

3.Ally or conscript the mages.

 

4. Mages or templers in da2.



#85
berelinde

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Disband or submit to the authority of the Divine.

 

Alistair or my favorite Hawke.

 

Stop or redeem.

 

I'll say this for Inquisition: Neither Origins nor DA2 held decisions anywhere near as difficult as the ones I faced in Inquisition. Everyone is different. I will agonize over decisions some make with ease (and vice versa). But I found the decisions in Inquisition to be much more difficult than any others I've faced in the franchise.



#86
roselavellan

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In the game, he has the good sense to leave out his past misdeeds: he never mentions that he once tried to spread the Taint throughout Thedas, forcefully turning everybody into Darkspawn, and presents himself as a sentient Darkpawn eager to free his brethren from the song's yoke: his deal in Awakening is pretty much "allow me to take some of your blood so I can free more of my kin and don't pursue me and in exchange I'll do what I can to keep the other Darkspawn in check".

 

Whether he proposed this more reasonable deal to the Warden Commander because he had matured since the Calling and was henceforth seeking peaceful coexistence with the other races or because he had become better at lying and hiding his most unsavory goals remains ambiguous.

 

 

Ah, ok, I wasn't mad then. Thanks for reminding me what happened in Awakening. I thought I had carelessly let the Architect loose upon Thedas.



#87
Qun00

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Spirit Cole/Human Cole: Spirit Cole for me. I never saw him actually wanting to become human.


His identity as "Cole" merely was a coping mechanism for his failure at saving the original one.

Nothing is lost by choosing the spirit path.

#88
Qun00

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In the game, he has the good sense to leave out his past misdeeds: he never mentions that he once tried to spread the Taint throughout Thedas, forcefully turning everybody into Darkspawn, and presents himself as a sentient Darkpawn eager to free his brethren from the song's yoke: his deal in Awakening is pretty much "allow me to take some of your blood so I can free more of my kin and don't pursue me and in exchange I'll do what I can to keep the other Darkspawn in check".

Whether he proposed this more reasonable deal to the Warden Commander because he had matured since the Calling and was henceforth seeking peaceful coexistence with the other races or because he had become better at lying and hiding his most unsavory goals remains ambiguous.


I'm leaning towards the latter. Just read this piece of his journal:

"The Seeker collected two elves, male and female. The rest died defending their camp. Unfortunate, but a small price to pay. The male has since dashed his head on the wall. Odd. Don't all living beings strive for survival?

The Seeker confessed that he did more than simply collect the elves. He found the elves and humans at odds, then exacerbated the conflict by making the humans look responsible for the two elves disappearances. He said he wanted to see how the elf leader would react. Odd again."

The Architect still doesn't give a damn about whether people have suffered or died in the process.

#89
roselavellan

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His identity as "Cole" merely was a coping mechanism for his failure at saving the original one.

Nothing is lost by choosing the spirit path.

 

I agree. Actually the Cole decision was a very easy decision for me, I thought it was natural to let him remain a spirit since he never actually expressed any desire to become human. At the conclusion of the quest, he seemed very happy to have remained a spirit, because he could fulfil his purpose with clarity, and so that made me happy too.

 

To be honest, I'm not even sure why I mentioned these other decisions, as even the typically difficult decisions others mentioned I found easy to make compared with the Hawke/Alistair decision. The Hawke/Alistair choice is really a no-win situation - there are no choices leading to a better outcome for anyone. It really sucked to have to make that decision.



#90
SomeoneStoleMyName

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Choosing between sacrificing Loghain or Hawke. 

 

I want Hawke to be in DA4.

Yet it would be hillarious if I managed to keep someone most people killed in DAO alive all the way through to DA4. Loghain would basically become the Murdoc of McGyver. Or Kael'Thas from world of warcraft. 

 

"I survived the blight, then the fade... I am... Loghain Mac Cant-touch-this"



#91
sniper_arrow

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At this point, ally or conscript the mages. 



#92
SoSolaris

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Like many others, I presume, it was the Hawke/Warden decision. Well, Hawke or Alistair in my first playthrough. Hawke and Stroud wasn't very difficult at all (sorry Stroud!).

AGONY. I knew it was coming when they showed Alistair and Hawke arguing and making you pick some sort of side, I knew it, and I cursed the writing team (now I know it was all WEEKES. It's ALWAYS WEEKES) when I had to choose.

Sat there for a good 20 minutes, looked up what other people did on my phone, left to take a break, came back hoping the choice selection screen went away, left again, contemplated conscious existence, etc.

I chose Alistair. Of course, from the ONE playthrough where I had him romance the Warden. What can I say, I'm just really attached to my Hawke.

#93
Nixou

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I chose Alistair. Of course, from the ONE playthrough where I had him romance the Warden. What can I say, I'm just really attached to my Hawke.

 

 

You know, given how easy it is to have the Warden win at every turn in Dragon Age Origins (I mean: people often complain that the Inquisitor will suffers no setback once Skyhold is reached, but Origins and Awakening allowed the Warden to fly from success to success), I like the fact that Weekes is... let's say correcting the ridiculously triumphant ending of the Warden's tale, even if just at the margin