So I made a pretty nice staff idle animation (with cloak option) and a 90% done new casting animation for it.
Next I'm going to add a new walking staff animation and then a new 1 hand sword fighting animation as the one we have now just looks really bad..
This is a link that downloads 3 same idle animations for normal idle and fighting (If you want to exclude something you just don't copy it into override) and animations for spell cast that go with it.
https://www.dropbox....lIVYXy4MDa?dl=0
I have one problem - the location of the hand that holds the staff is high so the staves in the game are too short to reach the ground.
If someone could make some staves longer - I need the models of the Rakshasa staff and Grand Bastao staff (I think thats the name) and any other staves/scythes anyone could make longer so it reaches the ground.. After I have longer versions I'll be able to do the walking animations porperly.. ![]()
I'm adding the 2 staff models in longer versions that I got here in the forum - sadly they are not long enough or the holding point is too high and should be lowered so they touch the gound- something I don't know how to do in my 3ds max (If some one could explain how to change holding point and export the model it would also be great help).
https://www.dropbox....taves3.rar?dl=0





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