BW will have had more experience with the Frostbite engine so it seems possible or is it simply something that cannot be done with the Frostbite Engine?
Not a tremendous issue for me but...do you think ME:A will have more hair options than DAI?
#1
Posté 06 octobre 2015 - 01:13
#3
Posté 06 octobre 2015 - 01:22
Hard to say, if the main character is military they may keep hair designs similar to actual military regulations. Ash in ME3 is a fine example of this. ![]()
#4
Posté 06 octobre 2015 - 01:23
I believe the game will. Of course I won't know till I start playing the game
#5
Posté 06 octobre 2015 - 01:28
- Hanako Ikezawa aime ceci
#6
Posté 06 octobre 2015 - 03:25
Different dev teams, so I don't know how well the experience from DAI transfers to ME:A, especially since they aren't exactly the same systems they're running. Besides, I thought the hair in ME games before had decent variety and due to the game mechanics and amount of fast movements, I can kind of understand why they don't want to go crazy with hair.
- Annos Basin aime ceci
#8
Posté 06 octobre 2015 - 03:30
No, DAI had lot of hairstyles, over 20 I think, more than any ME game has had. The problem was just that most of these hairstyles were variation of hairstyle, especially variations of shaved hairstyle that dominated the selection, almost half of the hairstyles were just variations of buzzcut.
#9
Posté 06 octobre 2015 - 03:57
I bet we won't, but I hope so.
#10
Posté 07 octobre 2015 - 02:03
While I don't mind the DA:I hair as much as some, I always want more options. And I could stand more short hair choices.
What I really want regarding hair is to not have half our eyebrow slots taken by semi-horrifying options*. I only need one unibrow. Seriously. Why are there so many unibrow choices?
*Contains hyperbole for comedic effect. But seriously, I could do with more expressive eyebrow choices.
- Annos Basin, Bipster, Fawna et 1 autre aiment ceci
#11
Posté 07 octobre 2015 - 02:08
- sjsharp2011 et Fawna aiment ceci
#12
Posté 07 octobre 2015 - 02:14
I wouldn't expect a ton of variations. It's possible we could be wearing a helmet half the time.
#13
Posté 07 octobre 2015 - 09:00
Yes
#14
Posté 07 octobre 2015 - 09:49
I suppose by now Bioware should know that their players want some decent hair in game. I've lost track of how many treads like this I've seen in these forums, so I hope that at least one have caught the eye of the devs ![]()
I will probably use mods like I aways do, but it would be nice if the vanila game could have some nice options already in it, since it will take some time for the mods to come out >_<
#15
Posté 07 octobre 2015 - 10:11
I suppose by now Bioware should know that their players want some decent hair in game.
The Inquisition team knew the players wanted better hairstyles before they shipped the game, they just didn't put the time into fixing the clipping issues longer hairstyles caused.
#16
Posté 07 octobre 2015 - 10:18
I would care more about getting hair that doesn't look like plastic as opposed to more styles.
#17
Posté 07 octobre 2015 - 10:22
I would care more about getting hair that doesn't look like plastic as opposed to more styles.
Lord of Maple Leaves, there is wisdom in your words.
#18
Posté 07 octobre 2015 - 10:22
The Inquisition team knew the players wanted better hairstyles before they shipped the game, they just didn't put the time into fixing the clipping issues longer hairstyles caused.
They don't need to put actual long hair in the game. But some decent looking shoulder length ones would do the trick. Not the atrocities they put in the vanila DA:I. Heck, all hairs from vanila DA:O and DA:2 look better than the things in Inquisition's CC. And I have no idea why they tought we needed all the buzzcut variations they put in the game lol
- sjsharp2011, CadenceSpark et Fawna aiment ceci
#19
Posté 07 octobre 2015 - 10:27
They don't need to put actual long hair in the game. But some decent looking shoulder length ones would do the trick. Not the atrocities they put in the vanila DA:I. Heck, all hairs from vanila DA:O and DA:2 look better than the things in Inquisition's CC. And I have no idea why they tought we needed all the buzzcut variations they put in the game lol
They were padding out the numbers since they didn't bother working on clipping issues caused by any hairstyles that came below the ears. At least 2 devs have admitted as much.
#20
Posté 07 octobre 2015 - 10:50
They were padding out the numbers since they didn't bother working on clipping issues caused by any hairstyles that came below the ears. At least 2 devs have admitted as much.
Lazy bioware is lazy
In fact, is not just in hairs that we see the lack of care and polish.... I don't see why a game would still need patching after almost a year after its release. Yet DA:I never stopped to surprise me.
#21
Posté 07 octobre 2015 - 10:54
I don't know about more hairstyles. Inquisition had quite a lot, they just all sucked. I hope ME:A has better hairstyles.
Am I the only one who didn't really mind the hairstyles in Inquisition?
#22
Posté 07 octobre 2015 - 10:56
Lazy bioware is lazy
In fact, is not just in hairs that we see the lack of care and polish.... I don't see why a game would still need patching after almost a year after its release. Yet DA:I never stopped to surprise me.
So are games like Wasteland 2 filled with Lazy programmers as well for patching their game still at this point?
No offense, but that is the most ridiculous statement I have read in a while, not to mention shows ignorance on things.
- Sanunes et blahblahblah aiment ceci
#24
Posté 07 octobre 2015 - 11:06
The Inquisition team knew the players wanted better hairstyles before they shipped the game, they just didn't put the time into fixing the clipping issues longer hairstyles caused.
....and yet even "hair" we got clips already,hell everything in game clips already as it lol
#25
Posté 07 octobre 2015 - 11:10
I hope we don't have seven variations of balding/buzzcut this time...
Those variations are easier to make, I doubt scrapping them would have made any more real hairstyles available.





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