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Not a tremendous issue for me but...do you think ME:A will have more hair options than DAI?


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#26
tehturian

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Mass Effect 3 had a great selection of haircuts, they should take heed from that. 



#27
CadenceSpark

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I was very disappointed with the hairstyles in DAI. If long hair is such an issue for Bioware I think they should just work on better updos for the female characters (and male characters too I suppose. I know some people like their guys with long hair). They should also separate male hairstyles from female hairstyles. I didn't like the whole 'unisex' hair thing in DAI. Some of the hairstyles were obviously meant for women and some were obviously meant for men. Only a few worked for both genders.

 

I think the game with the best hair styles so far has been DA2.

 

Just my two cents.  :P


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#28
Eleonora

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I certainly hope so.



#29
Inquisitor_Jonah

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So are games like Wasteland 2 filled with Lazy programmers as well for patching their game still at this point?

 

No offense, but that is the most ridiculous statement I have read in a while, not to mention shows ignorance on things.

No, I didn't call them lazy for still working on patches for the game. I called them lazy for problems they obviously overlooked, like the clipping thing, the ridiculously shinny textures, and let's not forget everyone's favorite: Elves with broken arms. Not to mention bugs that are less astetic, like the game randomly freezing and closing itself with no warning, and the looooooong loading screens. I was locked of completing a save for months after a patch came out, that glitched the game and every time I tried to capture a forth, I was locked in an infinite loading screen. Surely some of these things were patched now, but some still remain. I know there are deadlines, every thing does, but most of these problems should be resolved prior to the game's release. It's frustrating to buy something that looks like never passed quality control.



#30
Sartoz

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                                                                                                      <<<<<<<<<<()>>>>>>>>>>>

 

How about :

1. Beetles style

2. Buzz-cut

3. Crew-cut

4. Flat top

 

Additional ones here: http://menshair.abou...ery-6/index.htm

 

Edit: Also, Mohawk, samurai.



#31
Inquisitor_Jonah

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                                                                                                      <<<<<<<<<<()>>>>>>>>>>>

 

How about :

1. Beetles style

2. Buzz-cut

3. Crew-cut

4. Flat top

 

Additional ones here: http://menshair.abou...ery-6/index.htm

 

Edit: Also, Mohawk, samurai.

Boring .-. It's the future! So unless we are going full army dude again (and I hope that's not the case), some futuristic styles would be a nice spin. Yes, Mohawks would be nice, but make them bigger this time. And also, some shoulder length options please.

 

And for a female character... something like this would be nice:

02ff64cfb6b29200ca20268ec1523aba.jpg


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#32
mickey111

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yes and blonde female characters will suffer a skill point penaty to all skills because that's how it works according to the BSN  backlash of the poll winner for "pick your femshep" contest.


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#33
JFontes

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ME hair always sucked (in my opinion) but what were they thinking in ME3 when they decided to put hair options that give that weird looking massive head? I don't really understand.


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#34
Navasha

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Would be nice, but I don't expect it at this point.   The fans have been asking for better hair in Bioware games for years and nothing ever came of it.    On the upside, since its same engine as DAI and the modding is already in full swing, so should easily translate over to MEA.  



#35
Undead Han

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I don't know about more hairstyles. Inquisition had quite a lot, they just all sucked. I hope ME:A has better hairstyles.

 

This.

 

Isn't wasn't that DA:I lacked options, its just that options were mostly terrible. Also the decision to have the options not split along gender lines introduced oddities where a female character's options mostly varied from bald, to balding, to partially shaved. There were at most two or three options out of the entire bunch that weren't androgynous. 

 

That might not have been an issue except that the NPCs in the game were mostly created in the same character creator, resulting in about half the female population of Orlais looking like they either just had their heads shaved or were suffering from male pattern baldness. This was particularly jarring considering Orlais had previously been described as a region known for being fashionable and the women wearing elaborate hairstyles...


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#36
Darvins

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Lazy bioware is lazy -_- In fact, is not just in hairs that we see the lack of care and polish.... I don't see why a game would still need patching after almost a year after its release. Yet DA:I never stopped to surprise me.

Lazy is not the right word for it, they made a choice, and hairstyles was one of those areas that they cut for other areas. The issue with hair styles is that they had multiple armour designs and the hair had to not clash with any of them. Every hairstyle then needs to be checked against every armour, gender and race combination, with any issues needing to be resolved. The more variation you have you more that needs to be checked. 

 

As for why would it still be being patched a year after release... that's a silly question, because no game is ever released perfect there are always problems, and indeed, when your adding new content to the game via DLC and patches new ones are going to arise created by your new content.  This actually through plays into it being possible we will see a greater variation in hair styles in Mass Effect due to the fact that we have a smaller number of combinations there, a starting character in DA is a mix of Class, Gender and Race, while a character in Mass Effect is Class and Gender.



#37
IAmNotHere

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I don't know about more hairstyles. Inquisition had quite a lot, they just all sucked. I hope ME:A has better hairstyles.

This, a thousand times

 

 

I was very disappointed with the hairstyles in DAI. If long hair is such an issue for Bioware I think they should just work on better updos for the female characters (and male characters too I suppose. I know some people like their guys with long hair). They should also separate male hairstyles from female hairstyles. I didn't like the whole 'unisex' hair thing in DAI. Some of the hairstyles were obviously meant for women and some were obviously meant for men. Only a few worked for both genders.

 

I think the game with the best hair styles so far has been DA2.

 

Just my two cents.  :P

 

I think they should keep the all the unisex options for everyone. I liked having all the hair options available for my female Inquisitor. Besides, the hairstyles were so horrendous that the only one I considered remotely fine was a (supposedly) male one. I mean, I see no problem if a girl chooses military haircut or if a guy enjoys having his hair below waist. IMHO, in a role playing game people should be allowed to play the role they want



#38
Sartoz

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 Snip

As for why would it still be being patched a year after release... that's a silly question, because no game is ever released perfect there are always problems, and indeed, when your adding new content to the game via DLC and patches new ones are going to arise created by your new content. 

Snip

                                                                                                        <<<<<<<<<<()>>>>>>>>>>

I italicized and bolded a section of his post.

Hm... new problems with new content. I wish it were so.

 

Take DA:I Trespasser DLC. To me it is not new content but was developed as part of the main game and cut out to make a DLC.  It has the exact same play mechanics... loot animations, submarine ping, Cullen still playing with his dog after you came back fighting familiar but unexpected hostiles and is clueless and has no opinion about them or why... truly a glaring hole if a New DLC.

 

Thing is, you may expect problems but I certainly don't expect any with my car when the mechanic(s) put in a new muffler or adds signal flashers in my side mirrors. Same goes with a DLC.



#39
sjsharp2011

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I was very disappointed with the hairstyles in DAI. If long hair is such an issue for Bioware I think they should just work on better updos for the female characters (and male characters too I suppose. I know some people like their guys with long hair). They should also separate male hairstyles from female hairstyles. I didn't like the whole 'unisex' hair thing in DAI. Some of the hairstyles were obviously meant for women and some were obviously meant for men. Only a few worked for both genders.

 

I think the game with the best hair styles so far has been DA2.

 

Just my two cents.  :P

Have to agree with that about DA2 having the best hairstyles although ME dosen't have any bad ones. It would be nice to have a couple of longer ones. As I'd like to create a character with shoulder length hair in the game. Sometimmes you just have to hold your berath and go for it because if they don't rty they won't get anywhere. Other EA teams aer going for it now and the new systems certainly have the capability of pulling it off. As far as I'm concerned the only question is what are Bioware waiting for? There have been plenty of threads on this subject and yues I think they will do better given they only have to think about humans this time in terms of the CC. There may be a few clippimng issues but one would think that over time and effort this will get better and if Biowaer don't start trying they won't be able t ofiguer out how to make it better over time. Ithink the people working on the new Tomb Raider game have definetely improvedthe hairt physics and such on the tech they have and it definitely looks better than it did in 2013. This is because now they've started using it they're beginning to figuer out how to make it better. Unless you make an attempt to start you'll never reach your ultimate goal



#40
Darvins

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                                                                                                        <<<<<<<<<<()>>>>>>>>>>

I italicized and bolded a section of his post.

Hm... new problems with new content. I wish it were so.

 

Take DA:I Trespasser DLC. To me it is not new content but was developed as part of the main game and cut out to make a DLC.  It has the exact same play mechanics... loot animations, submarine ping, Cullen still playing with his dog after you came back fighting familiar but unexpected hostiles and is clueless and has no opinion about them or why... truly a glaring hole if a New DLC.

 

Thing is, you may expect problems but I certainly don't expect any with my car when the mechanic(s) put in a new muffler or adds signal flashers in my side mirrors. Same goes with a DLC.

 

Wow your... just wow so many problems here so little time to get to them all...

 

Firstly the myth that content is cut while a game is being made to specifically turn into DLC. No, during the production of a game a lot of content is indeed cut, prior to DLC this was still the case, time constraints and limited resources in the form of manpower, meant the initial plan has to be cut down while your making the game, some stuff just doesn't come together and your faced with a choice of struggling on trying to make it work or cutting it to focus on other areas. Prior to DLC it stayed cut never to be seen again unless an expansion pack was made when some of it would be brought back. DLC is this same process, often, the stuff that was put onto the cutting room floor is looked at again to see if they can make it work now they have more time, and the core game is done.

 

Then you moved onto Trespasser and literally went 'There's no new content see Cullen playing with his Dog in Tresspasser' Which was... amazing, tell me where in Skyhold or Haven we see Cullen playing with a dog? Oh right he doesn't because he had no Dog until Trespasser. Your example of no new content literally included new content, the place where cullen is playing with the dog, the areas you visit in Trespasser? New Content, the enemies you face? New Content. The missions in Trespasser? New Content. The Voice acting in Trespasser New Content. 

 

At this point I think your setting the bar for what is 'New Content' as 'It has to be an entire new game. 



#41
PlatonicWaffles

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Quality > quantity please. I only use three hairstyles in the Trilogy and I really didn't like any of them in Inquisition based on what I played of the Trial.


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#42
laudable11

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I don't know about more hairstyles. Inquisition had quite a lot, they just all sucked. I hope ME:A has better hairstyles.


Will BioWare finally get it together? I hope so.

#43
The Antagonist

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If Bioware focuses on one hairstyle for each gender they can make great quality hair that rivals Ryse and Tomb Raider and FF15

#44
Sartoz

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Wow your... just wow so many problems here so little time to get to them all...

 

Firstly the myth that content is cut while a game is being made to specifically turn into DLC. No, during the production of a game a lot of content is indeed cut, prior to DLC this was still the case, time constraints and limited resources in the form of manpower, meant the initial plan has to be cut down while your making the game, some stuff just doesn't come together and your faced with a choice of struggling on trying to make it work or cutting it to focus on other areas. Prior to DLC it stayed cut never to be seen again unless an expansion pack was made when some of it would be brought back. DLC is this same process, often, the stuff that was put onto the cutting room floor is looked at again to see if they can make it work now they have more time, and the core game is done.

 

Then you moved onto Trespasser and literally went 'There's no new content see Cullen playing with his Dog in Tresspasser' Which was... amazing, tell me where in Skyhold or Haven we see Cullen playing with a dog? Oh right he doesn't because he had no Dog until Trespasser. Your example of no new content literally included new content, the place where cullen is playing with the dog, the areas you visit in Trespasser? New Content, the enemies you face? New Content. The missions in Trespasser? New Content. The Voice acting in Trespasser New Content. 

 

At this point I think your setting the bar for what is 'New Content' as 'It has to be an entire new game. 

                                                                                                    <<<<<<<<<<()>>>>>>>>>>

I'm fully aware that during game development, game content is chopped off for various reasons: looked good on paper but during game play it negatively impacted game pacing... as an example.

 

And, if you read my post, I said in my opinion... Trespasser is not new but is part of the main game.. was cut and made into a DLC, which to you is new. I also gave an example of why it was part of the original game.  Example: same voice actors, same characters.

 

In other words, Trespasser was Inquisition's endgame and Bio cut it off and made Corypheus the end game.. which is why many said Cor didn't seem to be the Big Bad or that the ending was meh.

 

Take it as it is... your original post was the acceptance of "bug" / "issues" with new content. I simply don't agree with that premise.



#45
LinksOcarina

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I'm fully aware that during game development, game content is chopped off for various reasons: looked good on paper but during game play it negatively impacted game pacing... as an example.

 

And, if you read my post, I said in my opinion... Trespasser is not new but is part of the main game.. was cut and made into a DLC, which to you is new. I also gave an example of why it was part of the original game.  Example: same voice actors, same characters.

 

In other words, Trespasser was Inquisition's endgame and Bio cut it off and made Corypheus the end game.. which is why many said Cor didn't seem to be the Big Bad or that the ending was meh.

 

Take it as it is... your original post was the acceptance of "bug" / "issues" with new content. I simply don't agree with that premise.

 

I understand it's your opinion in this case, but I feel that considering the dev times on everything, it is the wrong opinion here.

 

That being said, Solas makes a much more compelling villain, considering how we can influence him in the end. That will make things interesting in the next Dragon Age game...



#46
sunnydxmen

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i hope hair styles are unisex whats stopping the other gender from getting it absolutely nothing.

#47
sunnydxmen

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<<<<<<<<<<()>>>>>>>>>>
I'm fully aware that during game development, game content is chopped off for various reasons: looked good on paper but during game play it negatively impacted game pacing... as an example.

And, if you read my post, I said in my opinion... Trespasser is not new but is part of the main game.. was cut and made into a DLC, which to you is new. I also gave an example of why it was part of the original game. Example: same voice actors, same characters.

In other words, Trespasser was Inquisition's endgame and Bio cut it off and made Corypheus the end game.. which is why many said Cor didn't seem to be the Big Bad or that the ending was meh.

Take it as it is... your original post was the acceptance of "bug" / "issues" with new content. I simply don't agree with that premise.


they could have hired the voice actors again for the dlc them being in it dont prove it was apart of the main game. trespasser is too years after ,also im sure someone would have found data to back it up which i have not heard.

#48
Darvins

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                                                                                                    <<<<<<<<<<()>>>>>>>>>>

I'm fully aware that during game development, game content is chopped off for various reasons: looked good on paper but during game play it negatively impacted game pacing... as an example.

 

And, if you read my post, I said in my opinion... Trespasser is not new but is part of the main game.. was cut and made into a DLC, which to you is new. I also gave an example of why it was part of the original game.  Example: same voice actors, same characters.

 

In other words, Trespasser was Inquisition's endgame and Bio cut it off and made Corypheus the end game.. which is why many said Cor didn't seem to be the Big Bad or that the ending was meh.

 

Take it as it is... your original post was the acceptance of "bug" / "issues" with new content. I simply don't agree with that premise.

 

Sooo yeah, just wow.  YI'm trying to work out the logic of My ' Example: same voice actors, same characters.' I'm trying to work out if you really think it's impossible to you know, hire the same Voice Actors to reprise their roles, for the epilogue to the game. Tresspasser is not 'Content cut to make Cory the Villian' Cory was the Villian in Inquisition, his plans where the ones you fought, his machinations and agents where the threat, he was the one whose plan was the danger to the world. His desire to enter the Black City and ascend to godhod was the danger the game was based around. Tresspasser is the idea that 'Cory has been defeated, but the story of Thedas continues and even as one threat is defeated, a new one arises. As one story comes to a close, a new one begins'



#49
Milana

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Being a sucker at CC, i don't really care how many hair choices we have, i just want a handsome default face like f.e. Sheploo,Inquisition faces are no better than those from Origins, at least male ones.



#50
Ahglock

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yes and blonde female characters will suffer a skill point penaty to all skills because that's how it works according to the BSN  backlash of the poll winner for "pick your femshep" contest.

 

Ah yes, the we back bigotry move.