Very true. And that's why you shouldn't be able to shoot whoever you like. If you aim your weapon at an innocent civilian, your targeting reticle should fade to grey and your gun's trigger should become mysteriously unresponsive: a device many games use to prevent the player causing wanton slaughter.
But being able to draw your weapon in a peaceful, public area and provoking a purely superficial response sounds like a nice way to increase immersion. If, for example, you draw your rocket launcher in a shop and scope down on the poor salarian clerk, he could yell in horror and cover his face with his arm -- or perhaps cower beneath his counter. And nearby patrons could shout things like, "Are you insane, human?!" or "Put that thing away!" or "SECURITY!"
Maybe such actions could even have an impact on subsequent conversations with your traumatized victims. Perhaps the salarian clerk, although perfectly polite and helpful when you first entered the shop, will no longer serve you once you've pointed a gun at his head. Whenever you attempt to speak with him, he'll mutter, "My establishment doesn't cater to the trigger-happy or the insane. Kindly leave." Or perhaps he will still serve you, but begrudgingly.
P.S. Or maybe the salarian gives you a discount on all his wares because he's terrified and wants to appease you. lol
On the flip side, you'd have that turian merchant in the Citadel gun shop impressed with your equipment and he shows you the heavy weapon he keeps under the counter.





Retour en haut







