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Say, Bio, Are You Bringing the ME3MP characters over to ME:A MP?


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#1
Sartoz

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Been playing ME3MP for a while now.  I'm lucky enough to try out some of the characters and classes but find that I zero in on three, so far.

1, N7 Slayer (Vanguard)

2. Human  (Soldier)

3. Human and Asari (Adept)

The N7 Shadow and N7 Fury are still locked.

 

I've tried other unlocked characters but find the above better suited to my play style.

 

Question.

 

Which character(s), if any, do we want to see in ME:A MP from the MW galaxy?



#2
Vortex13

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I would like to see the ME3MP characters make the trip to Andromeda as well. I also hope that the initial roster will be expanded upon with more unique kits to play as, such as Rachni, Elcor, and Hanar. Something more than a re-skin and one or two new powers is in order for ME:A; BioWare don't be afraid to expand upon the foundation that ME3MP established. 

 

As long as they focus on elements from MEMP and avoid anything to do with DAMP like the plague they will be doing great.



#3
KaiserShep

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Id like to see my krogan sentinel again. Oh Grom, you were too beautiful for this galaxy.
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#4
Ahglock

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Is like them to shore up what is and is not possible in the lore and bring any characters that fit the lore into the new game.

#5
Beerfish

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It will all depend on what they decide for the single player game initially I would assume.  In the long run they had a very good array of choices for characters.  My primary concern right now is not so much about classes or abilities but moreso maps and stability.  DAMP has some good features but it has been frustratingly unstable and the variety of maps has been lacking.

 

With no solid data to back it up I think frostbite sucks for multi-player.

 

I hope they closely evaluate what worked and what didn't in ME3mp and not make changes just for the sake of change.


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#6
Sartoz

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Id like to see my krogan sentinel again. Oh Grom, you were too beautiful for this galaxy.

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A beautiful Krogan?


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#7
Killroy

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I also hope that the initial roster will be expanded upon with more unique kits to play as, such as Rachni, Elcor, and Hanar.


MP characters should probably be able to hold guns...
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#8
Sartoz

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 Snip

With no solid data to back it up I think frostbite sucks for multi-player.

Snip

 

 

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If it does,  I can always play ME3MP... that is if EA doesn't shut down the servers.

 

 Did you look at the Star Wars Battlefront?  Seems like the characters are waaay-out in the distance.. ergo small figures. Reminds me of DAI SP.



#9
Vortex13

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MP characters should probably be able to hold guns...

 

That's so bland though. BioWare has proven that the MEMP model works with your 'standard' kits, I say that they should expand on that foundation with more unique classes that bring all new gameplay mechanics into play. No need to oversaturate the roster with multiple Hanar kits (looking at you Volus) but a Hanar infiltrator, an Elcor Soldier, and a Rachni adept (Brood Warrior) would help spice up the gameplay and introduce new elements like species and class specific gear, an actual melee only kit, etc. 

 

Plus, if the campaign is going to remain entirely human focused, the least BioWare can do is allow us to play as something 'non-normal'.  :D



#10
Killroy

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That's so bland though. BioWare has proven that the MEMP model works with your 'standard' kits, I say that they should expand on that foundation with more unique classes that bring all new gameplay mechanics into play. No need to oversaturate the roster with multiple Hanar kits (looking at you Volus) but a Hanar infiltrator, an Elcor Soldier, and a Rachni adept (Brood Warrior) would help spice up the gameplay and introduce new elements like species and class specific gear, an actual melee only kit, etc. 
 
Plus, if the campaign is going to remain entirely human focused, the least BioWare can do is allow us to play as something 'non-normal'.  :D


Adding such drastically different elements would be a balancing nightmare. You're basically asking for DAI MP characters in ME MP.

#11
Beerfish

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MP characters should probably be able to hold guns...

blasto__hanar_spectre_v_2_by_silverwillo

 

sooooo_____armored_elcor___by_joeshouseo


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#12
Vortex13

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Adding such drastically different elements would be a balancing nightmare. You're basically asking for DAI MP characters in ME MP.

 

It would be harder to do than add in another Asari with one or two new powers to be sure, but since the MP is co-operative in nature the balancing wouldn't have to be as crazy a competitive game would be. Even if the MP had a PvP element, its not like such asymmetry hasn't been done in similar titles like Aliens vs. Predator. 



#13
Vortex13

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blasto__hanar_spectre_v_2_by_silverwillo

 

sooooo_____armored_elcor___by_joeshouseo

 

 

Liked for the Elcor 'walking tank' but I really wish that Blasto meme would die already.  <_<

 

A Hanar could be a dangerous opponent on the field of battle without looking ridiculous. Obviously, a front line fighter wouldn't work but  an infiltrator class that specializes in close quarters surprise tactics, and team support would suit them perfectly. Just ask Zaeed how strong their grip is, and who do you think trains the Drell as assassins? Plus, Hanar have weapons that are designed around Hanar ergonomics so, unlike Blasto, they can actually use their guns in battle. As far as a Hanar's frailty is concerned, if a naked human woman can run around in the middle of an intense firefight with just her kinetic barriers protecting her than it wouldn't be too much of a stretch to assume that a Hanar could do something similar.



#14
Silvair

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I just wanna keep my playable quarians
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#15
Capt_Kangaroo

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I want my Krogan.

The first character I was able to solo gold with, have done it with a few since then but still go to my Krogan for Gold/Platinum games most of the time.

 

Cheers