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Time Saving Tips


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16 réponses à ce sujet

#1
KoorahUK

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Hi All

 

I've been away from the game (and these boards) for months and I never completed my first playthrough. Now that my life is a bit more sorted I want to get back into it but i have a real time problem. I can only really play for about 5 to 8 hours a week and lets face it, this is a big game. I left the game at the Orleisian Ball after sinking about 70 hours or so into it, so i have no idea how much I have left of the main story but I do want to do another playthrough as a Qunari Mage at some point. Thats just not going to happen if I can't get the game done in less time than that. 

 

This might be a tricky ask, but I'm looking for any mods tips or (spoiler free) guides to getting the most bang for my buck timewise. I can just ignore a lot of the filler content, (although my OCD may trigger an aneurism by doing so) but which side quests are really worth doing and not skipping? What about crafting materials? I'm not averse to 'cheating' if it means I don't have to go scurrying for Elfroot, but I'd rather not get a Mighty Ring of Instawin. Its the MMO timesink elements I'm trying to remove, not the game.

 


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#2
Matth85

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Hm... Tricky question. Saving time is generally more about how good you are and how much you know, other than small tips and tricks.

But:

 

1) Collect quests and do them in bulks. I finish all of Hinterlands minus the dragon area in 5 steps, for instance.

    1.1 - East side, all but the level 8 rift.

    1.2 - West side; all but the level 8area and level 12 rifts.(including Taking out the templar stronghold and getting my horse)

    1.3 - Crossroad and north(exluding Redcliff, as I can't acess it yet.

    1.4 - Do side quests, starting from east and moving west. Then enter the level 8 area(clearing the stronghold)

    1.5 - Taking out all side areas and moving on.

 

Point is, I have a plan and i don't just run for one quest at a time. I take them as I pass by. Hinterland takes roughly 4 hours (timed), the rest of the zones takes between 1-3 hours. Majority seem to sit between 1 and 2 hours.

 

2) If you want to rush it, just skip side quests. They are rarely worth it. In fact, you can drop companion quests as well. Just do zones and main quests.

 

3) To speed stuff out, craft your own items. You'll be brokenly OP as you get tier 3 schematics, and the rest of the game will fly by.

 

4) No need to get herbs unless you play with trials on. You can buy elfroot for 20 coins a piece at the Crossroads. For carfting, you can easily limit yourself to only gathering when you need to create something. With all the unique items we got, you also don't need to craft to become broken mid-late game.

 

5) For speed, get fadestep as a mage, or upgrade charging bull on a warrior(Faster movement in-game). Then just fly by.

 

6) Get a good build, made for non-tactical play(check my thread). It's plenty viable to play without tactical, not wasting time on it.



#3
berelinde

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Can you use mods? If so, several add schematics/crafting materials merchants to speed up your trip. If not... well, I've found Alphonse's Passage in the Emprise du Lion to be an invaluable source of T3 crafting mats. Dawnstone, silverite, one everite node, and plush fustian velvet and dales loden wool. 



#4
KoorahUK

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Thanks guys. Yes I do use Mods. I scanned nexus but didn't find anything that wasn't related to DLC (which I don't have), but perhaps I didn't look hard enough. I'll have another look, thanks. 

Great tips Matth85, thanks. I guess the crafting stuff is what I'm most concerend about as I will need that to progress. Perhaps what I'm looking for is a concise guide as to what mats give what effects so i can target my aquisitions accordingly. I'll See if i can find one. 

Sorry stupid related question - are we able to tint armour to colours of our choice these days? Or are we still forced to accept the colours the mats provided? i seem to recall being a little irriatted that in order to get the effects I wanted my Two Handed Tank was running around in a sort of burnt coral chest plate.



#5
Forsythia77

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You can tint armor in your undercroft.  The table is on the right hand side by the buy/sell flag.



#6
Forsythia77

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I should also add that you need to make sure you have downloaded the updates in order to get the tinting table.



#7
PapaCharlie9

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Interesting challenge. I also have limited time to game, usually just a few hours here an there. But you have to invest time in at least one complete play through to get the story and character stuff. Arguably, you need two complete play throughs, because of the Templar vs. Mages choice you are forced to make. Once you've heard all the story/dialog, you can just skip all the talking in follow-ups.

 

So my advice would be thus: 

 

1) Play on Casual difficulty. You'll spend less time in combat and less time crafting gear to survive combat. For a first PT, it's a reasonable compromise. You can always up the difficulty later.

 

2) Complete Wicked Eyes, Wicked Hearts (the "Orlesian Ball" you mentioned), talking to everyone. You can't really cut any corners unless you know what you are doing, and if it is your first time through, you don't. You may even need the Caprice Coins to bail you out if your approval is too low. I'd recommend using one of the many "Find all the Halla Statues" guides and walkthroughs that have been written up, that will save time. You don't need all of them, but not having enough when you need them, or using them for trivial things when you need them for more important things will waste time.

 

2) If you haven't already, complete Here Lies the Abyss. There's less talking in this, so you can go faster. Just follow the quest markers, don't take any detours to the side -- you'll be giving up some nice stats bonuses, but saving time on skipping optional combat. Make sure you are at least in the middle of the recommended XP range (12-15, I think). It has relatively difficult battles, even on Casual, and reloading because your party gets wiped out wastes time. Doing some crafting wouldn't hurt either, though that uses a lot of time. If you have gold to spare, just buy good stuff from merchants, like the Black Emporium. To level up, do side quests or go kill a dragon or two.

 

3) At this point, you will either be short of Power or short of XP to do the next main quest stage, What Pride Had Wrought. Easiest way to level up is close rifts in places you've already visited (Hinterlands, Storm Coast, Crestwood, Western Approach, and Forbidden Oasis if you opened it), but if you must open a new zone -- open the Hissing Wastes (Caution: rated Level 19-23, but you can survive it under-leveled). You'll level up fastest there just by closing rifts. Make sure you have a fast mount, because you'll be doing a lot of riding. A good/fast way to exploit the Wastes is to discover the camps on the left side and center of the map. The Mountain Fortress camp on the right side is also good. Having camps to fast travel to will save time. Just clear all the rifts around those camps and you will level up quickly and/or gain enough power to open the next stage. (An alternative to the Hissing Wastes is the Exalted Plains, Level 10-13. It is much harder to get around, but if you just focus on clearing the Ramparts, you'll level up quickly).

 

4) Do the side quest Before The Dawn if you sided with the Mages, Under Her Skin if you sided with the Templars. This will also help you level up and will shorten the boss battle in the next stage of the main quest.

 

5) Complete What Pride Had Wrought -- this actually is one of the quickest stages IF you make the decision to "jump down the hole" instead of doing "the rituals". The rituals take forever. However, note that jumping down the hole is an important RP choice and will make it impossible to ally with SPOILERS. It's not a big deal either way, but just wanted to make sure you know. Make sure Morrigan drinks from the Well. This will save time later.

 

6) In your initial world state, did you set up Morrigan to have a child? If you did, you have to spend some time in a side quest. If you did not, you can skip the side quest.

 

7) Finish the rest. You should be levelled up enough to run right through to the end from this point on. Having Morrigan drink from the Well will save time fighting Coryfishes pet dragon.

 

That's about 8 to 16 hours of play, give or take, depending on how much time you spend on crafting or running around doing Companion quests (see below).

 

If you want to do Companion/Inner Circle quests, I recommend these in descending order of interest (highly subjective, YMMV):

 

  1. Sera (although it requires some War Table missions, which take time, although you can start them at the end your game session and they'll be done when you come back the next day).
  2. Iron Bull
  3. Cole
  4. Solas - but only if you have already opened the Exalted Plains
  5. Varric - the Bianca/Valammar one, not the Red Lyrium one
  6. Leliana
  7. Cullen
  8. Josephine (actually more interesting than previous 2, but very long, involving multiple stages and War Table missions -- even with the short cut)
  9. (skip the rest, they are all either fetch quests, or go here and kill these dudes quests)

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#8
Forsythia77

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Why would you ever skip anything Dorian related?  I think his is the most interesting from a "getting to know your companions" point of view. And it takes like three minutes. No killing or fetching involved.



#9
PapaCharlie9

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Why would you ever skip anything Dorian related?  I think his is the most interesting from a "getting to know your companions" point of view. And it takes like three minutes. No killing or fetching involved.

Of course, you are right. I was only thinking about the "kill these Venatori" side quest, not the mysterious letter one. Unless you have to kill all the Venatori to unlock the letter? Then I stand by my list.



#10
jonmoore86

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Of course, you are right. I was only thinking about the "kill these Venatori" side quest, not the mysterious letter one. Unless you have to kill all the Venatori to unlock the letter? Then I stand by my list.

I think the letter is unlocked as soon as you do his wartable operation. At least, it always was for me.



#11
VilniusNastavnik

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Cheat engine. ONLY for Free Crafting.

Turn on Free Crafting, As long as you have more than enough resources in your inventory, you won't need to worry about using up resources. 

Save hours on farming Rift goop for veil quartz, and dragon corpses for bones, skin and webbing by leaving one item on the corpse, leaving the region and returning. 

It won't allow you to say make a staff that requires 40 dragon bone if you only have 30 because it deducts it as you assign the components to the slots, BUT it does not deduct when you actually make the staff from the total. 

So, let's say..

Staff A
24 Metal
8 Metal
12 Leather

You have a total of 30 dragonbone. 20 Dragon skin You will not be able to make the staff because you are 2 bones shy. However, if you have 32 dragon bones, you will be allowed to create it, but you will not have that 32 deducted from your total when you craft the weapon. 

Saves a lot of time from farming. Though, I advise you use it ONLY after you have finished your first playthrough legit. 



#12
SomeoneStoleMyName

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Biggest time sink is walking around. 
 

If warrior: Get bulls charge to travel.
If rogue: Get +% movespeed in stealth + evade (unupgraded, the upgrade actually slows you down)

If mage... I got nothing.



#13
berelinde

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If mage, Fade Step.



#14
KoorahUK

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These are all great tips guys, thanks very much.

#15
SomeoneStoleMyName

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If mage, Fade Step.

 

The traveling aspect of fadestep is actually horrible :(

Not only is the CD too long, but the animation has some kind off "halt" or delay at the end of the cast which makes using it to travel a miniscule improvement.



#16
Elhanan

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There are a few rare artifact sidequests that require being opened at the War Table. These could be skipped unless one is motivated to do them for some reason.

Skipping the Requisitions could save time, as could filling easy ones for the Power. Purchasing Influence from a merchant in Skyhold also saves having to do all the side content.

Recommend getting Trespasser DLC, as the Trials, new items, and other included content makes replays easier; same for the Golden Nug that was recently added.

#17
PapaCharlie9

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If mage, -Fade Step.- use a mount.

Fixed it for you. ;)

Actually, I use Fade Step all the time for my mage IQ. Yes, it hurts when you stub a toe on a rock and don't go anywhere. Yes, it does have a long cooldown (unbuffed). Yes, you go into slow combat walk afterwards which, in the net, probably mostly cancels out the gain you got.

But it can't be beat for getting from up here to down there without taking damage, indoors where mounts aren't allowed.

If I really need to get somewhere fast, I switch to the warrior in my party that has Charging Bull and a whole lot of Stamina regen ...


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