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#26
KaiserShep

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Writting? I couldn't care less about writting. It could be a story about an elven tevinter slave trying to become a singer in an Orlesian tavern in a party with a fashionista, a baker qunari and a dog as long as it was DAO combat, DAO stats, DAO level up, DAO skills, DAO talents, DAO tactics and so on. Story is not relevant in a RPG. Assingning 3 points per level and having non-combat skills are heaven.

 

BfJoSYt.jpg

 

no


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#27
thats1evildude

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Writting? I couldn't care less about writting. It could be a story about an elven tevinter slave trying to become a singer in an Orlesian tavern in a party with a fashionista, a baker qunari and a dog as long as it was DAO combat, DAO stats, DAO level up, DAO skills, DAO talents, DAO tactics and so on. Story is not relevant in a RPG. Assingning 3 points per level and having non-combat skills are heaven.


And here I thought calling something "worse than Hitler" was just hyperbole.
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#28
Big I

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Story is not relevant in a RPG.

 

I disagree. It is for me the most relevant thing. I will often play and enjoy games that have sub par gameplay (Alpha Protocol, the way every enemy spams Immunity in ME1) in order to enjoy their story.

 

Most of DAI is optional content and sidequesting. The only zones you're required to go to are Val Royeaux, Crestwood, the Western Approach and the Hinterlands. All together you need what, 80 power to advance to the end of the game? I haven't crunched the numbers but those zones are probably enough to do that. If you don't want to do something (say, defeat the Freemen) don't do it.



#29
Al Foley

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So when origins came out I was a huge fan. I can honestly say I've logged well over a few hundred hours into the game. Like most I was disappointed with DA2, and also like most the promised land of DA3 seemed almost to good to be true. Turns out it was. I put about 50 hours in the first round through and the game never took off. It's boring, slow moving and the combat is again for lack of a better term boring. I knew it was to much to ask to bring back the original combat system. Oh well. Maybe I was wrong. 

 

Months later I have logged about another 25 hours or so into this game. My opinion hasn't changed. The story moves slow, the combat moves slow, leveling is slow, item gearing is slow. Its damn near 15 hours in before you even have a chance at fighting a dragon (give or take your person grind rate). Hell when you go to finally get a specialization to hopefully bring a spark into combat it take 2-3 hours just to do that.

 

And while I'm mindlessly ranting here lets talk landscape. And this is a big one for me. If you are goung to make 80% of the ****** world mountains than you better give my party some ****** climbing gear. I am tired of walking for 40 minutes just to get to a quest point less than 20 feet away because it is on the other side of a pile of rocks. Seriously, **** everyone involved in creating the landscape. I don't care if it looks good or not, I'm tired of walking 30+ minutes to any objective. You guys made this game so boring and slow already the least you could do is give me a direct route to the boring ass fights I need to get to so I can progress the story. 

 

TLDR: Origins was great. All you had to do was not **** it up. Then you made DA2... you fucked it up. All you had to do was go back to how origins was and you'd have another great game that your fans would love... you fucked it up.

I think someone is confusing this game with the Witcher 3....

 

Also go back to the inferior game in almost every way, not likely.   I know, I know.  Different opinions and such, but I really do not know of one way that DA O is better then DA I...oh wait the tactical cam...barely. 



#30
Majestic Jazz

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well at least from the two responses so far I can see I am far from the first to post this. Maybe they could just put a fast forward button as an in game option. If the game moved about 4x faster it might finally be at an acceptable pace. Right now this game is about as exhilarating as a 10000 piece jig
saw puzzle of a clear blue sky.


No, you are not the first time to criticize DAI. Thats the funny thing about this place. People that criticize DAI are labeled as trolls that adds no value to the forums. Yet those same people who call people trolls for dogging DAI goes into negative DAI threads and post "trollish" replies thst....adds no value to the discussion.

As for your OP, well, I guess DAI is just a lost cause for you as it was for me and many others. Hopefully Bioware will heed our complaints and use them when making DA4.
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#31
Al Foley

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No, you are not the first time to criticize DAI. Thats the funny thing about this place. People that criticize DAI are labeled as trolls that adds no value to the forums. Yet those same people who call people trolls for dogging DAI goes into negative DAI threads and post "trollish" replies thst....adds no value to the discussion.

As for your OP, well, I guess DAI is just a lost cause for you as it was for me and many others. Hopefully Bioware will heed our complaints and use them when making DA4.

Reading through this thread I see no instance of the word 'troll' and many a comment anyalizing and sharing their differing opinions.  

 

And sure if your opinion agrees with mine, I hope you are right. But if your opinion is to essentially just go back and copy past Origins I hope they don't.  It is quite far down there on the games I like playing.  



#32
ArianaGBSA

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And here I thought calling something "worse than Hitler" was just hyperbole.


People think it is hyperbole or trolling but is how I see life. I (as stated thousands of times here) do not believe in will, decision or anything else. I believe we answer to stimuli like robots, I don't believe in identity. So for me a "person" (if such thing existed) is a collection of stats. There is nothing but what that "individual" (I don't believe in individuality either) do. So since I don't believe in identity and choice things like story, decisions and others that are really important to most RPG players bear no relevance for me. A character "story" are their stats, if they have wisdom or charisma it dictates how they respond to situations. DAI is hell for me because is a game that supports the fantasy of will where a character can "choose" what to do with no relation at all to their stats, which is stupid. Robots only answer according to what they were programed to. "electronic" robots or "organic" robots, it doesn't matter, there is no such thing as choice, only action and reaction. I understand human beings need to believe that because they can't predict the outcomes with precision this means there is room for choice, and ok, whatever, but for me it is like talking about santa. So well, that's it. It is not hyperbole, it is that since I see beings as robots only their features (stats) matter, this fantasy of choice is even more fantastical than magic or spirit world for me, and thus utterly useless unless tied (dependant) to stats which is an acceptable representation of conditioning for me. If I was conditioned by monks and developed wisdom it is ok to answer "wisely", that's what I was programmed to. I know RPGs can't really make it perfectly but I was happy enough until DAO. (And I'm very happy with how Pillars of Eternity did it, I feel very robotic and conditioned there, not only by stats but by race, origin, background, and so on, PERFECT)
 

I disagree. It is for me the most relevant thing. I will often play and enjoy games that have sub par gameplay (Alpha Protocol, the way every enemy spams Immunity in ME1) in order to enjoy their story.

Good for you? There is no agreeing or disagreeing when it is about preferences. It is not "disagreeing", it is you liking a diferent thing.  And it is 100% ok. I fight for what I want, you fight for what you want. There is no relation at all because what I like does not matter for you, and that's how it should be, and what you like doesn't matter for me, and that's how it should be.

 



#33
thats1evildude

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Well, I'm glad that's settled. Your unceasing criticisms of DAI are now invalidated by the fact that you are crazier than a shithouse rat. Time to update my Ignore list. :?

 

You know what you should try, Ariana? Diablo. It sounds like a match made in heaven. Or hell.


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#34
leaguer of one

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Writting? I couldn't care less about writting. It could be a story about an elven tevinter slave trying to become a singer in an Orlesian tavern in a party with a fashionista, a baker qunari and a dog as long as it was DAO combat, DAO stats, DAO level up, DAO skills, DAO talents, DAO tactics and so on. Story is not relevant in a RPG. Assingning 3 points per level and having non-combat skills are heaven.

NPTIhhs.png


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#35
Donk

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You're wrong, OP.

 

It needs to go back to DA2. That was the best game in the series. ;)


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#36
Serza

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You're wrong, OP.

 

It needs to go back to DA2. That was the best game in the series. ;)

 

Thus Spake The Donk.

 

 

Wait... what did you say, Donk?



#37
correctamundo

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You can say that...

 

I'd like to see you prove your point of merely left click on highest difficulty as well.



#38
SentinelMacDeath

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I remember my brother spending hours writing stories for our monthly pen and paper RPG sessions. I wish we'd have known that you don't need an engaging story for any kind of role playing game.
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#39
thats1evildude

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I remember my brother spending hours writing stories for our monthly pen and paper RPG sessions. I wish we'd have known that you don't need an engaging story for any kind of role playing game.

 

You shoulda just ran through the Monster Manual from A to Z.


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#40
BraveVesperia

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The combat in Inquisition was slow?? Not in Origins? Did we play a different version, OP?  :huh:


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#41
Donk

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Thus Spake The Donk.

 

 

Wait... what did you say, Donk?

 

I SAID

 

DA2 IS THE BEST GAME.

 

I CALLED IT. IT'S FACT.


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#42
Aren

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Actually, it was quite easy to just never die in origins due to infinite potions, no strategy required whatsoever...

 

 

Well it's called the potion strategy and it's simple but effective.

Kill all the darkspawn hordes by yourself like i did in Denerim?

No problem just 100x of any kind of healing potion



#43
nocalex

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Just so we are clear I acually rather like open world concept. Again what I dislike is open world when you are forced to take one route. Say you are at point A and you need to get to point B. There are several roads in front of you. The benefit of open world is being able to stray off the roads and walk there however you want. However, what DAI did was close off all but the road paths to any point. So you can't walk there any way you want. You have to find the absolute right road and follow it on a wild goose chase circling your quest point through a maze of mountains until you finally get there. At least in skyrim you could generally walk straight to a place, and if you couldn't they would put up ****** road signs so you knew which god damn way to go without wasting an hour of your life accomplishing nothing.


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#44
Fearsome1

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My reaction to reading the op's post was basically to basically step back and listen ........ to the sounds of crickets chirping. You know, something akin to another futile gesture!



#45
Zana

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Few points

1) The horse is dead. Forcing a spirit to possess it just so you can beat the to your leisure is a wasted effort.

2) OP is subjective - some people loved DA2 and/or DA:I more than origins

3) *Subjectively* I agree with a lot of things OP is talking about

4) The amount of time dedicated to the story as a fraction of total amount of time spent in game is shifting. 10 hours of story in 300 hour game makes the story feel...lost in doing other things.

5) Subjectively I find it unfortunate that people dilute story in the game with too much action.

6) I *personally* believe that making a game that's jack of all trades and master of none to attract the broadest possible audience is unfortunate as it doesn't fully satisfy any part of the said audience.


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#46
The_Prophet_of_Donk

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I SAID

 

DA2 IS THE BEST GAME.

 

I CALLED IT. IT'S FACT.

Donk spoke, we must listen and obey....

Donk is the new Big Bad of DA4...

it is spoken....


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#47
Donk

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Donk spoke, we must listen and obey....
Donk is the new Big Bad of DA4...
it is spoken....


It is known. ;)
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#48
The_Prophet_of_Donk

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It is known. ;)

I'm about to change my name to "The_Prophet_of_Donk"

lol


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#49
Donk

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I'm about to change my name to "The_Prophet_of_Donk"
lol


Me likey!

#50
The_Prophet_of_Donk

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Me likey!

All hail the mighty Donk!!!

All shall bow before Donk!