That's all a load of complete nonsense. Modern fiction has heavily suffered from the very wrong idea that 'greyness' equates automatically to maturity and insight. It's indicative of weak and shallow writers. It also depends on a very ridiculous and poorly reasoned grasp of what an audience's 'interpretation' is.
First, that wasn't very nice... ![]()
Second, you didn't really contradict my point.
I said that games are a medium which permit greater freedom of expression, in contrast to traditional media such as books or movies where answers are solely at the province of the creator. Obviously, this has many limitations in practice, but in general, you are asked to come up with solutions on your own to things like should the council be protected or should Sovereign be prioritized. In a movie, the writer decides that, you simply watch.
I said the effect in a sense was that they were "gray" or transgressive which I left pretty undefined, it seems perhaps you interpreted in a particular way. I didn't mean really anything other than they were (at least at one time, perhaps still) controverting the kind of straight give and receive dynamic of more traditional media.





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