Pretty simple. I've had decent use distracting and blocking with Decoy, but I don't know if I've ever seen it explode. I didn't give it any health upgrades, but it just never seems to take enough damage. Is there something I should be doing or is it not that common outside of specific situations?
Does Decoy ever explode?
#1
Posté 08 octobre 2015 - 05:48
#2
Posté 08 octobre 2015 - 05:56
It's because enemies are inaccurate when it comes to shooting down a decoy.
The only few things in the game that are capable of depleting it's shields are like geth rocket troopers, geth bombers, atlas explosion (I think) ravager sacks) and scion grenades and probably a few that I don't know of.
This is why I chose duration on decoy instead of durability.
Modifié par Best VolusSupport NA, 08 octobre 2015 - 06:03 .
#3
Posté 08 octobre 2015 - 05:58
If you take the level 6 exploding option, then yes it does explode. If there is a primed enemy within range, this can set off a tech explosion additionally.
- The NightMan Cometh aime ceci
#4
Posté 08 octobre 2015 - 06:04
What difficulty are you on? Cause that does make a rather big difference.
#5
Posté 08 octobre 2015 - 06:18
Yes it does. Makes a weird noise when it happens. Sounds like a geth fart.
- PHOEN1XK1NG aime ceci
#6
Posté 08 octobre 2015 - 07:04
Does it work better on Gold? I think I've only played Silver since I restarted the character. Probably not going to be a central part of strategy, but would be nice to at least have it make use of that function.
#7
Posté 08 octobre 2015 - 09:01
Of note, Decoy has native 50% damage reduction, which makes it deceptively tanky.
Some enemies outright ignore it, while the ones who don't are subject to the normal AI priority list, meaning they won't instantly retarget to Decoy and may not even do so at all if there are better targets according to their formula.
#8
Posté 08 octobre 2015 - 10:10
If you take the level 6 exploding option, then yes it does explode.
No. there is an Explode evo in the branch tree..other wize, no, it will not explode OP.
#9
Posté 08 octobre 2015 - 10:37
Does it work better on Gold? I think I've only played Silver since I restarted the character.
Decoy works well across all difficulties.
I even put it through its paces on platinum, and I can confirm enemy inaccuracy is the reason why decoy's shields are barely taking any damage, because I killed everything else except the 2 geth primes and left my decoy there, and the 2 geth primes with their siege pulse attacks did not manage to kill the decoy, before it's duration was over.
I won't say duration is definitively better than durability for the decoy on rank 4, but depends if you want it to survive longer against everything, including geth rocket troopers and geth bombers, then pick durability otherwise if you want your decoy to survive overall, that's not a geth bomber or geth rocket trooper then pick duration.
#10
Posté 08 octobre 2015 - 11:12
Have you taken power damage passives? That will make a difference.
I find if I pick shields, shock, explode evolutions, then place in a doorway, even in an enemy ignores it and walks past, then it will shock the enemy and make them more likely to attack the decoy.
Marauders and hunters are both prime examples of falling for this. They ignore it and walk past, get shocked, elbow it, decoy explodes, tech burst. Mwahaha
#11
Posté 08 octobre 2015 - 02:02
Of note, Decoy has native 50% damage reduction, which makes it deceptively tanky.
But does it suffer out of cover damage penalties.
#12
Posté 08 octobre 2015 - 02:13
Ha ha that's brilliant. Funny and yet a good question.But does it suffer out of cover damage penalties.
#13
Posté 08 octobre 2015 - 02:41
You don't want decoy to explode prematurely. You want it to be long lasting. Because cooldown is pretty long. ... At least that's how I play my decoy.
#14
Posté 08 octobre 2015 - 02:46
You don't want decoy to explode prematurely. You want it to be long lasting. Because cooldown is pretty long. ... At least that's how I play my decoy.
C'mon, don't bullsh1t me.
#15
Posté 08 octobre 2015 - 02:47
^ I'm not. I always go maximum shield strength (for protection) and duration.
Especially on the Volus Merc (Salarian I usually stop of evo 5).
#16
Posté 08 octobre 2015 - 03:04
If it goes below 50mph.
#17
Posté 08 octobre 2015 - 03:19
I have it on Salarian Engineer and spam Energy Drain generally.
#18
Posté 08 octobre 2015 - 03:46
Two Salarians walk into a Tuchanka bar.
The engineer says, "Don't worry, I brought my decoy in case it gets rough."
The infiltrator smiles. "So did I."
This joke would be longer except there are only two Salarian kits in the effing game.
- Miniditka77 et ROBOTICSUPERMAN aiment ceci
#19
Posté 08 octobre 2015 - 03:49
I have it on Salarian Engineer and spam Energy Drain generally.
Exactly. You want Decoy to keep going while you spam Energy Drain on her.
#20
Posté 08 octobre 2015 - 05:30
I'm pretty sure that unless it's an explosion (or projectile), guns go right through it.





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