With Billy making it clear that the game will no longer receive any patch report, it's highly likely that any glitches or bugs we encounter within the game currently are here to stay. Given that, now is a good time to name any known bugs or glitches you've encountered across all platforms. I've been away from DAMP for a few weeks, so the list I'm about to provide might be outdated. Hopefully, it's still mostly accurate.
- There's a rare chance for players transitioning into a zone to lose a significant amount of health once the door to the next zone is opened.
- There's a chance that the certain zone maps will not load properly, sending players into a plain of mountains and without any means of interacting with the various elements in the zone; including allies and enemies.
- Players may load into a map properly, but be unable to see enemies, doors, chests, urns, or objectives.
- On rare occasions, a treasure room door cannot be opened.
- When Matchmaking and dropping into Zone 5 of the Tevinter Ruins, there’s a rare chance that you will be lodged inside the walls of the zone entrance.
- In dungeons with camera transitions between zones, it’s possible to be stuck at an infinite loading screen when the door to the next zone is opened.
- During matchmaking, it's possible to be stuck in a an infinite loading screen. Players will need to shut down the Dragon Age: Inquisition app and start over if this issue does not rectify itself.
- Shadow Strike: Shadow Strike – when upgraded – does not provide the cooldown bonus when used in Stealth.
- War Cry: War Cry grants its armor bonus (via the upgrade) even without taunting an enemy.
- Elemental Mines: Elemental Mines are known for detonating early if they bounce off a surface from a particular angle. It is best to use this ability near flat surfaces, as opposed to steps or near walls.
- Deathblow: Deathblow gives the cooldown bonus from the upgrade, even if the upgrade wasn't taken, so long as the player successfully kills an enemy using the ability.
- Grizzly Mutilation: This passive has a rare chance to cause the player and nearby teammates to panic.
- Mind Blast: Mind Blast's upgrade does not appear to grant the intended 10% Barrier generation bonus.





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