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Playable Races?


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#1
Hair Serious Business

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(First this is just meant as thread for discussion and suggestion not demand or must!)

 

So I was just thinking....what if ME:A have some alien races as playable in singleplayer?

I mean why not? 'Destiny' did that kind of thing and TES games have always done it.Yes I know you can play them in multiplayer back in ME3 but take note that not all of us like to play multiplayer. Personally I have nothing against multiplayer but when I buy game that is meant as singleplayer I then just play it in singleplayer and I'm not interested going in multiplayer unless there is friend/s that are interested in playing that multiplayer as well. So I would like choice of races(of course again I repeat this not demand or must, just a little suggestion) in base game.

And before people go "Look at what happened in DA:I"..... first there is completely another and new team working on ME:A and second let's drop DA:I comparison just in this little case.

 

-Besides there are races that could be added as playable without being too "off" from game asuming they return in next game, for example 2 races that could be easy added without BW having to extra model armor/or even CC for them:

 

Asari

 

 

This perhaps is not my most favorite race and honestly I'm not too crazy about playing it(as I'm for turian and salarian race), however as I said if we look to add race that is not too 'off' from human race and that wouldn't cause BW to design new armor models based on different race, then blue space babes are the one since they at least "appear" to be looking as blue humans.On side note they are biggest Mary Sues in BW and as we know protagonist of game is always Mary Sue/Gary Stu of story so asari protagonist goes very well in that case.(it would be gender locked though, however to everyone who played MMO's genderlock would be nothing new, besides BW can easy breath when it comes to asari because hair will never be problem lol)

 

Drell

 

 

Another race beside asari that could be easy added because they have same human body model that wouldn't require special kind of armor, plus their face is like lizard version of humans and they are counterpart sex sell of asari....DRELLS! And just as asari BW doesn't need to lift their finger in order to make hair for them and you could play both female and male(considering if this race returns in ME:A).

 

-Race that could perhaps be added(though extra armor modeling would be required):

 

Quarian

 

I was thinking in putting quarians on list of race that could be added with asari and drell because their faces do look like humans, or space elves as someone long ago called them, however considering their a bit different body then humans, special armor modeling for them would be required(three fingers both on feet and hands, also those hips xD). Still in all honesty quarian race can be easy added as well(considering this race makes return in ME:A)

 

Salarian

 

 

Now this is race I would love return back and to play! However they would require extra armor modeling, plus there wouldn't be much option in CC as I suspect, though having salarian as play option(which I highly doubt will happen) would be awesome, especially to do it in memory of Mordin Solus the greatest Sexpert  :D

 

Turian

 

 

My No.1 favorite race from ME, turians! Sadly just like Salarians I doubt that BW would ever add them since there would be even less option in CC then with salarians plus they require extra-armor modeling as well(but then again I think 'less option in CC' sounds like dream for BW...armor modeling....I mean there are already armor models in game for those races, how hard it would be to make them for playable character?) and I imagine very unique VA(same could be said for salarian though just put in Nolan North's voice option for every race and salarian problem is solved lol).

 

-Races that are unlikely to be added or to even make return are:

 

Krogan

 

As much as I would like to be one for lolz, I don't think krogan personally has any chance in being added as playable character because I don't think many in galaxy would want to follow krogan as leader(unlike asari,turian and salarian that were always put as someone everyone would follow), plus there is no saying will they even return in next game at all, even though there was something like krogan on trailers it still kinda looked more "evolved" to be krogan. 

 

Batarian 

 

While they have same body base model as humans, still considering they were at extinction rate in ME3, I doubt we will hear about batarians at all.

 

Vorcha  

 

While it would be funny to be one and it would be kinda like FO:NV's character when you set intelligence below 3, I don't think being species without much/at all intelligence could be added at all in any way in ME:A base game at least, plus this is another species that I highly suspect that BW is going to leave behind.

 

 

Now these are suggestions of playable races that could be in base game(at least races we know idk about new ones), have possibility to be in game and races that well couldn't be in game because of reasons above or because it wouldn't make much sense(like Vorcha) to be one in game. And before someone writes "Human4Life" it is nice that you love your own race, are only capable of relating to your own race because you like to relate to your character as much as possible and etc. but some of us would prefer/ like/ wouldn't mind if there were other options, not because we hate our own race but because we are playing fantasy game and as such we would prefer to be "less ourselves" as possible.

mass-effect-turian-2560x1600-wallpaper_w

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#2
The Antagonist

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no.
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#3
Keitaro57

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Well, the main problem is that it seems that you can't choose : it's already decided to have a human as the main character.

 

But, like the Jocker part in ME2, it will be interesting to play members of the crew. After all, with the feedback of the ME3MP, Bioware as enough info to make the gameplay of other races.


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#4
BabyPuncher

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'Why not'?

 

Because it will cripple the quality of animation. Look at Inquisition. The animation of ME 2 was superior near five years ago.


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#5
Hanako Ikezawa

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I would love if we got the option to have playable races in Mass Effect. 


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#6
Inquisitor_Jonah

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No. Bioware doesn't make even separate animations for both human sexes, making women feel tomboyish at least, so with the different proportions of the separate races, the animations would look really wonky, not to mention the awful clipping issues. You can easily tell that DA:I's animations were made for the human male model, and the other races/genders all have problems or simply look goofy sometimes. So it's best they stick with humans like they already confirmed, and avoid these annoying technical problems.


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#7
KaiserShep

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Destiny has no reactivity to playable races, so it didn't really make a difference if you chose human, exo or awoken. Heck, when the ghost resurrects your Guardian, it's always in the same exact place outside the wall. You can be certain that if Mass Effect ever had playable races, it would be limited to the ones that can most closely relate to humans, being the asari and turians. There's the salarians, but I honestly see no hope of them ever becoming one of the chosen playables. The krogan, even less, especially since their being bigger makes cut scene animation even more complicated. There's also the added cost of all the VO's. Between humans, asari and turians, it stays relatively lightweight, since asari only have one set that can be shared with the human female and then it's just human male, turian male and turian female. In any case, I think that playable races between the aliens of Mass Effect seems a lot trickier than the fantasy humans of Dragon Age. 


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#8
Hanako Ikezawa

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No. Bioware doesn't make even separate animations for both human sexes, making women feel tomboyish at least, so with the different proportions of the separate races, the animations would look really wonky, not to mention the awful clipping issues. You can easily tell that DA:I's animations were made for the human male model, and the other races/genders all have problems or simply look goofy sometimes. So it's best they stick with humans like they already confirmed, and avoid these annoying technical problems.

First, Bioware does have separate animation for male and female characters to the point where many people complain about how exaggerated the motions are for both genders, male being too hulking and female being too seductive. 

Second, how would this be a problem if they had the race selection be the races that share the same animation and body skeletons as humans: Asari, Batarians, and Drell? 


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#9
KaiserShep

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First, Bioware does have separate animation for male and female characters to the point where many people complain about how exaggerated the motions are for both genders, male being too hulking and female being too seductive. 

Second, how would this be a problem if they had the race selection be the races that share the same animation and body skeletons as humans: Asari, Batarians, and Drell? 

 

Sure, but that's the gameplay animation. In cutscenes, there's no distinction. Just look at FemShep in a dress sitting, or just sitting in general, or walking…or anything.


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#10
Hanako Ikezawa

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Sure, but that's the gameplay animation. In cutscenes, there's no distinction. Just look at FemShep in a dress sitting, or just sitting in general, or walking…or anything.

With Bioware now using motion capture for cutscenes, that complaint is now corrected though. 


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#11
Killroy

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I really don't see the point of multiple races in a game like Mass Effect unless the choice changes the PC and how you play him/her, and that's just wholly unlikely to be the case. In DAO the races feeling samey was less of an issue because the PC was silent and largely defined in your head. With a more defined, voiced PC like in Inquisition and Mass Effect the effect amounts to playing a human or a human with weird skin or features. It's purely aesthetic and I just don't see the point of putting that much time and money into an aesthetic choice. Especially not when most players just play as a human when given the choice.
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#12
Hanako Ikezawa

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I really don't see the point of multiple races in a game like Mass Effect unless the choice changes the PC and how you play him/her, and that's just wholly unlikely to be the case. In DAO the races feeling samey was less of an issue because the PC was silent and largely defined in your head. With a more defined, voiced PC like in Inquisition and Mass Effect the effect amounts to playing a human or a human with weird skin or features. It's purely aesthetic and I just don't see the point of putting that much time and money into an aesthetic choice. Especially not when most players just play as a human when given the choice.

Gender is mostly an aesthetic choice too and most people play male when given the choice so why not get rid of being able to play as a female as well? 


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#13
Ghost Gal

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I would love if we got the option to have playable races in Mass Effect. 

 

Me too, but it'll probably never happen.  :(


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#14
Hanako Ikezawa

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Me too, but it'll probably never happen.  :(

Yeah, unfortunately. Mass Effect: Andromeda would have been the perfect time to start since all the races are in the same boat, but Bioware is going human-only. Hopefully they change their minds like they did with Dragon Age: Inquisition. 


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#15
KaiserShep

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With Bioware now using motion capture for cutscenes, that complaint is now corrected though. 

This is true. I'm hopeful that BioWare has largely corrected one of those little nagging issues that people have been making fun of all this time.


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#16
Killroy

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Gender is mostly an aesthetic choice too


I disagree. I don't play female characters the same way I play male characters. Having tone options and decision points can make gender choice more impactful.

and most people play male when given the choice so why not get rid of being able to play as a female as well?


Apples and oranges. BioWare isn't trying to expand it's alien audience and aliens aren't going to play Mass Effect:Andromeda.
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#17
Hanako Ikezawa

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This is true. I'm hopeful that BioWare has largely corrected one of those little nagging issues that people have been making fun of all this time.

Chances are the gameplay animations are also motion-captured so the exaggeration in the gameplay animations will also be addressed. Whether that will be a good thing for Bioware games has yet to be determined. 

 

I disagree. I don't play female characters the same way I play male characters. Having tone options and decision points can make gender choice more impactful.

Same can apply to different races. Using Dragon Age as an example, people have played the characters differently because of the race, and even had tone options and decision points affected by the race selected. 

 

Apples and oranges. BioWare isn't trying to expand it's alien audience and aliens aren't going to play Mass Effect:Andromeda.

You're arguing that having human-only would strengthen the game. People have used the exact same argument about having male-only would strengthen the game. Both are equal in the sense that they are not necessarily accurate. 


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#18
Sanunes

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For purely selfish reasons I don't want this for I believe the additional races created the problem I had with the secondary quests in Inquisition for they didn't include any of the cinematic moments that normally go with those quests and I want to see if going back to a human protagonist only would not have that issue.


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#19
Hanako Ikezawa

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For purely selfish reasons I don't want this for I believe the additional races created the problem I had with the secondary quests in Inquisition for they didn't include any of the cinematic moments that normally go with those quests and I want to see if going back to a human protagonist only would not have that issue.

Your belief is incorrect. Bioware said they wanted to try that style, not that it was because of the race selection. Even when the game was human-only, it would have done that. 



#20
Killroy

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Same can apply to different races. Using Dragon Age as an example, people have played the characters differently because of the race, and even had tone options and decision points affected by the race selected.


Race had less impact in Inquisition than unlocking certain perks for dialogue choices. Race selection is purely aesthetic in Inquisition outside of 2 or 3 brief mentions of your race here and there. It has no impact on your character or the game at all.
When I play an elf over a human I don't do anything differently. When I play a female over a male I make different choices and even play differently.
 

You're arguing that having human-only would strengthen the game. People have used the exact same argument about having male-only would strengthen the game. Both are equal in the sense that they are not necessarily accurate.


I really don't care what other people have argued. Removing gender choice would do nothing to strengthen Mass Effect but it would remove an exceptionally basic layer of RP'ing in an RPG. Any man with a functioning brain can give playing as a woman from a woman's perspective a college try. No one can do the same for an alien race, even after 3 games with aliens as NPCs. It would only amount to playing a weird looking human, just like playing a Qunari in Inquisition amounted to playing a weird looking human.

#21
Hanako Ikezawa

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Race had less impact in Inquisition than unlocking certain perks for dialogue choices. Race selection is purely aesthetic in Inquisition outside of 2 or 3 brief mentions of your race here and there. It has no impact on your character or the game at all.
When I play an elf over a human I don't do anything differently. When I play a female over a male I make different choices and even play differently.

So just because you don't means nobody does? 


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#22
Killroy

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So just because you don't means nobody does?


How do you make choices like a Quarian and not a human? How do they design the game to play differently for each race?

#23
PrinceofTime

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Playable races would be a waster of time in ME tbh. Glad their sticking to human.


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#24
Mdizzletr0n

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One reason that I think it could've worked in Andromeda (without knowing the story) is due to the fact that it's a new galaxy. Wouldn't everyone be seen as "alien" anyways? So no matter what, you'd be seen as a strange outsider.
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#25
Laughing_Man

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Playable aliens could be nice.

 

It would probably be fun to play as a Krogan or an Asari (with appropriate racial bonuses in Biotics and strength),

but (like in DA:I) I doubt bioware is going to make the game react enough to your choice of race so that it would be actually meaningful.


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