This is exactly the response I hate to read.
Yeah, you are right. Exactly right. But it made me furious.
It is the fourth game, for *** sake! The fourth taking place with the ME lore! In any fantasy game you can play elves, dwarves, orcs, golems and even more exotic races like the Sacred's Seraphins... But, no, we will NEVER play an other races than human because it will need too much work. Even if they have all the battle animations, thanks to ME3 multiplayer, it will be too much work to put that in the solo campaign.
The fact is that BioWare have yet to make a "flawless" game. Recently, they've barely gotten close. How is it at all prudent to demand a list of extra features when BioWare don't seem to have a complete handle on the ones they already have? This is a developer that has quite possibly gotten worse with their animations with each subsequent entry (have you seen how Shepard runs recently?), so I have no idea why people have confidence that BioWare will somehow improve or maintain their animation quality while simultaneously increasing their work load. In my opinion, the much needed improvement to polish vastly outweighs the minor benefit multiple races would provide to some people.
The franchise isn't going to stagnate without race options. This is the fourth entry in a very popular series; somehow I doubt that the exclusion of extra race options would cause a significant portion of the fanbase to jump ship or that inclusion would win over anyone on the fence. There is simply no good reason for BIoWare to include multiple races other than as a novelty or as a creative imperative, but there is every reason not to include them. It's a load of extra, uncessecary work that only complicates an already complicated job that has yet to be perfected.
Too much work...
Like making DA:I fully working.
"Fully working." My Qunari mage had barely anything to wear and had hugs that would be at home in the mind of H. R. Giger. I'm sure others have laundry lists of other such annoyances.
It's true, Bioware isn't able to make a fully working game so asking for more diversity is asking for too much.
And, please, don't talk about phsyical interactions. What do we get in ME3 : romances scenes, some times were you touch Anderson in the beginning, a renegade quarian punch, Ashley princess carry... No, most of the conversations are contactless. Magical Avenger and Heavy Pistol are a lot more troubling.
It has been said time and again: turians have mandibles that need extra animation and all sorts of protrusions that need consideration, drell, asari, slarians, and quarians would be easier but would each require certain armor pieces suited for their anatomy (that might get costly depending on whether or not BioWare feel like matching the number of permutations that human armor has), and Krogan are practically out of the question with how their face and body structure work. Certain races would need their voices modulated (which hopefully won't sound awkward) or completely redone, and the story would need to be generalized to accommodate a generic protagonist (Cerberus would not have helped in ME2 if Shepard wasn't human. Regardless of what you might think about ME2's plot, you can't deny that certain specific story beats would be impossible with a variable race protagonist).
This work is non-negligible, bound to create bugs, and of course, completely unnecessary.