...Plus most of those games you listed are PC-exclusive or don't offer as good of storytelling.
PC exclusive is a plus... 
But seriously, it's just that the "Hardcore RPG" niche happens to coincide more with PC users than console peasants...
And as for story telling, sure, some of these games go for the classic RPG adventures, and the rest don't really have anything like cutscenes and other
fancy high level story telling aids, specifically because they are aimed at an audiance that likes more the "blank slate" approach.
That aside, I thought the the stories in Pillars of Eternity and the Shadowrun games were very interesting, they certainly kept my attention.
(about shadowrun, the expansions are probably better from story-telling point of view)
It also helps that the price on these games is not 60 USD.