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33 réponses à ce sujet

#1
Zoltanrises

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Wow,Bio and EA after all the money you made with this game,you give us 4 zones and one dragon,lousy materials handling ,no RE armour,and endless ,over and over to get gear and stat build up(wow how boring),chests are ****,no trade-ins on potions. Hey but we will all line up for more after all...

 

 



#2
orange_apples

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Hey, there are 3 dragons.
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#3
lynroy

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*grammar nazi twitch*

 

5/10 for a first post.


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#4
scene_cachet

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They were just building the ME:A frostbite engine template and decided to test it with DA:I.



#5
coldsteelblue

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I'm fairly sure that it's all to do with the money MO generated post-launch.

 

Although it was a dick move by bioware to tie the MP of ME3 directly into the SP it did mean that more of the playerbase would play it, in order to get 'the best ending' (which we no know is redundant) & add to that, that all weapons were upgrades & not repeats would mean that, as soon as you have all guns at lv1 you were guaranteed to always get a stronger weapon, this encouraged players to perform micro-transactions. Side note, I know a guy that, when every ME3MP dlc dropped he would spend £50 on micro-transactions in oder to get 'the best guns' but he never did (I actually got the Lancer & Venom before him) .

 

Now, although there are people playing this game who have bought platinum, I would hazard a guess that it's not nearly as much as ME3MP, particularly because of the horrendous mess BW made of the loot system, this would mean less money going into BW from the multiplayer, so less cash for content, thus, less content.

 

Just my theory.


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#6
Yallegro

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I'm fairly sure that it's all to do with the money MO generated post-launch.

 

Although it was a dick move by bioware to tie the MP of ME3 directly into the SP it did mean that more of the playerbase would play it, in order to get 'the best ending' (which we no know is redundant) & add to that, that all weapons were upgrades & not repeats would mean that, as soon as you have all guns at lv1 you were guaranteed to always get a stronger weapon, this encouraged players to perform micro-transactions. Side note, I know a guy that, when every ME3MP dlc dropped he would spend £50 on micro-transactions in oder to get 'the best guns' but he never did (I actually got the Lancer & Venom before him) .

 

Now, although there are people playing this game who have bought platinum, I would hazard a guess that it's not nearly as much as ME3MP, particularly because of the horrendous mess BW made of the loot system, this would mean less money going into BW from the multiplayer, so less cash for content, thus, less content.

 

Just my theory.

 

But

 

-Platinum wasn't even available for months and months after launch.

 

-When it became available it was ridiculously expensive.

 

 

Don't you think that if they had intended to make money with platinum they would have handled this small effort 10 times better?

I mean they are a business.

 

 

For EA to think they could make money out of the MP without any fundamental investment in maps/stability and bug fixes is just ridiculous.

 

 

So don't start making people feel bad for not buying plat because they shouldn't.



#7
Jugger nuggss

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Wow,Bio and EA after all the money you made with this game,you give us 4 zones and one dragon,lousy materials handling ,no RE armour,and endless ,over and over to get gear and stat build up(wow how boring),chests are ****,no trade-ins on potions. Hey but we will all line up for more after all...

tumblr_md3uvxIKEd1qd1yf9_zpsjw20deb8.gif

Twerking as intended.TM

OT: You should play Starwars Battlefield beta
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#8
ParthianShotX

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OT: You should play Starwars Battlefield beta

any good?  I downloaded it but haven't played yet


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#9
Jugger nuggss

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any good?  I downloaded it but haven't played yet


Yeah its pretty fun. The 40 on 40 is cool if you're the imperials and the 8 on 8 is fun. I haven't co-oped the mission yet but single player is cool cause its like mass effect a bit
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#10
Jugger nuggss

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It's also really frustrating because I suckered at PvP
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#11
coldsteelblue

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But

 

-Platinum wasn't even available for months and months after launch.

 

-When it became available it was ridiculously expensive.

 

 

Don't you think that if they had intended to make money with platinum they would have handled this small effort 10 times better?

I mean they are a business.

 

 

For EA to think they could make money out of the MP without any fundamental investment in maps/stability and bug fixes is just ridiculous.

 

 

So don't start making people feel bad for not buying plat because they shouldn't.

 

My intention isn't to make people feel bad at all.

I was merely outlining my own personal theory & nothing more, also, I'm fairly certain platinum was available from the start s there's some vids from Nov last year showcasing just what you're own cash gets you.



#12
TormDK

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For the record, Battlefront 3 is a console abomination. Don't support DICE Stokholm spending their time on an unholy hybrid lovechild between Call of Duty, and Medal of Honour when they could be making a proper Battlefield 2143 instead.

 

On topic;

 

I spent more money on platinum in ME3MP than I did in DAIMP, but this is largely because it was much easier to earn currency in DAIMP, and the Plat -> gold ratio was pretty bad with no garantees, where as ME3MP did have a garanteed drop.

 

Ideally we will see a hybrid model in MEAMP, so that they take the HQ version of upgrading weapons, and tie it in with promotions. I'm fine with letting the promotionlords have their bit of fun in the very high end as most people will typically never progress the gold tier difficulty anyhow before having moved on to another game.


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#13
Fiskrens

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It's also really frustrating because I suckered at PvP

 

Amen. That's about the only impression I've got from it as well so far. (Well OK, really good looking and some Star Wars feeling as well - even though I don't remember Storm Troopers jumping around like that in the movies ;)).


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#14
Jay P

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any good? I downloaded it but haven't played yet


Same.

Playing betas isn't as fun as it used to be.

Maybe I just don't feel like providing free QA.

Maybe I've just played too many betas that weren't really even in alpha state yet.

I am pretty good at FPS pvp, but I've not been hearing great things.

Dunno. Been messing around on destiny TTK. It's definitely an improvement over Y1.
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#15
scene_cachet

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Same.

Playing betas isn't as fun as it used to be.

Maybe I just don't feel like providing free QA.

Maybe I've just played too many betas that weren't really even in alpha state yet.

I am pretty good at FPS pvp, but I've not been hearing great things.

Dunno. Been messing around on destiny TTK. It's definitely an improvement over Y1.

 

BETA on console is pretty much finished product demo nowadays. It's literally on there to test the servers.

 

TBH Battlefront is more of a finished product than DAIMP.... Which is a sad state of affairs seeing one has been out for a year and is still bug ridden and one is a "Beta".



#16
Minuos

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TBH Battlefront is more of a finished product than DAIMP.... Which is a sad state of affairs seeing one has been out for a year and is still bug ridden and one is a "Beta".

 

Battlefront is designed to be multiplayer, though. DAMP is more of an afterthought, which is likely why they can justify (to themselves) leaving it in such a sorry state. It's been said often enough, but the early days were vital, and they blew it.


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#17
Jugger nuggss

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Battlefront is designed to be multiplayer, though. DAMP is more of an afterthought, which is likely why they can justify (to themselves) leaving it in such a sorry state. It's been said often enough, but the early days were vital, and they blew it.


Agreed
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#18
Wavebend

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They rushed MP and the core design made adding content really difficult / dev tools not so friendly


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#19
zambingo

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Hey, there are 3 dragons.


I read this in the voice of a tortured but victorious Captain Picard.
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#20
scene_cachet

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Battlefront is designed to be multiplayer, though. DAMP is more of an afterthought, which is likely why they can justify (to themselves) leaving it in such a sorry state. It's been said often enough, but the early days were vital, and they blew it.

 

I'm pretty sure it was used just to build the foundation for ME:A, 

 

A lot of game companies do this now, especially when they have to transfer mechanics to a completely new engine and hardware. It's how they recover the R&D costs until they commit a bigger budget towards a more commercially viable product.



#21
SpaceV3gan

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I doubt they have made much money with this game - I mean the MP part of it, And this is one problem that I and a few others have been pointing out since February.
The issue here is most likely the store, the RNG (which was and has always been insultingly bad) as well as the lack of a progressive manifest or something of that sort. People were not feeling encouraged to put any money on the Store, chances are Bioware made very little money out of MP and the result is the lack of content and the bugs which were never fixed (matchmaking, sudden crashes, blackscreen, etc).


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#22
Steinroller

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I doubt they have made much money with this game - I mean the MP part of it, And this is one problem that I and a few others have been pointing out since February.
The issue here is most likely the store, the RNG (which was and has always been insultingly bad) as well as the lack of a progressive manifest or something of that sort. People were not feeling encouraged to put any money on the Store, chances are Bioware made very little money out of MP and the result is the lack of content and the bugs which were never fixed (matchmaking, sudden crashes, blackscreen, etc).


http://forum.bioware...a-better-place/
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#23
BansheeOwnage

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I'm pretty sure it was used just to build the foundation for ME:A,

Thing is though, there isn't really anything DAMP could add to a foundation that ME3MP didn't already have, since ME3MP is DAMP's foundation.



#24
scene_cachet

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Thing is though, there isn't really anything DAMP could add to a foundation that ME3MP didn't already have, since ME3MP is DAMP's foundation.

 

There is one main thing it can add.... Unreal Engine to Frostbite engine development of all MP aspects.

 

The engine is the most important part of any game and is the major cost when it comes to developing any game. Now they have a foundation for both the SP and MP because DA:I did the groundwork for any future BW RPG title using the Frostbite 3 engine. 

 

Regardless of people claiming that DAMP never made enough money... It still made money and also reduced costs of MP development on ME:A because it created the foundations of a MP co-op on a completely different engine. 

 

This has been a year long BETA test on an IP that has never had any traditional MP... Why poison the well on ME:A by launching a broken game, when you can just test it on an IP that has never had any MP.

 

Much like everyone paying for R&D on Assassin's Creed Unity next gen engine to benefit Assassin's Creed Syndicate. 



#25
Silversmurf

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I read this in the voice of a tortured but victorious Captain Picard.


3 lights.

Well played.
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