Not a Witcher 3 vs. DAI thread but a Patch 1.10 Thread...or why is CDPR more dedicated when it comes to patches?
#76
Posté 11 octobre 2015 - 07:12
Also, BioWare/EA has better QA, as many of these "600 improvements, fixes and corrections" are for the sorts of issues that would never make it to release in a BioWare game.
As for dedication, I suspect it's because BioWare has many projects they need to support. They can't just milk a single product for a long time, and as such, resources get diverted elsewhere much sooner.
- Pokemario aime ceci
#77
Posté 11 octobre 2015 - 07:42
CDPR lives on goodwill from the gamer community, their not actively trying to rip gamers off thus far, as both EA, Activision and Ubisoft have all engaged at in the past.
Post release support has in general always been a big point with CDPR productions in their own games, they have released enhanced editions with things such as voice acting improvements, animation updates, gameplay overhauls and so on for both of their previous games, and each time it was given for free to already existing owners.
#78
Posté 11 octobre 2015 - 08:36
Dude it's impossible to not have any mention of Bethesda or CDPR without fights starting.
CDPR is in Poland, where most people just pirate games. They built up a reputation of being pro-consumer in order to entice people into buying their stuff. Here's a good article that explains it.
https://www.google.c...104819420,d.cWw
#79
Posté 11 octobre 2015 - 09:02
CDPR is in Poland, where most people just pirate games. They built up a reputation of being pro-consumer in order to entice people into buying their stuff. Here's a good article that explains it.
Well you know then instead of wasting money in useless DRM that get bypassed anyways BW should follow the successful example of CDPR and make it your own modus operandi too. The fact that CDPR is in Poland (considering the game is sold worldwide) is ineffectual to the point BWEA should adopt a more consumer friendly stance with their games. However we all know EA.
#80
Posté 11 octobre 2015 - 09:16
EA EA EA EA. Ya, they have bad PR, but they try to make profits to satisfy whoever they need to satisfy to continue to exist as a business in a capitalist world. Investors take priority when customers will buy whatever comes out, and very, very, very few customers bother with the forums or anything outside their purchase. So, if it doesn't do much for the profit, why bother investing in PR beyond what is necessary? They can't stop making a profit, that's the whole goal of capitalism, profit, profit profit. Why seek greater means of profit? Because profit.
EA could follow more ideals, but we all know capitalism. Capitalism kills art.
/randomrant
- blahblahblah aime ceci
#81
Posté 11 octobre 2015 - 09:32
EA EA EA EA. Ya, they have bad PR, but they try to make profits to satisfy whoever they need to satisfy to continue to exist as a business in a capitalist world. Investors take priority when customers will buy whatever comes out, and very, very, very few customers bother with the forums or anything outside their purchase. So, if it doesn't do much for the profit, why bother investing in PR beyond what is necessary? They can't stop making a profit, that's the whole goal of capitalism, profit, profit profit. Why seek greater means of profit? Because profit.
EA could follow more ideals, but we all know capitalism. Capitalism kills art.
/randomrant
You know being a business and have integrity don't go against each other. You can make money while being consumer friendly, having a good PR most of the time grants you a free pass on lots of strategies you want to implement while EA can't do anything without being criticized by their customers. Sure they don't care as there are people that keep buying their games despite being for the most part (BW is sort of an exception) quick money grabs. However I have faith customers will get wiser and the fact that EA was nominated the worst company in the US kind of gave me hope. I noticed how DA:I didn't have story D1 DLCs or exclusive contents madness we got in ME2. IMO even EA cannot ignore their bad reputation because it's bad for business, sure they still turns a profit but not as much as they would have if they were as praised as CDPR.
Business is a mixture of cold economic analysis but also irrational human emotions. If you happen to sell a profitable product and make yourself loved by doing that then you achieved real success. People here love BW not EA.
#82
Posté 11 octobre 2015 - 09:47
Well, maybe if more gamers were invested into EA instead of people solely seeking profit, then perhaps EA could turn around. However, EA has those who it must obey and satisfy, and often times those who big companies must satisfy are just wanting to get a profit out of their investment.
I don't think CDPR is in the same position of responsibilities as EA is, or Ubisoft or Activision. I think it is nice that EA gave BW as much freedom as it did (however much that is), but EA has its master(s), too.
Indie or smaller companies are great because they are funded by their fanbase and only have to satisfy their customers. If they get big enough, or swallowed by something bigger, things get more complicated for them, since now they have to deal with investors who will cut them up if they are not satisfied with the direction they approve of.
- blahblahblah aime ceci
#83
Posté 11 octobre 2015 - 10:21
That's because they added new romance scenes and dialogues in the patch, since many people felt the romance was one sided. As the game always felt as is if it was pushing Yennefer on you, even after you left her, thus aggravating people who stayed singled or romanced Triss.Its funny I think I got a scene between Triss and Geralt I never got before because of the patch.
#84
Posté 12 octobre 2015 - 01:50
The bugged Mosaic piece in the hinterlands was a pretty big deal and was left untouched how long? 9 months?
I have to agree that CDPR are way better at patching. However I'm giving Bioware the benefit of the doubt here unless they want to reply here officially to why their patching process is so slow/hard. It could be engine issues or console issues?
#85
Posté 12 octobre 2015 - 01:56
The bugged Mosaic piece in the hinterlands was a pretty big deal and was left untouched how long? 9 months?
I have to agree that CDPR are way better at patching. However I'm giving Bioware the benefit of the doubt here unless they want to reply here officially to why their patching process is so slow/hard. It could be engine issues or console issues?
It might be that EA just gives them more hoops to jump through. I suspect they're under some pressure to move on to the next product rather than spend time and resources on content that doesn't turn a profit directly
#86
Posté 12 octobre 2015 - 02:16
Said patch didn't do wonders for my own game. I never had any crashes before, yet had 2 in like 3 hours of play since then. The framerate also seems unchanged despite many of the fixes being performance improvements, for instance. I also heard that it added a slew of new bugs (not that Bioware is immune to that by any means, but still). A previous patch also broke achievements and the Finisher DLC, for instance.
Yes, 600 fixes is great and commendable, but I don't much care if it means my previously stable game starts crashing. It's not like the game was Bethesda-level broken beforehand.
I am also not convinced the 17 GBs is exclusively patches. I have a feeling the entire map for Hearts of Stone was added (which you obviously can't access yet) and some people report new cutsenes as well (which is also nice of CDPR). Bug fixing doesn't take up that much space.
And besides, it's not like Bioware hasn't supported the game. We had several patches that fixed numrous issues as well as adding some features (such as the walk toggle), to say nothing of the free DLC, which Bioware had the good taste not to tout as if they were the only ones doing it in mankind's history for one thing.
The people that do have a bone to pick with Bioware re: support are those playing on PS3 and 360, however. Dropping support for those platforms is a far bigger sin than not having quite as many lines as CDPR in their patch notes.
- In Exile, AntiChri5, BraveVesperia et 1 autre aiment ceci
#87
Posté 12 octobre 2015 - 02:21
First CDProjekt Red is the video game developer which is a division of CDProjekt. CDProjekt is traded on the Warsaw Stock Exchange. The other division of CDProjekt is GOG.com. CDProjekt Red are not masters of their own destiny neither is CDProjekt the parent company. CDProjekt has investors and stockholders just like EA.
CDProjekt has a cash cow in GOG.com much the same way that Valve has Steam. EA on the other hand does not have that type of cash cow. EA is trying to establish that with Origin. As long as the cash cow produces and profit is realized investors will be pleased. That means that CDProjekt can allow CDProjekt Red more leeway than EA can allow Bioware.
EA is more likely to allow Bioware more time developing their games now because of the success of DAI. Mass Effect has also been a successful franchise for Bioware so Mass Effect Andromeda will probably also receive more time.
Every company has to find the right balance between profit (thereby pleasing investors) and a good product (thereby pleasing customers.) Not a lot of companies reach that balance. Having said that I would rather be voted the worst company in the world and making a profit than be voted the best company in the world and making no profit. The former will still be in business and can improve. The latter will not.
- fchopin, In Exile, Elhanan et 2 autres aiment ceci
#88
Posté 12 octobre 2015 - 12:53
Simple answer not has big as EA
#89
Posté 18 octobre 2015 - 03:12
Disclaimer: TW3 is my favourite game so far this year.
Now, in regard to this new 17 gb patch.. it has completely ruined my game. I was all set to do a playthrough and then move onto the expansion, and annoyances do not allow me to play it. I get white flashy screens whenever I go to Novigrad, and when I take my horse out to Velen there is an invisible wall and won't let me move forward.
I can't even uninstall the patch because it is a requirement to play the DLC.
As I said, my favourite game all year so this is a real annoyance. I mean sure, the banter on DAI is still broken but at least it's actually playable.
#90
Posté 18 octobre 2015 - 05:47
You're basing dedication on patch size? Why are you comparing the two patches at all? Different engines, different requirements, different problems, and we don't know how many bugs were actually fixed in the last dai patch, or how many needed to be.
Patch ten gave us some great stuff like the Golden Nug, and finally wardrobe for Skyhold. Didn't need to be done, but they did it because players asked. This one they slowed the slides because the community asked. Not a game breaking bug, but got fixed because it was asked for.
The patch notes always include: improved stability. We have no idea how many little gremlin fixes that means.
And if I may point out, the DA team went off clock and fixed a major animation issue with Bull which would have forced them to race gate him otherwise. Tell me that isn't dedication.
If you're desperate to point to a freaking patch to 'prove' somebody's dedication, it's not the devs who have the problem.
- Daerog et ata555 aiment ceci
#91
Posté 18 octobre 2015 - 08:51
Guiz, CDPR rescued my cat, got me a liver transplant, and brought my divorced parents back together. We are now forming a band and getting gay married next Spring. What has EAware ever done?????
- Ariella, Andraste_Reborn et Heimdall aiment ceci
#92
Posté 18 octobre 2015 - 09:30
If this isn't a DA vs Witcher thread, then I have beachfront property in Kansas to sell you.
You're basing dedication on patch size? Why are you comparing the two patches at all? Different engines, different requirements, different problems, and we don't know how many bugs were actually fixed in the last dai patch, or how many needed to be.
Patch ten gave us some great stuff like the Golden Nug, and finally wardrobe for Skyhold. Didn't need to be done, but they did it because players asked. This one they slowed the slides because the community asked. Not a game breaking bug, but got fixed because it was asked for.
The patch notes always include: improved stability. We have no idea how many little gremlin fixes that means.
And if I may point out, the DA team went off clock and fixed a major animation issue with Bull which would have forced them to race gate him otherwise. Tell me that isn't dedication.
If you're desperate to point to a freaking patch to 'prove' somebody's dedication, it's not the devs who have the problem.
Its ironic because they did over compensate to where the slides are way too slow....but I do like em now. ![]()
- Ariella aime ceci
#93
Posté 18 octobre 2015 - 09:52
Its ironic because they did over compensate to where the slides are way too slow....but I do like em now.
I'm almost to end game so I can finally get my first playthrough of Trespasser (my saves went bye bye, don't ask). As such, I haven't seen a blessed thing. But better slow so people can really read than fast.
- Al Foley aime ceci
#94
Posté 18 octobre 2015 - 11:50
It's because CDProjectRed care about their product,it's their personal creation and they want to polish the game as much as possible
I see what you did here !
#95
Posté 19 octobre 2015 - 03:04
I was being snarky (or at least trying to be).
Having a big patch doesn't necessarily mean they are dedicated. It might just mean they are bored or don't have other projects to work on but still need to do something to justify a paycheck.
Maybe they are dedicated, maybe they are enlightened game creators, I just posted that because all this CDPR stuff is kind of like all that Marvel vs DC crap.
Criticize BioWare? Sure, no problem, that's good. Wanting to glorify another company by pointing out how inferior BW is, that's just tactless. Not saying you are, but the pattern seems to be that way.
Edit: I'm sure CDPR is great. I don't care for The Witcher myself, but that's just me. Great job on patching, I guess, I don't know anything about it.
Edit2: DC is better than Marvel.
I support this post but... New 52 was just horrible.





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