This is about the type of protagonist you prefer.
I've been thinking about this ever since Trespasser came out and I discovered just how much I hated my Inquisitor's being brought back to normal and losing their cool magical extra. Meanwhile, Hawke was more or less a badass normal and I was very much ok with that. So, what was it that made this ok in one case but not in the other? What kind of protagonist appealed to me most? And I was interested in how others think about this.
In order to answer the question in the title, some definitions:
(1) Badass Normal....strictly spoken, is a badass character without superpowers in a world where superpowers are relatively common. Magic should qualify as superpowers, so on Thedas, this would be a non-mage with no other special powers. For this thread though, I'm inclined to include mages in the "normal" category, simply because they're just too common in the plots and playing them is just as normal as playing a warrior or rogue.
Example: Hawke. Hawke is undeniably badass, but has no special powers like the Warden or the Inquisitor. Nor is Hawke object of a true prophecy or chosen by the gods or something similar.
(2) Special Snowflake: in the strict sense, a person with a set of unlikely attributes, making the probability that someone just happens to accumulate all of them in one person approach zero. Here, I'm using it as a term for a person who's unique, either by some unique superpower nobody else has, or nobody else has ever had in history, or unique by virtue of being chosen by the gods, or by fate, or the object of a true prophecy (rather than one people just happen to believe).
Example: The Inquisitor. The Inquisitor is almost defined by the Mark, enabling a set of superpowers such as walking into the Fade physically or influencing Fade rifts, something no one else can do. The Inquisitor is NOT a chosen one, for all that people believe it, since it's 100% a matter of faith, but the Inquisitor is unique.
(3) In-Between: This type of character is definitely not normal, but any powers they have are either not unique, not plot-critical or both. This category covers a pretty wide range, so if you prefer this, please qualify where the borders lie, where character get too "boringly normal" or "too boringly superpowered" in your opinion.
Example: The Warden. The Warden's powers are plot-critical, since the Archdemon can only be killed by a Warden, but there are hundreds of Wardens who can do it, not just you. Still, in both powers and privileges a Warden is distinct from a normal person, even if you're a mage.
So....where do you stand, what kind of protagonist do you prefer?
Here's my account:
(1) I like all of my DA protagonists rather well, since of all the possible subtypes in the aforementioned categories, they all avoid the only one I don't like: the true Chosen One. I don't like it because it is important for me that my characters can choose their own fate, pushed and pulled only by the circumstances of the plot, and not by the will of a god or a teleological history created by a prophecy.
(2) Considering my impression of DA2, I have no problem playing a badass normal, and I actually prefer to start without any unique powers. It's also very much OK if I never acquire unique powers in the course of the story. I was perfectly fine with Hawke's power level from the start to the end of DA2, except for being unable to thwart Tallis. However, *IF* I acquire special powers, I absolutely hate to lose them. Why? Because doing that at the end of a story sends the message that I should appreciate being brought back to normal, and that's something I can't stand. Having special powers is desirable, damn it! It can cause problems, yes, but don't tell me I should like losing them. I do NOT like it, and you can't make an anvil heavy enough to make me accept the message that only normal is good. Even worse if there's a suggestion that some powers are legitimately restricted to deities. Do that, and you'll feel the loathing seep out of my posts.
(3) In this like in so much else, I like my Wardens best. They're exactly at that "in-between" position that makes them a believable critical plot element (really, heroic determination alone should NEVER be enough) but neither so important nor so uber-powerful that I can't imagine them to walk away intact after their task is done. Bonus points for an ending that actually makes them walk away intact with their LI depending on your choice. The normal people of Thedas - those who never knew them - may see the Warden and Morrigan as figures out of legend. I like being such a person. For the powers of the world, however, they're not very relevant unless they choose to involve themselves, and they're not powerful enough to be regarded as a threat by the powers that be - or by the writers for unbalancing future plots - by simply existing, unlike an intact Inquisitor would've been. The caveat of the previous paragraph still counts: if I play such a person and they acquire unique powers, I'd still hate to lose them for much the same reasons.





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