I'm referring to EVERY speed run across all games. If you're not familiar with the speed run community, go here:
http://speeddemosarchive.com/
and especially the FAQ:
http://speeddemosarc...ang/faq_en.html
You have absolutely no clue how big that culture is or what it represents. There's plenty of people hating on them too.
You can choose to wallow in your ignorance, or open your eyes to something more. Your choice.
Hold on. You are defending using exploits in speedruns? Didn't you accuse me (rather poorly, I might add) of using an exploit (which I didn't use) in the speedrun challenge you issued me in June? And that that invalidated my time? And that I needed to tell everyone that I cheated? No? I swear, I remember that happening.
I'm not defending Drasca. From this perspective, if you can find official information that states that a character's output damage is based off its currently equipped main-hand weapon damage, (pretty sure you'll find this somewhere), then with the feature now explicitly described, then what is depicted in OP is an exploit.
What, you mean like how the first thing in the damage formula is weapon damage? No, the formula never explicitly states that "weapon damage" is taken from the weapon you currently have equipped, but common sense should be enough for anyone to come to that conclusion.
[WeaponDmg * (1 + CritDmg%) * (1 + FlankDmg%) * (1 + BarrierDmg%) * (1 + GuardDmg%) - Armor *(1 - ArmorPen%)] * (1 + Attk%) * AbilityMultiplier%
When you can equip a weapon that clearly states that it is restricted to a warrior, and equip it on a mage... well, that's not working as intended. It doesn't get clearer than that.