I was playing ME3 MP a little while ago and I completed a challenge, one I've completed multiple times, and I had a thought.
I would imagine that ME:A's MP will incorporate at least some version of the challenge system seen in ME3's MP, likely from the start this time. What if the challenges went a little deeper and had bonuses attached? Like if you were to complete Biotic Mastery for example, say 10 times, you'd get something like a 5% boost to all biotics. Complete Tech Mastery ten times, get a 5% boost to all tech, and so on and so forth, a little like a prestige.
I like the challenges, and I like the titles and lobby banners, but ultimately there's no in-game point to doing the challenges, and while that's still perfectly fine, what if they had that added element to them? To give you more incentive to do them, or perhaps more incentive to try some that you might not otherwise, because you want that reward.
Just a thought, but I think it could be a cool little addition, and seems like it would be pretty easy to implement.





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