I don't hate Blackwall. I recognize he's trying to be a better person, just like Cullen.
Say that to the people he killed.
I don't hate Blackwall. I recognize he's trying to be a better person, just like Cullen.
Say that to the people he killed.
Say that to the people he killed.
Cullen evil?
Cullen as bad as Samson?
Cullen a Hypocrite?
Oh that is rich.
Thanks for laugh today.
Samson wasn't evil, love. Otherwise, Cullen wouldn't end like him when not cured of his addiction: as a guttersnipe who forgot who they were and sold everything they had just for the next dosage.
Cullen became like Samson in the end: both templars were already so consumed by their addiction thee was nothing left of the noble templar in them.
Glad Trespasser rectified that mistake in people's heads. Some Cullen fans are so fanatical they actually think he's better than Samson.
He's not. After all, as Cullen himself says, it took a mad commander lost to red lyrium and a city to be thrown to chaos and death to open his eyes and actually make him want to quit lyrium. Otherwise, given a few years, you'd be staring at the next Samson, love.
If you have any doubts, it's time to read Confessions of a Lyrium Addict again. It never hurts to pay attention to the Codexes in the game.
His death will not return them to life. But if he seeks redemption, he may be able to save others.Say that to the people he killed.
Lets not forget that Origins was ended with no sequels planned, what was said in the slides all went out the window when EA said "Good news folks, we're doing DA2!". All those slides at the end of Origins were relegated to rumor since they had to make it a series. Had they had the slightest thought that they would be doing a sequel or even a series, a lot of things about Origins would have been much different.
THIS. Thank you. That was precisely my point. ![]()
Trolling? Me?
Funny, considering I'm serious. Also thanks for proving my point.
First of all you need a point in order for it to be proven. Thus you do not.
II could write a counter post but that would not only waste my time but also do no good. See, there is loads of evidence to completely throw your so-called reasons out-the-window. Yet you continue to persist.
Nothing wrong with being wrong. What is wrong is when some believes their words hold far more weight then the evidence suggests.
How was Samson not evil? Turned his subordinates into monsters. If Cullen becomes the addict at least he's just destroying himself. Sad enough as that is but at least he's not dragging anyone down with him.
Lady McDeath, I didn't quote your name because the rant is not addressed to you, only to the sttuborn people out there who draw stupid comparisons, like saying that Cullen is better than Samson while ignoring the BASIC truth of a Templar's life and how all Templars end up sharing the same obvious fate:
Yes. Because Samson was no longer a templar. He was an addict with a 24/7 compulsion.
There was no good or evil in his mind. Just the need for LYRIUM. Because that's how drug addicts who are too far gone down the road THINK. Their moral capability is forever compromised. So yes, Samson did what he did because he was abandoned by a system that throws addicts on the street instead of catering to them and trying to detox him. His actions were a repercussion of an irresponsible system who let a time bomb run carelessly around Thedas.
What does anyone think would happen if Cullen had been as addicted for as long as Samson was, needed to increase his intake of lyrium, got expelled from the Templar Order and had to live like a beggar for SIX YEARS? How can a mentally impaired person in these conditions even be capable of thinking in terms of good and evil? He would do ANYTHING for someone who offered to provide him with the lyrium dosage he needed, and that ALONE would cloud his judgement.
Let's have some perspective here, people. Cullen is not better than Samson because Samson is Cullen's fate if he doesn't break free of his addiction and because the ONLY reason why Cullen decided to quit was Meredith and the destruction of Kirkwall.
He's not a man with a superior moral code, with a better conscience. That conscience had to be FORCED in him through a traumatic experience, through fear and terror.
Samson didn't need to go to jail or to be killed. He needed a HOSPITAL. Cullen needed a second traumatising event to realise being a fanatical mage hunter wasn't the answer.
So YEAH, both characters are the two sides of the SAME COIN. I believe that's what Bioware is so obviously trying to tell us. Can't be more obvious than the fact Cullen ends up like Samson in DA2 by the end of Trespasser in one outcome. Or the fact both shared a room. Or the fact Samson and Cullen have an underlying hero/nemesis theme.
More obvious than that and it becomes dumb, plain fact.
"Mages have made their suffering known, but templars never have."
Cassandra
Think about that before judging an addict who was forced to do drugs by an authority (the Chantry) and had nowhere to turn for SALVATION.
Thank you, Modernacademic. That was a well thought out and perceptive post. I don't whitewash Cullen's actions. He was written as human, with human flaws, one being his addiction. I'm glad Bioware addresses it in the character and allows us to have a play on that stage as well. I've had family members with alcoholism. I'm sure most people have had or could mention someone they knew, a friend, coworker or family member, who has a problem with some substance, be it alcohol, nicotine, illegal or prescription drugs or even more exotic addictions to sex or food. It's why I always try to help him. There is something healing and cathartic in his character arc if you help him come to terms with and overcome his addiction.
Many nemeses in the past have presented themselves with a 'but by the grace of God, there go I' situation. Samson is the fate Cullen could have had if he had been thrust into the same situation with the limited resources and no support from others to help him. And one reason I feel Cullen has such a strong connection to his former colleague.
This is especially important to me with the addition of Trespasser's ending for him as he goes forth after the Inquisition helping others, a badly needed resource in Thedas.
Yeah... I wish my choices actually mattered in DAO, but they don't... Ugh, I'm so tired. I was being cranky to you, so I'll apologize and be on my way.
Heh, you don't need too. I think we both had our wires crossed a bit there.
I fail to see how Cullen is like Samson.
Ew, no. Would never romance Blackwall. Unfortunately, I'm not 100% sure what you're asking.
First of all you need a point in order for it to be proven. Thus you do not.
II could write a counter post but that would not only waste my time but also do no good. See, there is loads of evidence to completely throw your so-called reasons out-the-window. Yet you continue to persist.
Nothing wrong with being wrong. What is wrong is when some believes their words hold far more weight then the evidence suggests.
My point is that Samson is what Cullen could have been.
My point is that Cullen escaped what he claimed is an abusive manipulative relationship and blames Samson for not escaping.
He's sitting high on his "good fortune" and is blaming others for not having it.
He's a hypocrite. And I hate hypocrites.
Thank you, Modernacademic. That was a well thought out and perceptive post. I don't whitewash Cullen's actions. He was written as human, with human flaws, one being his addiction. I'm glad Bioware addresses it in the character and allows us to have a play on that stage as well. I've had family members with alcoholism. I'm sure most people have had or could mention someone they knew, a friend, coworker or family member, who has a problem with some substance, be it alcohol, nicotine, illegal or prescription drugs or even more exotic addictions to sex or food. It's why I always try to help him. There is something healing and cathartic in his character arc if you help him come to terms with and overcome his addiction.
Many nemeses in the past have presented themselves with a 'but by the grace of God, there go I' situation. Samson is the fate Cullen could have had if he had been thrust into the same situation with the limited resources and no support from others to help him. And one reason I feel Cullen has such a strong connection to his former colleague.
This is especially important to me with the addition of Trespasser's ending for him as he goes forth after the Inquisition helping others, a badly needed resource in Thedas.
I wasn't going to add a serious post to this troll thread, but what the heck. I will anyway.
Now, personally I don't like Cullen. I despised him in the first two games.. and while he is a likable fellow in DA:I and I always help him stay off the lyrium and play chess with him at Skyhold -- there are other reasons I don't like him but I won't state it here.
Now, OP is either a troll or has half a brain cell in their head -- OR perhaps a bit of both -- this is made clear when their only comeback is "lolz u r fat girlz who want virtual love".
Regardless of retconning (i.e Cullen is portrayed as an arsehole in the first two games and now he's a nice guy so "all tha fat girlz get their luv lolz - fanservice) it can actually make sense. There is a huge gap in time from the events of Origins to Inquisition. With time, people change.
For RP purposes though I plan to do a playthrough in the future where he dies in Trespasser. This will be my arsehole run.
I wasn't going to add a serious post to this troll thread, but what the heck. I will anyway.
Now, personally I don't like Cullen. I despised him in the first two games.. and while he is a likable fellow in DA:I and I always help him stay off the lyrium and play chess with him at Skyhold -- there are other reasons I don't like him but I won't state it here.
Now, OP is either a troll or has half a brain cell in their head -- OR perhaps a bit of both -- this is made clear when their only comeback is "lolz u r fat girlz who want virtual love".
Regardless of retconning (i.e Cullen is portrayed as an arsehole in the first two games and now he's a nice guy so "all tha fat girlz get their luv lolz - fanservice) it can actually make sense. There is a huge gap in time from the events of Origins to Inquisition. With time, people change.
For RP purposes though I plan to do a playthrough in the future where he dies in Trespasser. This will be my arsehole run.
LOL I can't be mean to my pixel people, I want them to be as happy as I can make them, with positive endings. I can't even be mean to my Sims.
LOL I can't be mean to my pixel people, I want them to be as happy as I can make them, with positive endings. I can't even be mean to my Sims.
ALL of them?
I only have a few I tend to actually avoid pissing off. (I meta-max everyone out anyway but that's neither here not there I suppose)
I can't just BREAK UP with zev now can I? D:
ALL of them?
I only have a few I tend to actually avoid pissing off. (I meta-max everyone out anyway but that's neither here not there I suppose)
I can't just BREAK UP with zev now can I? D:
All of them, even the ones I dislike. I've only been able to make 'bad choice' runs via Keep. About the worst I've done is just not talking to Sten in Lothering (leaving him in the cage). And that's a case of "never encountering him" not actively seeing him and going muahahahahaha die sucker!
LOL I can't be mean to my pixel people, I want them to be as happy as I can make them, with positive endings. I can't even be mean to my Sims.
Letting them burn to death is the only way they will learn not to set fire to the kitchen.
Letting them burn to death is the only way they will learn not to set fire to the kitchen.
There's a hitch in your logic. If they are dead, they can't learn anything.
LOL I can't be mean to my pixel people, I want them to be as happy as I can make them, with positive endings. I can't even be mean to my Sims.
I generally can't be mean to the ones I like. The ones I don't like, though? Easy. ![]()
Execute Blackwall? Check. (Although, in my canon I redeemed him. Weird, huh?) Trick Vivienne with the normal wyvern heart? Check. Send Fenris to Tevinter? Check.
I don't think I hated anybody in DAO so they always got a good ending. Sten was annoying, though.
I generally can't be mean to the ones I like. The ones I don't like, though? Easy.
Execute Blackwall? Check. (Although, in my canon I redeemed him. Weird, huh?) Trick Vivienne with the normal wyvern heart? Check. Send Fenris to Tevinter? Check.
I don't think I hated anybody in DAO so they always got a good ending. Sten was annoying, though.
Poor Vivienne, I wish getting her the right heart worked. It ends sadly for her regardless of what you give her. And Bull's card is so sad regardless of which fate you choose for the Chargers (I've only had him save them). Blackwall...I actually thought about letting him rot on the girl that romanced him, I was that pissed off (she was my most hard-ass character), but I sent him to the GW's instead. That ends badly enough.
My Canon's though try to save as many lives as they can. I can't even play darkside siths in SWTOR, though that's more for the lulz of encountering jedi who act all superior and get a kick in the groin when they see my sith is lighter than they are ![]()
There's a hitch in your logic. If they are dead, they can't learn anything.
Assasin's creed taught me all about genetic memory.
Assasin's creed taught me all about genetic memory.
I don't play Assassin's Creed.
Poor Vivienne, I wish getting her the right heart worked. It ends sadly for her regardless of what you give her. And Bull's card is so sad regardless of which fate you choose for the Chargers (I've only had him save them). Blackwall...I actually thought about letting him rot on the girl that romanced him, I was that pissed off (she was my most hard-ass character), but I sent him to the GW's instead. That ends badly enough.
My Canon's though try to save as many lives as they can. I can't even play darkside siths in SWTOR, though that's more for the lulz of encountering jedi who act all superior and get a kick in the groin when they see my sith is lighter than they are
Well the only difference with Viv's quest is that if you do give her the right heart, she gets a little bit more time with her love. Not much, though.
I could never sacrifice the chargers. I've never saved the dreadnought, though I've considered doing it for kicks because of things that happen in Trespasser.
A light sith huh? I've only ever played TOR once but stopped because I had major server issues. I'd heard that you could play a "good" sith character, it's interesting.
Well the only difference with Viv's quest is that if you do give her the right heart, she gets a little bit more time with her love. Not much, though.
I could never sacrifice the chargers. I've never saved the dreadnought, though I've considered doing it for kicks because of things that happen in Trespasser.
A light sith huh? I've only ever played TOR once but stopped because I had major server issues. I'd heard that you could play a "good" sith character, it's interesting.
While being an ass sith has a lot of funny lines, being a light one is so much more fun for me. "Kill em with kindness" ![]()
I don't play Assassin's Creed.
Then the reference is lost on you sadly.
Then the reference is lost on you sadly.
Though I've never played Assassin's Creed, I have encountered the concept before, though it wouldn't have worked in that instance. In Clan of the Cave Bear, the Clan passed on their racial knowledge (skills, etc) to their progeny (and so forth and so forth). Their memory tetention is remarkable, forgetting nothing or very little. During ceremonies conducted by their spiritualist, they could even retrace their steps along the genetic path all the way back to their primordial beginnings. But, because it was an evolutionary dead end, they could see no path forward, making change difficult. The huge brains that made their lives so full and rich at birth were killing the females who delivered them. So Nature had to make their memories sex-linked (males couldn't learn female skills and vice versa). Which meant a Clan member on his/her own had difficulty surviving for more than a short time.
Unsure how it works in Assassin's Creed, it may be a more mystical thing than a scientific one, but because (as I am understanding the concept of genetic memory) it would have to have been passed on to a progeny after burning, a person would have to have survived the burning in order to pass it on in his genetic code. In either event though, if he's dead, he certainly can't learn personally not to do it. Unless in this instance genetic memory is more keyed to the concept of reincarnation.