Cloakless Asari Infiltrator with a Venom, Shield Power Cells, and Warp Ammo. (Yup warp ammo, no ammo primed detonations.)
I don't brag often, but when I do...it is about the Asari Infiltrator.
I would argue that her cloak is merely a nicety at best and, what's more, that she is at her best with warp ammo, making the proposition of arming the Venom, a weighty monstrosity, the only oddity in the OP's scenario.
I love the Asari Infiltrator - she is tied for my favorite kit - and I have tried any number of builds - but the one for me is the low cool down version. With 200% CD the tactical cloak timer does nothing but severely slow down the killing. I use cloak quite rarely and only then for revives, escapes and devices. And I
always use warp ammo - why on Eris' green earth would I want to prime for wussed-out, lesser fire/tech/etc combos? She is an exquisite biotic killing machine who laughs in the face of fire and electricity.
Cast Dark Channel (or as my friends and I call it, SPACE HERPES), shoot repeatedly with the mighty ARC and get the unmatched warp ammo bonus, detonate with Warp, allow the wonder of Space Herpes to infect the next poor sucker while you shoot them with warp ammo before detonating with warp as soon as the short cool down ends... totally perfect, exceptionally quick destruction results.
Yes, I understand that there is bonus power damage to be had from her unique TC, but that damage comes at an untimely cost. I can far exceed that bonus by skipping the cool down cost of TC altogether.
There may be a handful of people who can achieve better results on gold/plat with different builds, but I dare say that they are not a sizable group. Perhaps the OP has a...well, different...understanding of her skills and I encourage giving this method a try.
Ok, that's my bragging for 2015. Please enjoy your regular programming.