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Let's talk about: THE END - your opinion please


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#276
Il Divo

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I thought the scene was well-written, but what I took away was that Sovereign was hiding something. Turns out that was actually Drew K.

Intimidated? Not really. Talking to a Reaper didn't make the situation any worse than it already was.

 

Essentially this. Sovereign's dialogue/voice-acting were pretty great, but I had more than a few questions about why we were having that conversation in the first place. It felt like a James Bond Villain moment where the big bad for whatever reason has to taunt the protagonist before getting his ass kicked. ​


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#277
Chealec

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Essentially this. Sovereign's dialogue/voice-acting were pretty great, but I had more than a few questions about why we were having that conversation in the first place. It felt like a James Bond Villain moment where the big bad for whatever reason has to taunt the protagonist before getting his ass kicked. ​

 

"No Mr. Shepard I expect you to..."

 

catbringer_by_sp1ash.jpg

 

"Tha hell ... Bad Kitty!"

 

Aaaaaaaaaaaaarrgggggghhh!


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#278
Natureguy85

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I think Sovereign could be very intimidating if you let yourself get lost in the story. It's easy to say we're not intimidated as an outside observer. Now you could take Shepard's point of view that "machines can be broken", but that line was exactly what Sovereign described; "confidence born of ignorance." Shepard really had no idea what he was dealing with at that point.  This thing, which we know has mind control powers, is a sentient, sapient being, not just a tool controlled by another. He just told us that he going to wipe us out but won't say why. Many of you have likely seen this video, but watch 40 seconds of this. For those that haven't, the whole video is the best critique of the ending I've found.

 

Il Divo is right that we do have to wonder why Sovereign even entertains a conversation with Shepard, but Sovereign doesn't really care about Shepard at this point. My bigger question is where Joker sees Sovereign pull a turn that would tear an alliance ship in half and what Sovereign is doing the rest of Virmire.


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#279
Il Divo

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^That was something else I was curious about. The Collectors could see through our stealth systems, so presumably the more advanced Reapers should be doing the same. The only explanation I think works on that front is that Sovereign was "hibernating" temporarily and happens to wake up halfway through the assault. But still, even that runs into issues once we take into account just how long the fighting goes on for even while Shepard lands on the planet.



#280
Dantriges

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The Collectors used the good old eyeball mk 1+optics and the Reapers don´t have sensors in that range? Could be, not sure.



#281
Sylvius the Mad

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Which main plot missions can you skip?

Any of them. But once you skip one you have to skip the subsequent missions, as well, given the linear nature of the game.

#282
Iakus

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I think Sovereign could be very intimidating if you let yourself get lost in the story. It's easy to say we're not intimidated as an outside observer. Now you could take Shepard's point of view that "machines can be broken", but that line was exactly what Sovereign described; "confidence born of ignorance." Shepard really had no idea what he was dealing with at that point.  This thing, which we know has mind control powers, is a sentient, sapient being, not just a tool controlled by another. He just told us that he going to wipe us out but won't say why. Many of you have likely seen this video, but watch 40 seconds of this. For those that haven't, the whole video is the best critique of the ending I've found.

 

Il Divo is right that we do have to wonder why Sovereign even entertains a conversation with Shepard, but Sovereign doesn't really care about Shepard at this point. My bigger question is where Joker sees Sovereign pull a turn that would tear an alliance ship in half and what Sovereign is doing the rest of Virmire.

That video should be required viewing for the entire Mass Effect writing staff.

 

Edit this one too


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#283
mopotter

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Choices count.  I would like to have endings ranging from death, only because so many people seem to enjoy watching their character die, as self-sacrifice or even a betrayal depending on how the story develops -  to endings where my character survives with some friends and a love interest.  And who survives can depend on what choices I make through out the game.   I don't need to know what they do after the game is over, just that sometimes they survived it together.   I don't mind a sad, depressing ending as long as there is a celebratory survival ending to balance it out.   

 

A nice fire, some fireworks, dancing a look and smile for your love interest and a moment of silence for those who didn't make it :)  

 

One of my favorite things in ME2 was just playing with different options and seeing what would happen.  I don't mind someone dying in one game if there is an option of saving them in another.  VS was always hard to do, but I knew I could save Kaidan or Ash the next time I played.  

 

For me, games are too expensive to just play once.  Even on sale, I want to WANT to play more than once.  ME1, and 2 gave me that.  All of the DA games have given me that ability to replay and I'm enjoying DAI a lot.  Actually, all of the Bioware games other than ME3 gave me that encouragement to play over and over.  ME3 took the mod to do this.   


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#284
AlanC9

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I think Sovereign could be very intimidating if you let yourself get lost in the story. It's easy to say we're not intimidated as an outside observer. Now you could take Shepard's point of view that "machines can be broken", but that line was exactly what Sovereign described; "confidence born of ignorance." Shepard really had no idea what he was dealing with at that point.  This thing, which we know has mind control powers, is a sentient, sapient being, not just a tool controlled by another.


So the only thing that changes is that there's a Reaper currently present in the galaxy, instead of an immensely powerful warship that isn't a Reaper. The mind-control powers on the enemy's side are already known to Shepard, since you have to complete either Feros or Noveria to make Virmire available, plus you have to talk to Rana Thanoptis to reach the second beacon.

#285
AlanC9

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Choices count. I would like to have endings ranging from death, only because so many people seem to enjoy watching their character die, as self-sacrifice or even a betrayal depending on how the story develops - to endings where my character survives with some friends and a love interest. And who survives can depend on what choices I make through out the game. I don't need to know what they do after the game is over, just that sometimes they survived it together. I don't mind a sad, depressing ending as long as there is a celebratory survival ending to balance it out.

A nice fire, some fireworks, dancing a look and smile for your love interest and a moment of silence for those who didn't make it :)

So the ME3 breath clip doesn't work because there's no party?

In retrospect, you maybe should blame the BSN for this. Pre-EC almost everyone was talking about how unfair the conditions for getting the clip were, rather than what it meant. Although I suppose that's a side-effect of the idiotic EMS requirement.

#286
Chealec

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So the ME3 breath clip doesn't work because there's no party?

 

 

 

 

 

 

(I'm sorry)


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#287
Iakus

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So the ME3 breath clip doesn't work because there's no party?

In retrospect, you maybe should blame the BSN for this. Pre-EC almost everyone was talking about how unfair the conditions for getting the clip were, rather than what it meant. Although I suppose that's a side-effect of the idiotic EMS requirement.

A "celebratory survival ending" does not necessarily mean a party. I think you may be focusing too much on the "celebratory" and not enough on the "survival" aspect here.

 

After all, how much of a party is this scene?  Not an ewok to be found!

 

 

But yes, the EMS was idiotic, and people put too much stock in Bioware's promise of "clarity and closure" with EC


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#288
mopotter

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So the ME3 breath clip doesn't work because there's no party?

In retrospect, you maybe should blame the BSN for this. Pre-EC almost everyone was talking about how unfair the conditions for getting the clip were, rather than what it meant. Although I suppose that's a side-effect of the idiotic EMS requirement.

No, a party would be nice for the next game which was the original question and then they mentioned "The Ending".  

ME3 I would have been quite happy with an announcement over the ship loud speaker saying "Shepard has been found" instead of the stupid smile from your LI or friend.     

 

But the MEHEM with just a choice of dying or living worked for me so I spent extra money, bought the game twice, once for the 360 and once for the pc.  Wouldn't bother doing this if it wasn't a series I had played more than a few times and loved.  


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#289
themikefest

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No, a party would be nice for the next game which was the original question and then they mentioned "The Ending".  

ME3 I would have been quite happy with an announcement over the ship loud speaker saying "Shepard has been found" instead of the stupid smile from your LI or friend.   

That would work.

 

Another way I would've done it is if the player gets the breath scene, show Shepard with LI, if he/she has one, in a slide with back to the camera in an empty field looking up to the sky while the sun is setting

 

For all ending with Shepard dead, have a statue of Shepard in his/her armor with LI, if Shepard had one, standing next to it or if the statue doesn't work, replace with the grave of Shepard

 

For the ending showing Earth being scorched, it remains the same as seen in the game


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#290
Oldren Shepard

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" to bring any more chaos in the universe than organics"

Just in the milky way

 

And for the topic i don't want " ALL my game decisions!" have an impact just the ones that are related to the conclusion like friends/companions, romance (blue kids this time please), saving/destroying a race/planet/city/council/a big ass ship(destiny ascension), enemies, alliances, saving or finding new armament (javelin missile,samesh bhatia, thanix cannon), giving or not the support to a political party(Terra Firma), saving a unique specimen (Grunt, Legion), to help end on both sides of a conflict really matters.(Legion/Tali)
 
But not like helping someone to retrieve a necklace or the like.
 
I like this "Horrible destiny, dying, become crazy, become a villain, disappear, become hero, retire (going on with "small" adventures), retire with romance, retire with romance and 32 children and so on" 
but for the happy ending if to get it the main character has to sacrifice her/himself i don't mind if the love interest is shown at the end with a tiny hand holding hers.


#291
AlanC9

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No, a party would be nice for the next game which was the original question and then they mentioned "The Ending".  
ME3 I would have been quite happy with an announcement over the ship loud speaker saying "Shepard has been found" instead of the stupid smile from your LI or friend.     


Yeah, "party" is not quite right.

I always give Bio a pass on the presentation, since I probably would have signed off on it if I'd been working there.

#292
Natureguy85

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So the only thing that changes is that there's a Reaper currently present in the galaxy, instead of an immensely powerful warship that isn't a Reaper. The mind-control powers on the enemy's side are already known to Shepard, since you have to complete either Feros or Noveria to make Virmire available, plus you have to talk to Rana Thanoptis to reach the second beacon.

 

Yes, a Reaper being right in front of your face is significantly different from a Reaper that's on it's way. And we learn that he is one of many and the rest are coming. We learn that Sovereign, and not Saren, is the real threat and that destruction of the galaxy, not dominance or merely the destruction of humanity, is the goal.

 

So the ME3 breath clip doesn't work because there's no party?

 

My problem was that it felt like a copout, thrown in there as an afterthought so they could claim Shepard lived. Given what happened in the ending, it was hard to believe Shepard survived it and I had no idea where he even was. It was the same problem with Shepard's body surviving planetfall in ME2.



#293
Mathias

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I can guarantee you that people probably partied hard when the Reapers were defeated. Why wouldn't you celebrate the survival of your entire race? The amount of heavy drinking and sexing going on was probably the stuff of legend. Cities across the galaxy were probably turned upside down with people celebrating. 

 

The problem was the tone of Mass Effect 3 was "Oh...everything is dark and horrible. Oh the humanity...." So you can't really cut to people dancing with joy at the end, even though that's probably what happened. Because unlike Return of the Jedi, the tone of ME3 was so depressing and dismal.



#294
themikefest

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I can guarantee you that people probably partied hard when the Reapers were defeated. Why wouldn't you celebrate the survival of your entire race? The amount of heavy drinking and sexing going on was probably the stuff of legend. Cities across the galaxy were probably turned upside down with people celebrating. 

I'm sure the people who lost family members, friends and had their neighborhood destroyed didn't do any heavy drinking and sexing. Most likely those folks are looking for answers about why they lost their loved ones?



#295
Iakus

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I'm sure the people who lost family members, friends and had their neighborhood destroyed didn't do any heavy drinking and sexing. Most likely those folks are looking for answers about why they lost their loved ones?

Or those who do know the true price of the victory and wonder Was It Really Worth it?



#296
Cheviot

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Or those who do know the true price of the victory and wonder Was It Really Worth it?

Judging by the high EMS endings, it looks like it was worth it.  Even Refuse is optimistic, in it's own way.



#297
Il Divo

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Judging by the high EMS endings, it looks like it was worth it.  Even Refuse is optimistic, in it's own way.

 

Agreed. I don't think there's really an act atrocious enough that could really be worse than allowing the Reapers to continue. ​



#298
Mr.House

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Makes sense and fits the theme. If the ending is rocks fall everyone dies sadness, it makes sense, is well written and it fits the themes, then it's a good ending. Just as shoehorning terribly done tragic endings into stories, shoehorning happy go lucky endings that make no sense is just as bad.,



#299
Iakus

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Agreed. I don't think there's really an act atrocious enough that could really be worse than allowing the Reapers to continue. ​

Well, I consider each of the endings to be taking on an aspect of the Reapers into yourself.  So yeah they all mean becoming Reaper-Lite to my mind.

 

But I've talked enough about that in the ME3 forums


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#300
Il Divo

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Well, I consider each of the endings to be taking on an aspect of the Reapers into yourself.  So yeah they all mean becoming Reaper-Lite to my mind.

 

But I've talked enough about that in the ME3 forums

 

There's something to be said for that. In some alternate version of ME3, that could have made for a great plot point. :P

 

But regardless, in the face of countless cycles of genocide, I don't think the deaths of the Geth/forced synthesis/Reaper defense force can really be considered on the same scale.