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Let's talk about: THE END - your opinion please


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#576
SolNebula

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I'm a very easy guy to satisfy as ending goes. Just give me the choice to win over my enemies and live to see the next day, possibly (but not necessarily) with my LI close to me. It's too cheesy? Yup. It's so overdone? Probably but I want to win and live. I put countless of hours, money and emotions in ME than the endings we got left me so dissatisfied and angry. A true good ending should always be within our options. You can make it difficult, you can ask hard plot sacrifices/decisions to achieve it BUT it should be there at the end of the journey.

 

I generally loath pseudo-intellectual endings that don't provide closure and leave you bitter and with more questions.


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#577
Iakus

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I'm a very easy guy to satisfy as ending goes. Just give me the choice to win over my enemies and live to see the next day, possibly (but not necessarily) with my LI close to me. It's too cheesy? Yup. It's so overdone? Probably but I want to win and live. I put countless of hours, money and emotions in ME than the endings we got left me so dissatisfied and angry. A true good ending should always be within our options. You can make it difficult, you can ask hard plot sacrifices/decisions to achieve it BUT it should be there at the end of the journey.

 

I generally loath pseudo-intellectual endings that don't provide closure and leave you bitter and with more questions.

 

http://aidanmoher.co...inda-snodgrass/

 

Mass Effect is specifically mentioned too


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#578
SolNebula

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http://aidanmoher.co...inda-snodgrass/

 

Mass Effect is specifically mentioned too

 

Thank you it was really an inspired reading! :) very much appreciated.



#579
Natureguy85

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Shepard shouldn't "have to" live or die.  That defeats the purpose of making Shepard "our character"

 

How?

 

Never was your character.  This is clear from the very first mission in ME1. 

 

Then it wasn't a role playing game.

 

 

"In Mass Effect it's more a third-person narrative, where you have a pre-defined character who is who he is, or she is,"

 

"But it's not a wide-open choice matrix. It's more choice on a tactical level with a pre-defined character. So they're different types of narratives, and that's intentional."

 

"The Mass Effect games are about "[Commander] Shepard as a defined character with certain approaches and worldviews",

 

 

 

BioWare co-founder Dr Ray Muzyka in 2010, contrasting Mass Effect with Dragon Age Origins. Emphasis added by me.



#580
AlanC9

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This might indicate a problem with the ME marketing, though.

#581
Il Divo

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I still haven't forgotten about the ME1 trailer: "many choices, none of them easy". 


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#582
Chardonney

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I'm a very easy guy to satisfy as ending goes. Just give me the choice to win over my enemies and live to see the next day, possibly (but not necessarily) with my LI close to me. It's too cheesy? Yup. It's so overdone? Probably but I want to win and live. I put countless of hours, money and emotions in ME than the endings we got left me so dissatisfied and angry. A true good ending should always be within our options. You can make it difficult, you can ask hard plot sacrifices/decisions to achieve it BUT it should be there at the end of the journey.

 

I generally loath pseudo-intellectual endings that don't provide closure and leave you bitter and with more questions.

 

Very well said.


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#583
Natureguy85

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I'm a very easy guy to satisfy as ending goes. Just give me the choice to win over my enemies and live to see the next day, possibly (but not necessarily) with my LI close to me. It's too cheesy? Yup. It's so overdone? Probably but I want to win and live. I put countless of hours, money and emotions in ME than the endings we got left me so dissatisfied and angry. A true good ending should always be within our options. You can make it difficult, you can ask hard plot sacrifices/decisions to achieve it BUT it should be there at the end of the journey.

 

I generally loath pseudo-intellectual endings that don't provide closure and leave you bitter and with more questions.

 

The bold line is what ME3 lacked. As for your last line, you should loathe them. They are bad. :)


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#584
fyz306903

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We've got to be careful with our wishes for this game/triolgy's ending. Creating a specific ending for every single little choice we made isn't going to happen as it would be too complex and expensive. What IS reasonable to ask for is a few (say 4?) very different endings ranging from horrendously sad to fairy-tale happy with various 'where are they now?' type things for each of the main companion characters.


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#585
dreamgazer

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The bold line is what ME3 lacked.

 

Eh, it was tough, but my galaxies all won. And it took a hell of a lot of work for everyone to accomplish it.



#586
Natureguy85

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Eh, it was tough, but my galaxies all won. And it took a hell of a lot of work for everyone to accomplish it.

 

And all that hard work did was get Shepard onto the Citadel where he was allowed to act by the Reapers in a way completely disconnected to everything they'd been doing. That is not what I would call satisfying.


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#587
Il Divo

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^As a player, perhaps not. Still, from an in character perspective, my Shepard's goal was the survival of the galaxy, in some form. 



#588
dreamgazer

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And all that hard work did was get Shepard onto the Citadel where he was allowed to act by the Reapers in a way completely disconnected to everything they'd been doing. That is not what I would call satisfying.


"Satisfying" is an entirely subjective value. All endings throughout the trilogy could be labeled unsatisfying since they all involve hefty, unavoidable costs that detract from the triumph.

Ending the Reaper threat and saving the galaxy is objective, which you can effectively accomplish in three different ways depending on how you choose to use the Crucible. Or throw the galaxy under the bus, if that's your thing.
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#589
Natureguy85

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"Satisfying" is an entirely subjective value. All endings throughout the trilogy could be labeled unsatisfying since they all involve hefty, unavoidable costs that detract from the triumph.

Ending the Reaper threat and saving the galaxy is objective, which you can effectively accomplish in three different ways depending on how you choose to use the Crucible. Or throw the galaxy under the bus, if that's your thing.

 

Very true. My problem is that I don't feel like I ended the Reaper threat and saved the galaxy. I feel like the Catalyst quit or, in the case of Synthesis, I did what it wanted.



#590
AlanC9

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Of course, that's objectively untrue -- even if you figure that the Catalyst is quitting, if Shepard doesn't act the Reapers don't quit. But I don't suppose the objective reality is the point here.

#591
Natureguy85

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Of course, that's objectively untrue -- even if you figure that the Catalyst is quitting, if Shepard doesn't act the Reapers don't quit. But I don't suppose the objective reality is the point here.

 

I keep it in mind, but no, we're talking about tone and emotion.

 

So at the end of an FPS, you've chased down the big bad and fought hard to get there. However he now has all the cards and is threatening to blow up the city. But he hands you a gun and lets you shoot him. If you don't, he still destroys the city. Is that going to be satisfying because you got to pull the trigger?

 

Edit: This is what I mean.


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#592
prosthetic soul

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I keep it in mind, but no, we're talking about tone and emotion.

 

So at the end of an FPS, you've chased down the big bad and fought hard to get there. However he now has all the cards and is threatening to blow up the city. But he hands you a gun and lets you shoot him. If you don't, he still destroys the city. Is that going to be satisfying because you got to pull the trigger?

 

Edit: This is what I mean.

Oh my God I Cannot THIS post enough. 

 

This. THIS. THIS!!!!!!!

 

One of my major beefs with The Starbrat's existence is that he took away your agency in saving the galaxy.  You basically saved the day on Starbrat's terms rather than your own.


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#593
KotorEffect3

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Still crying Chronoid?



#594
AlanC9

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Ending the Reaper threat and saving the galaxy is objective, which you can effectively accomplish in three different ways depending on how you choose to use the Crucible. Or throw the galaxy under the bus, if that's your thing.


The only thing you can't do is keep Liara from saving the next cycle if Shepard destroys this one. But we all know Liara was the real hero of ME all along.

#595
Il Divo

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Must be, considering she can outlive the Protagonist, which no other companion character can say. 


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#596
themikefest

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I would say the Prothean scientists, who altered the signal, are the real heroes



#597
themikefest

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Must be, considering she can outlive the Protagonist, which no other companion character can say. 

No she can't if she is killed on the beam run.

 

Samara, Grunt and Wrex can out live the protaganist if they're alive.

 

Could include the edibot if control or synthesis is chosen



#598
Cheviot

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I would say the Prothean scientists, who altered the signal, are the real heroes

Well, Shepard certainly wouldn't have had the chance to save the galaxy if they hadn't sacrificed their lives in the hope that future generations would benefit.



#599
Iakus

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^As a player, perhaps not. Still, from an in character perspective, my Shepard's goal was the survival of the galaxy, in some form. 

"Survival" is not enough.   HEck, letting the Reapers win means we all "ascend" or whatever.

 

I want the galaxy to survive without becoming Reapers themselves.  Or adopting their own means.



#600
Il Divo

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"Survival" is not enough.   HEck, letting the Reapers win means we all "ascend" or whatever.

 

I want the galaxy to survive without becoming Reapers themselves.  Or adopting their own means.

 

It was certainly enough for the galaxy at large. 

 

When the scale of the threat is galactic annihalation, even the ravaging of worlds/ deaths of companions doesn't quite capture that scope. Again, it's not ideal, but I suspect survival is more than enough for every organic being who just wants a chance to live their life in some capacity.  


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